the following works fine for me:
var artData:XML = art
bios
artistBio f=Victor s=Pasmoreblah blah/artistBio
artistBio f=Stephen s=Pentakmore blah blah/artistBio
/bios
/art;
var lastName:String = Pentak;
var firstName:String = Stephen;
var allBios:XMLList = artData.bios..artistBio;
var
Thanks for the replies, everyone. I really have no idea how the solutions that
everyone has responded with have worked when testing on your machine, but not
here. It's odd. The statement isn't anything complicated. I ended up using
a for loop to iterate through and find the node I need.
@valentin: Air 2 is able to call commandline tools just fine.
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((@s==lastName)(@f==firstName));
Seems to me the extra parentheses are not necessary, this works for me:
(@s==lastName @f==firstName);
Just say'n. Is there a technical reason for the extra parentheses or
just coding style? Seems it evaluates the same either way in this case.
I can see if
just curious.
That's just my coding style, nothing more.
Every line of E4X I've written within this flp has acted funny. I just don't
get it, because I've written other more complex E4X statements, even with RegEx
involved, that haven't given my any issues. It's almost like it's the parser
It's almost like it's the parser or something.
Well, it seems what you're posting is an abstraction of the real code
and/or the real XML in your project (and good for you - too many [I
won't name names] post unnecessary code too often here)- so there must
be some difference in your actual code
On Wed, Feb 17, 2010 at 3:29 PM, Keith Reinfeld
keithreinf...@comcast.netwrote:
Susan,
Try this in a fresh fla. Be sure to import Arial Black font into the
library
and give it a classname of 'ArialBlack.'
If there is still a problem, please be specific.
I did all of the above copying and
You might want to look at http://code.google.com/p/fstream/
Haven't tried myself, but looks promising
mika
On Wed, Feb 10, 2010 at 17:52, Glen Pike g...@engineeredarts.co.uk wrote:
Hi,
I am working on some runtime font embedding with Flash CS3 by loading in
a SWF at runtime with font
Same question, 3 years after, anyone got a tip ? as3 please
thanks
mika
On Mon, Jun 4, 2007 at 17:11, Daniel Gregório danielgrego...@gmail.comwrote:
Does anybody has an ideia of how to load external fonts in ttf? or
something
else instead of shared libraries?
thank you very much,
--
I did all of the above copying and pasting your code on a black stage...
You pasted it on the stage?
Paste the code into a new ActionScript file, save the file as
'DesertSands.as' in the same folder as the new fla.
Now you can either import DesertDSands.as,
In the fla Actions Panel:
Benny wrote:
@valentin: Air 2 is able to call commandline tools just fine.
thanks for sharing! but of course I was talking about calling a command
line tool *and* returning the STDOUT/STDERR result to the main app. can
AIR 2 do this? do you maybe have any links/documentation for this
feature? it
Valentin Schmidt wrote:
Benny wrote:
@valentin: Air 2 is able to call commandline tools just fine.
thanks for sharing! but of course I was talking about calling a command
line tool *and* returning the STDOUT/STDERR result to the main app. can
AIR 2 do this? do you maybe have any
Unlike in AS2, you don't have to use runtime shared libraries for AS3 to
load fonts.
It's simple, all you do is embed the fonts in a swf and load that swf in
using a loader. Once the loader loads the swf, all fonts will be available
for use.
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