Re: [Flashcoders] papervision3D 2 - great white

2008-06-08 Thread Paul Andrews
Thanks Ashim. I had PV3D 1.5 in my classpath (as well as PV3D 2), so that was my problem. Paul - Original Message - From: "Ashim D'Silva" <[EMAIL PROTECTED]> To: "Flash Coders List" Sent: Monday, June 09, 2008 3:08 AM Subject: Re: [Flashcoders] papervision3D 2 - great white I've bee

Re: [Flashcoders] papervision3D 2 - great white

2008-06-08 Thread Ashim D'Silva
I've been using Great White for a good while now and have had no trouble at all.If you have used the earlier version, they've changed a couple of things that won't allow old code to compile. For instance they've introduced a BasicRenderEngine class. So if you're trying to get your old code to work.

Re: [Flashcoders] papervision3D 2 - great white[solved]

2008-06-08 Thread Paul Andrews
Oops, I had my classpath mixed up with an older version of PV3D.. - Original Message - From: "Paul Andrews" <[EMAIL PROTECTED]> To: "Flash Coders List" Sent: Monday, June 09, 2008 12:54 AM Subject: [Flashcoders] papervision3D 2 - great white I've downloaded PV3D 2 - great white. Pr

[Flashcoders] papervision3D 2 - great white

2008-06-08 Thread Paul Andrews
I've downloaded PV3D 2 - great white. Problem is that I'm unable to get the sources to compile cleanly (I've tried several revisions). It's not a case of compilation errors in my code - it's the PV3D 2 classes throwing up compilation errors. Anyone had problems, or better still, anyone with a