Re: [FFmpeg-user] Blender animation: , replaceing part of an animation with another one

2020-10-03 Thread Carl Eugen Hoyos
Am Sa., 3. Okt. 2020 um 08:09 Uhr schrieb : > And finally replace the corresponding part of the complete animation > with the corrected part (both given by start and end frame). ffmpeg (the application) is not a non-linear video editor and cannot (easily) do what you want. The libraries can be

[FFmpeg-user] Blender animation: , replaceing part of an animation with another one

2020-10-03 Thread tuxic
Hi, rendering an animation with Blender is a time consuming task - at least with "normal" hardware. And refining the animation means doing the above quite often until everything fits. To save time I would like to do the following: Render the complete animation once. Check the result Pinpoint