On 05/18/2016 06:45 AM, Reuben Martin wrote:
curl -s http://www.4p8.com/eric.brasseur/gamma-1.0-or-2.2.png | \
ffmpeg -f image2pipe -i - \
-vf 'eq=gamma=0.454545,scale=w=iw/2:h=ih/2,eq=gamma=2.2' \
-vframes 1 -c:v bmp -f image2pipe - | ffplay -i -
This is also suggested in the article from
On Wednesday, May 18, 2016 6:17:04 AM CDT Peter Rabbitson wrote:
> According to a test image taken from
> http://www.4p8.com/eric.brasseur/gamma.html ffmpeg's scaler does not
> properly deal with... well scaling.
>
> The following pipeline produces a "SUCKS" verdict on ffmpeg 2.8.6:
>
>curl
According to a test image taken from
http://www.4p8.com/eric.brasseur/gamma.html ffmpeg's scaler does not
properly deal with... well scaling.
The following pipeline produces a "SUCKS" verdict on ffmpeg 2.8.6:
curl -s http://www.4p8.com/eric.brasseur/gamma-1.0-or-2.2.png \
| ffmpeg -f
Exactly. I also understand now, why the date stamped jpgs didn't work. they
were not a sequence. Still sad I can't simple %*.jpg on windows, though.
K
2016-05-17 13:58 GMT+03:00 Michael Koch :
>
> Great, I thought, and since I will need a days worth of pictures (1
Great, I thought, and since I will need a days worth of pictures (1 every
minute gives 1440 pictures) I'll rename them 0601.jpg to 1200.jpg and try
ffmpeg.exe -r 30 -i C:\Users\kostas\Documents\cams\timelapse\test2\%04d.jpg
timelapse9.mp4
You forgot to specify -start_number 601
Michael
Thanks so much! Relieved me of a morning full of headaches! Works now with
sequences. zeranoe's builds seem not to have glob support.
K
2016-05-17 13:13 GMT+03:00 Carl Eugen Hoyos :
> Κωνσταντίνος Γεωργοκίτσος gmail.com> writes:
>
> > I'll rename them 0601.jpg to 1200.jpg
>
>
Dear all,
On Windows 10 command line cmd.exe with a recent ffmpeg build
(ffmpeg-20160308-git-5061579-win32-static).
I am trying to do a time-lapse video from captured jpg pictures of a
camera. For my test I had a script saving 600 pictures (10minutes, 1/sec).
When I saved them using a sortable
El 16/05/2016 a las 22:15, Marton Balint escribió:
The problem may well be that when the decklink card loses input, it
provides video frames only but no audio. I am afraid you have to dig into
the code, to figure out what is really going on. You can try to modify it
so it only adds a video