No thats no a problem, you can do like this:
public function set _x(value:Number):Void {
mc._x = value;
}
2005/11/24, Boon Chew [EMAIL PROTECTED]:
Thanks Janis. The problem with doing it below is that you cannot change _x,
_y directly on the mc like you can with a regular movieclip.
On 11/24/05, Boon Chew [EMAIL PROTECTED] wrote:
Thanks Janis. The problem with doing it below is that you cannot change
_x, _y directly on the mc like you can with a regular movieclip.
var b = new myButton();
b._x = 200; -- won't work
Boon,
You're quite correct - however the
Hello,
I have a very complex form with many
mc\childMc1\childMc2\childMc3\childMc4\childMc5... Type clips within it.
I often have a need to line up the _x and _y of a deeply nested childMC
with one of the other earlier childMC's
For instance
if the mc8 is the last child
I have a very complex form with many
mc\childMc1\childMc2\childMc3\childMc4\childMc5... Type clips within it.
I often have a need to line up the _x and _y of a deeply nested childMC
with one of the other earlier childMC's
For instance
if the mc8 is the last child
senocular rules :)
http://proto.layer51.com/d.aspx?f=630
Thursday, November 24, 2005, 11:53:54 AM, you wrote:
I have a very complex form with many
mc\childMc1\childMc2\childMc3\childMc4\childMc5... Type clips within it.
I often have a need to line up the _x and _y of a deeply nested
try search google distortImage flash
some french made DistordImage class...
it can be done byt Matrix math... also DisplacementMapFilter as well
if you will not find anything, i can send you my soruces for this, I
have made this already (going on lunch now :)
maybe try www.senocular.com there
Brilliant!
That's what I'm after. Thanks Franto.
Here's the link for any others that are interested:
http://dev.media-box.net/sandy/index.php/2005/11/01/7-distordimage-the-way-to-distord-bitmaps-by-code
franto wrote:
try search google distortImage flash
some french made DistordImage
On 23 Nov 2005, at 22:11, Dan Wade wrote:
It seems like the component is currupted
in what way?
If you are seeing the first item only, and it doesn't drop down, I'd
suggest the problem may be that you are attempting to set the
dataprovider before the combobox has initialised.
(A
yes, this is the link I wanted to give you :)
You're welcome.
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Here's a google link you might find some useful info at:
http://int.cysd.k12.pa.us/mummert/wof/wof.swf
http://int.cysd.k12.pa.us/mummert/wof/wof.fla
- Original Message -
From: quinrou . [EMAIL PROTECTED]
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Sent: Thursday,
I thought I better post this incase someone else is having similar issues,
awhile ago I made a post that flash 8 was crashing on FLV events in Flash 8.
Finally I tracked it down, its not the media crashing it, its event
dispatcher, I'm listening for the same event in my super class, like this...
Ok, i'm tired and my head hurts, and this problem is making me itch
horribly.
I have a bit of xml in this format:
node
text plainText=First topic/
node
text plainText=Subtopic/
node
node
text plainText=Subtopic/
node
text plainText=SubSubtopic/
As far as I know, you should be able to read data from network, if y
ou run it locally.
But this I've never tried. I have opposite problem. Load local file
from network.
Best luck
Franto
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hi Andreas,
recursion is your friend. this isn't tested, so let me know if there
are any problems:
var countSubNodes = function ( node:XMLNode ):Number {
var children:Array = node.childNodes;
var numSubNodes:Number = 0;
for( var i:String in children ) {
if( children[ i ].nodeName ==
Brilliant it works, thanks so very much
James
At 12:51 24/11/2005, you wrote:
You shouldn't have a problem if you're setting the SWF as network-only.
The key, as you've pointed out is the crossdomain.xml file.
Here's the file you would need:
?xml version=1.0?
!DOCTYPE cross-domain-policy
Am a flex developer..started back using 1.0 when it first came out beautiful
framework verywell done.
But alot of things are abstracted.. i don't really have an idea of the lower
workings of Flash.. So i took it upon myself to start learning flash...
Which should i learn flash 8 or Flash mx2004
Hi Coders.
As you see in the subject.. that is what I want to learn more about.
I have been in the help and read about it, but it is still very
confusing how they work.
Are there any great pages that you have spotted somewhere, online, in
which really can describe them and how they can be used
hi again,
thinking about it some more, it wouldn't work that way. first of all,
i forgot to increment numSubNodes in the loop (so it always will be
0). but that's not really the problem, because it's the number of leaf
nodes (nodes without children) that interests you.
you could get that
I usually use something like this:
function getY(mc:MovieClip):Number {
var y:Number = mc._y;
if (mc._parent != undefined)
y += this.getY(mc._parent);
return y;
}
but of course that takes it all the way back to _root. shouldn't be too
hard to check against another movie clip
Atticmedia requires a good Actionscript 2 developer for cutting edge work on
new BBC projects.
Atticmedia is one of the leading new media suppliers to the BBC and has a
number of large, high profile interactive BBC projects in progress. You will
be working on cutting edge multimedia alongside
A friend of mine is trying to send a Flash christmas card in an email and is
finding that everyone's Outlook is blocking it for security reasons. I know
this is generally considered a no-no anyway, but his company want to do it
and it's for internal emails anyway, so can anyone recommend a
Bad idea whichever way you look at it. Flash on PC = ActiveX = disabled by
default, and there aint nuthin you can do about it.
Standard practice is to put a link in the email pointing to the swf.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Danny
The most reliable way to have the recipient actually view the
Christmas card (only if he/she wants to) is to have a link to it.
I had to do it like so last Christmas, and I believe most companies
that use flash for their email greeting cards do it this way.
Daniel
On 11/24/05, Danny Kodicek
Bad idea whichever way you look at it. Flash on PC = ActiveX = disabled
by
default, and there aint nuthin you can do about it.
Thought so, but I had to ask.
Standard practice is to put a link in the email pointing to the swf.
Except that in my experience, no one ever clicks on them.
include a gif in the e-mail. design it right and perhaps you can get a
few more clicks than from a regular text link.
andreas
Danny Kodicek wrote:
Bad idea whichever way you look at it. Flash on PC = ActiveX =
disabled by
default, and there aint nuthin you can do about it.
Thought so,
Same as folks... Put a link.
But if you're friends can abolutly not do that, try to embed the swf
publish in flash 5 format.
Cunning. I'll suggest it to him, thanks.
Danny
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On 11/22/05, Karina Steffens [EMAIL PROTECTED] wrote:
1. Unembedded, it looks nice and crispy, but embedded there's a fuzziness to
it, even with anti-aliasing switched off (in fact that looks even worse).
Verdana didn't produce any better results. Should I use a different font,
perhaps?
I
Cunning. I'll suggest it to him, thanks.
Not sure its work...
You know it some kind of Somebody say to me that somebody say to him
that it try that
--
Flapflap[at]sans-facon.net --
DevBlog : http://www.kilooctet.net
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On 11/24/05, Danny Kodicek [EMAIL PROTECTED] wrote:
Standard practice is to put a link in the email pointing to the swf.
Except that in my experience, no one ever clicks on them. Hey ho, thanks
anyway.
That depends entirely on the rest of the copy of the e-mail. If you can
incorporate a
Hi List,
I'm on the last stages of development of an educational CD-Rom in FlashMX
2004. The application uses a v2 media component loads flvs from the CD-Rom.
It's been developed on a pc (XP) and then zipped over and burned on the Mac
(OSX) and set to the client.
The client has an old mac and
What's the 'right' way to handle keyboard input in AS 3? I can see how
one class at a time can handle keyboard events as long as stage.focus is
set to it, but what happens when that object loses focus? Is there a
way to ensure all keyboard events are going to make it to an object? An
Object
duplicateMovie will not duplicate any loaded images or stuffd drawn throuh
the api.
basically you'd have to load the image lots of times as well.
At 04:58 PM 11/24/2005, Paul Steven wrote:
I am trying to make a Slider Puzzle (game whereby an image is cut up into
tiles and one tile is removed
Hi Toon,
Thanks for the advice. I tried to move everything to integer pixels, but
there was no change. It's probably because I'm using TextArea instead of a
TextField, and it's possible that the component itself is not very well
aligned.
Thanks,
Karina
-Original Message-
From: Toon
I got my thing to work now with localToGLobal/globalToLocal.
As long as the clip is at 100% in _yscale and _xscale, then it all works.
But when those values are modified, the localToGlobal will not be accurate any
longer. Is there an easy fix for this?
/ martin
-Original Message-
Thanks for the reply Hans
You say that duplicateMovie will not duplicate stuff drawn through the API
However the following code appears to do just that.
Tile_Size = 55;
Number_Of_Rows = 4;
Number_Of_Columns = 4;
// --
// Create Tile and fill it in with
Hmm...Windows 98 is a bit scary, but it depends if a) you want to play the
'minimum specs' card, or b) try and do a bit of handholding to get to the
bottom of the problem.
If A), then show her this:
http://www.macromedia.com/software/flashplayer/productinfo/systemreqs/
If B) do you dispose of
Sorry I missed a couple of lines of code
But if you cut and paste this into a new flash movie, it will create a 4 by
4 grid of tiles. Each tile being drawn using the drawing API
Tile_Size = 55;
Number_Of_Rows = 4;
Number_Of_Columns = 4;
// --
// Create
You could have modules aware of their peers (like a graph or linked list
structure) and eliminate TestSequence entirely...but it would be kind of odd.
Otherwise you could have modules dispatch a notification when complete, and
have TestSequence observing the modules. This would make the most
Le 24 nov. 05, à 19:39, Scott Hyndman a écrit :
You could have modules aware of their peers (like a graph or linked
list structure) and eliminate TestSequence entirely...but it would be
kind of odd.
Otherwise you could have modules dispatch a notification when
complete, and have
Sorry paul, i was wrong, apparently duplicating clips with drawn code is
possible.
Somehow i tried this in a project sometime ago and it failed, but still...
loaded images wont.. im sure.. really ;))
And you are right the mask cant be shared as well, so you have to duplicate
the mask as well.
how to parse? would you mind sharing that?
2005/11/24, franto [EMAIL PROTECTED]:
yes I know Jesse, but there is no source :) I've already ask Andre
about sharing sources..
but I've already know how to parse file (ByteArray), now the only
problem is 3ds file format :))
On 11/23/05,
and have TestSequence observing the modules.
I don't like to use an observing scheme since I must validate a
sequence of tests.
Observer make a 1 to many relation but asynchronisaly (…!)
BTW it was a good point. Thanks.
---
erixtekila
http://blog.v-i-a.net/
How do I allow a user to dynamically change the label in the header of an
accordion component? I've used the labelPath.text property but this does not
allow me to adjust for text width so the number of characters in the new
label has to be = to the old label or it will get truncated in the header
Hi, is there a way to make all my graphics symbols to play once instead of
the loop default. Maybe with JSFL ? Where can I learn about this?
Also, I'd really like to make all my bitmap images to automatically not
smooth on stage. That smooth option is so useless... What's it for anyway?
Ive never
Le 24 nov. 05, à 20:27, Ian Thomas a écrit :
Why not just pass each module a callback function to call when it's
done?
Then TestSequence can do all the work.
For example:
class TestModule
{
public function runTest(callback:Function)
{
// Do some testing...
// When done...
Hi, is there a way to make all my graphics symbols to play once
instead of
the loop default. Maybe with JSFL ? Where can I learn about this?
Yes here is the sample from the help documentation under
symbolInstance.loop
fl.getDocumentDOM().getTimeline().layers[0].frames[0].elements[0].loop =
Hi Karina
I have had similar problems like you.
My cd-rom in question had 2 videos (both external flvs to profit f7's
smaller memory footprint advantage over f6 regarding videos)
Both videos was rather big in pixel size and approx 3 mins length (about 30
megabytes each). So i knew they would
any way to access Print from flash contextual menu without to right
click on flash and choose print from there?
www.iashido.com
www.itseveryday.ro
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Does anybody know of a way to create and reference dynamic variables in
as3. Specifically movie clips, but if there's a difference between them
and any other type of variables, that'd be good to know.
In as2 this would be
for(var i:Number =0; i acRate; i++){
push it into an array.
myArr.push(new MovieClip());
On 11/24/05, Phil Douglas [EMAIL PROTECTED] wrote:
Does anybody know of a way to create and reference dynamic variables in
as3. Specifically movie clips, but if there's a difference between them
and any other type of variables, that'd be
Hi,
Here is a OOP newbie question.
I have a class (see below)..
Everything works fine. but the method handleIncoming can not access () or
maybe even find) the method parseMessages.
If I give the complete path to the instance of the OSC class (made in my fla
- for example
import mx.utils.Delegate;
class OSC {
var mySocket : XMLSocket;
public function OSC () {
connect ();
}
function connect () {
mySocket = new XMLSocket ();
mySocket.onXML =
Just create reference to your class. You will need that a lot ...
function connect ()
{
mySocket = new XMLSocket ();
var _obj = this;
mySocket.onXML = function ()
{
Thanks for all your helps.
The Delegate class makes it works like a charm...
On the other hand the self referencing is not working.
Would it work that way (The Delegate class solution) is an other OOP
language like Java or C++ ?
//h
-Original Message-
From: [EMAIL PROTECTED]
http://www.javaworld.com/javaworld/javaqa/2001-09/01-qa-0914-delegate.html
Thanks for all your helps.
The Delegate class makes it works like a charm...
On the other hand the self referencing is not working.
Would it work that way (The Delegate class solution) is an other OOP
language like
Nothing is wrong with it. Just seems an ugly way to deal with
differences in scope.
Why what's wrong about it?
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Andy
Johnston
Sent: Friday, 25 November 2005 2:41 PM
To: Flashcoders mailing list
Subject:
Hi,
I was surprised to see this result.
I have a Dynamic text field on stage.
I am loading some XML data which contains HTML formatted text inside CDATA tag.
The content of CDATA is something like:
img alt=kp.jpg
src=http://www.ssdesigninteractive.com/blog/archives/kp.jpg;
width=450 height=348
Hello Flashcoders,
I'm preparing for MM certification and would like to refresh my
Flash MX 2004 knowledge by reading Flashcoders archives (2003-2005).
They are downloadable as huge (4-5mb per month) text files.
Does someone have experience/tricks/ideas of how to browse them on local PC
(or
Download Google Desktop search.
Its the best way to search your PC as far as I know.
--Sajid
On 11/25/05, Gregory_GOusable [EMAIL PROTECTED] wrote:
Hello Flashcoders,
I'm preparing for MM certification and would like to refresh my
Flash MX 2004 knowledge by reading Flashcoders archives
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