Firebug Lite on mobile browsers?

2011-01-12 Thread Jörn Zaefferer
In the quest for mobile web development tools Firebug Lite plays an
interesting role. It provides a ton of the features that mobile
browser currently lack (and I'm fine with not having a debugger etc.).
Though when trying to run Firebug Lite on Mobile Safari on an iPhone
(iOS 4.x) its mostly unusable. A lot seems to actually work, but there
are a few blockers.

So far I couldn't find anything in regards to a roadmap for Firebug
Lite (only related issue I found was 
http://code.google.com/p/fbug/issues/detail?id=3443
), so instead of starting to post bug reports that would get closed
down as invalid I'd like to found out if mobile browser support is
something the Firebug team (or Working Group?) is interested in.

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Re: Firebug Lite on mobile browsers?

2011-01-12 Thread John J Barton


On Jan 12, 11:53 am, Jörn Zaefferer 
wrote:
> In the quest for mobile web development tools Firebug Lite plays an
> interesting role. It provides a ton of the features that mobile
> browser currently lack (and I'm fine with not having a debugger etc.).
> Though when trying to run Firebug Lite on Mobile Safari on an iPhone
> (iOS 4.x) its mostly unusable. A lot seems to actually work, but there
> are a few blockers.
>
> So far I couldn't find anything in regards to a roadmap for Firebug
> Lite (only related issue I found 
> washttp://code.google.com/p/fbug/issues/detail?id=3443
> ), so instead of starting to post bug reports that would get closed
> down as invalid I'd like to found out if mobile browser support is
> something the Firebug team (or Working Group?) is interested in.

We don't close enhancement requests as invalid.  We might ignore
them ;-).

Our current focus for enhancements is to split Firebug in to client/
server to support Firefox multiprocess, cross browser debugging,
mobile, and IDEs like Orion and SkyWriter. Lite will evolve into the
client or front-end half. This will be a long process, probably take
all of 2011 to be complete.

The split itself does not mean we can support mobile. In particular
locked phone platforms will require cooperation from the phone
software vendors.  We anticipate being able to support Fennec and
Chrome on Andriod.

jjb

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Re: Firebug Lite on mobile browsers?

2011-01-12 Thread Pedro Simonetti Garcia
As John pointed out, we're making some deep architectural changes in both
Firebug and Firebug Lite which means we'll be able to support remote
debugging in the future (that is, using your desktop computer to debug your
mobile phone).

Another different thing is making Firebug Lite more friendly to the mobile
environment. This is not our priority right now (as we're already committed
with some big changes), but we're always open to bug reports, enhancement
requests, and of course, patches. The only (big) problem is that I don't
have smart phones to test Firebug Lite, which means I could be hard to
detect/solve problems without having a mobile to test it. Anyway, I plan to
buy a smart phone this year so I can test Firebug Lite on it. Even so, we're
a small team and cannot afford several mobile devices, and that's why the
reports are so important.


2011/1/12 Jörn Zaefferer 

> So far I couldn't find anything in regards to a roadmap for Firebug
> Lite (only related issue I found was
> http://code.google.com/p/fbug/issues/detail?id=3443
> ), so instead of starting to post bug reports that would get closed
> down as invalid I'd like to found out if mobile browser support is
> something the Firebug team (or Working Group?) is interested in.
>

Please do report your problems and suggestions. I can't promise any dates,
but a better mobile support is something I definitely would like to see in
Firebug Lite. Considering our limitations, I reiterate: patches are
extremely welcome. We could easily use the beta channel to test such
patches.

I also wondered some time ago having a "extra Lite" version of Firebug Lite
aimed for mobile browsers: less panels available (only Console and maybe
HTML), a redesigned minimalistic UI, and some small tweaks. Anyway, it was
just an idea to overcome the 2 bigger problems regarding Firebug Lite on
mobile browsers: memory consumption (Firebug Lite's source alone consumes
~1Mb), and small visual space available (Firebug's UI was designed to work
on 800x600 or higher resolutions). But this is just an speculation as I
never tested how long it takes to load Firebug Lite on a mobile phone.

regards,

Pedro Simonetti.



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