On Mon, Apr 27, 2015 at 8:44 AM, Anton Fedchin wrote:
> Hendrik Leppkes gmail.com> writes:
>
>>
>> On Sun, Apr 26, 2015 at 8:45 AM, Anton Fedchin gmail.com>
> wrote:
>> > Hi,
>> >
>> > I'm working on porting our project Kodi to DirectX11. We also use ffmpeg
>> > and I've implemented patch to ffm
Hendrik Leppkes gmail.com> writes:
>
> On Sun, Apr 26, 2015 at 8:45 AM, Anton Fedchin gmail.com>
wrote:
> > Hi,
> >
> > I'm working on porting our project Kodi to DirectX11. We also use ffmpeg
> > and I've implemented patch to ffmpeg dxva related code to work with
d3d11
> > video API. It work
On Sun, Apr 26, 2015 at 12:52 PM, Matt Oliver wrote:
> On 26 April 2015 at 18:01, Hendrik Leppkes wrote:
>
>> On Sun, Apr 26, 2015 at 8:45 AM, Anton Fedchin wrote:
>> > Hi,
>> >
>> > I'm working on porting our project Kodi to DirectX11. We also use ffmpeg
>> > and I've implemented patch to ffmpe
On 26 April 2015 at 18:01, Hendrik Leppkes wrote:
> On Sun, Apr 26, 2015 at 8:45 AM, Anton Fedchin wrote:
> > Hi,
> >
> > I'm working on porting our project Kodi to DirectX11. We also use ffmpeg
> > and I've implemented patch to ffmpeg dxva related code to work with d3d11
> > video API. It works
On Sun, Apr 26, 2015 at 8:45 AM, Anton Fedchin wrote:
> Hi,
>
> I'm working on porting our project Kodi to DirectX11. We also use ffmpeg
> and I've implemented patch to ffmpeg dxva related code to work with d3d11
> video API. It works good. Before we send the patch we have a question.
>
> Question
Hi,
I'm working on porting our project Kodi to DirectX11. We also use ffmpeg
and I've implemented patch to ffmpeg dxva related code to work with d3d11
video API. It works good. Before we send the patch we have a question.
Question is what you prefer a configure switch or something else?
_