Re: [FFmpeg-devel] Bundling ffmpeg into windows application

2020-11-12 Thread Carl Eugen Hoyos
Am Do., 12. Nov. 2020 um 11:30 Uhr schrieb Tobias Rapp : > > On 11.11.2020 17:15, Carl Eugen Hoyos wrote: > > Not necessarily related: In no way whatsoever does the LGPL mandate > > dynamic linking (this was claimed several times lately). > The "License Compliance Checklist" on

Re: [FFmpeg-devel] Bundling ffmpeg into windows application

2020-11-12 Thread Tobias Rapp
On 11.11.2020 17:15, Carl Eugen Hoyos wrote: Not necessarily related: In no way whatsoever does the LGPL mandate dynamic linking (this was claimed several times lately). The "License Compliance Checklist" on http://ffmpeg.org/legal.html lists dynamic linking under point 2. I know that in

Re: [FFmpeg-devel] Bundling ffmpeg into windows application

2020-11-11 Thread Carl Eugen Hoyos
Am Mi., 11. Nov. 2020 um 06:50 Uhr schrieb Brian D. Pemberton : > I am thinking about writing an app that bundles or includes FFmpeg to do > some video processing. Is this allowed? If so, where can I read about the > constraints or requirements of doing this? Also, is there anything I should >

Re: [FFmpeg-devel] Bundling ffmpeg into windows application

2020-11-10 Thread Tobias Rapp
On 11.11.2020 06:50, Brian D. Pemberton wrote: Hi, I am thinking about writing an app that bundles or includes FFmpeg to do some video processing. Is this allowed? If so, where can I read about the constraints or requirements of doing this? Also, is there anything I should know upfront to

[FFmpeg-devel] Bundling ffmpeg into windows application

2020-11-10 Thread Brian D. Pemberton
Hi, I am thinking about writing an app that bundles or includes FFmpeg to do some video processing. Is this allowed? If so, where can I read about the constraints or requirements of doing this? Also, is there anything I should know upfront to prepare my app licensing standpoint ahead of time?