Re: [FFmpeg-user] Forced upmixing scheme with no way to disable

2022-06-23 Thread Jeremy F
The join filter appears to work - specifying a 6.0 layout does indeed output what I want, but: the backend video player (AVPro) in the game I'm playing does not respect/acknowledge 6.0 (seemingly) so that doesn't work. Also the webplayer for the CDN I'm using also does not work (flv.js). Lucky me!

Re: [FFmpeg-user] Forced upmixing scheme with no way to disable

2022-06-23 Thread Paul B Mahol
On Thu, Jun 23, 2022 at 10:30 PM Jeremy F wrote: > Unfortunately due to platform limitations, AAC is the only > mutli-channel audio codec supported in my use case. However, I do not see, > at a glance, where the AAC specification mandates that if there are 6 > channels, that channel 4 must be a

Re: [FFmpeg-user] Forced upmixing scheme with no way to disable

2022-06-23 Thread Jeremy F
Unfortunately due to platform limitations, AAC is the only mutli-channel audio codec supported in my use case. However, I do not see, at a glance, where the AAC specification mandates that if there are 6 channels, that channel 4 must be a 128hz LFE channel. AAC also supports the 6.0 channel layout

Re: [FFmpeg-user] Forced upmixing scheme with no way to disable

2022-06-23 Thread Paul B Mahol
On Thu, Jun 23, 2022 at 8:43 PM Jeremy F wrote: > That's what I thought! However, here are some commands showing this. I set > the lowpass to be 10khz on channel4 just to prevent any confusion (it > should clearly _not_ sound like any kind of real low pass filter). With an > input of "vid.mp4"

Re: [FFmpeg-user] Forced upmixing scheme with no way to disable

2022-06-23 Thread Jeremy F
That's what I thought! However, here are some commands showing this. I set the lowpass to be 10khz on channel4 just to prevent any confusion (it should clearly _not_ sound like any kind of real low pass filter). With an input of "vid.mp4" that has standard stereo, run the following: ffmpeg -i

Re: [FFmpeg-user] Forced upmixing scheme with no way to disable

2022-06-23 Thread Paul B Mahol
On Thu, Jun 23, 2022 at 7:09 PM Jeremy F wrote: > A more succinct way of putting it: if I channelsplit (or any other type of > upmixing as far as I'm aware) into 6 channels, channel 4 always has a 128hz > low pass filter applied to it. I do not want this > > My particular use case is I play a

Re: [FFmpeg-user] Forced upmixing scheme with no way to disable

2022-06-23 Thread Jeremy F
A more succinct way of putting it: if I channelsplit (or any other type of upmixing as far as I'm aware) into 6 channels, channel 4 always has a 128hz low pass filter applied to it. I do not want this My particular use case is I play a game that supports multi-channel live audio streams, but no

Re: [FFmpeg-user] Forced upmixing scheme with no way to disable

2022-06-23 Thread Paul B Mahol
On Thu, Jun 23, 2022 at 6:45 PM Jeremy F wrote: > Hi I'm probably using ffmpeg in an edge-case way, but I simply want to take > 2 channels/stereo, and end up with 6 channels of audio, where I can > apply/modify/filter each channel as I please. And I figured out the ffmpeg > magic to do this, but

[FFmpeg-user] Forced upmixing scheme with no way to disable

2022-06-23 Thread Jeremy F
Hi I'm probably using ffmpeg in an edge-case way, but I simply want to take 2 channels/stereo, and end up with 6 channels of audio, where I can apply/modify/filter each channel as I please. And I figured out the ffmpeg magic to do this, but along my dive into this it appears that no matter the