> On Oct 3, 2019, at 12:48 AM, Ronak via ffmpeg-user
> wrote:
>
> Hi,
>
> I’m writing a C++ program to validate the integrity of a Fragmented MP4 file
> containing AAC audio.
> This program would parse the FMP4 file, read each audio packet, attachment
> ADTS head
Hi,
I’m writing a C++ program to validate the integrity of a Fragmented MP4 file
containing AAC audio.
This program would parse the FMP4 file, read each audio packet, attachment ADTS
headers, and then try to decode the AAC using libfdk_aac.
I am using libavformat, and I am able to parse the
> On Oct 10, 2022, at 10:43 PM, Ronak via ffmpeg-user
> wrote:
>
> Hi,
>
> I’m trying to concatenate a bunch of audio only MP4s together using FFmpeg’s
> concat demuxer.
>
> When I tested this with concaving 4 MP4 files into a larger one, FFmpeg seems
> to inj
Hi,
I’m trying to concatenate a bunch of audio only MP4s together using FFmpeg’s
concat demuxer.
When I tested this with concaving 4 MP4 files into a larger one, FFmpeg seems
to inject a variable amount of audio samples between concatenated files.
Is there a way to avoid having FFmpeg inject
> On Oct 11, 2022, at 1:45 AM, Erik Dobberkau wrote:
>
>>> Is there a way to avoid having FFmpeg inject those additional silent
>> packets while concatenating?
>>
>> Here is my FFmpeg information: […]
>>
>
> Is your audio encoded using AAC? Your uncut console output would tell had
> it not