Hi,
Can someone explain please what is the difference between hwaccels cuda and
cuvid? Which one should be used in which cases?
PS C:\vers\Release> .\ffmpeg.exe -hwaccels
ffmpeg version 4.0.2 Copyright (c) 2000-2018 the FFmpeg developers
built with Microsoft (R) C/C++ Optimizing Compiler
On 11/6/18, Dennis Mungai wrote:
> Hello there,
>
> From this patchwork:
> https://git.ffmpeg.org/gitweb/ffmpeg.git/commit/8b8b0e2cd26cf1f522c630859fcbcc62b6493fb9
>
> It should be possible to utilize an OpenCL tonemap filter which does
> HDR(HDR10/HLG) to SDR conversion with tone-mapping, as
I'll correct that and update the question, thanks.
On Tue, 6 Nov 2018 at 11:08, Paul B Mahol wrote:
> On 11/6/18, Dennis Mungai wrote:
> > Hello there,
> >
> > From this patchwork:
> >
> https://git.ffmpeg.org/gitweb/ffmpeg.git/commit/8b8b0e2cd26cf1f522c630859fcbcc62b6493fb9
> >
> > It should
2018-11-06 11:32 GMT+01:00, Roman Gorelik :
> Can someone explain please what is the difference between hwaccels
> cuda and cuvid? Which one should be used in which cases?
Adding to the answer: Using FFmpeg's parser and not Nvidia's can
help with unusual samples.
> PS C:\vers\Release>
On Tue, Nov 06, 2018 at 12:32:52 +0200, Roman Gorelik wrote:
> Can someone explain please what is the difference between hwaccels cuda and
> cuvid? Which one should be used in which cases?
I personally have no idea, but a bit of an (internal) explanation was
given here recently:
Mortiz, thank you for the links. It helps.
> > Can someone explain please what is the difference between hwaccels cuda
> and
> > cuvid? Which one should be used in which cases?
>
> I personally have no idea, but a bit of an (internal) explanation was
> given here recently:
>
>
Hi Carl Eugen,
On Tue, 6 Nov 2018 at 14:56, Carl Eugen Hoyos wrote:
> 2018-11-06 11:32 GMT+01:00, Roman Gorelik :
>
> > Can someone explain please what is the difference between hwaccels
> > cuda and cuvid? Which one should be used in which cases?
>
> Adding to the answer: Using FFmpeg's parser