Hi Guys,
I am having a problem using SharedObjects on Gentoo - kernel 2.6.29
that does not seem to appear in 2.6.30, but I want to make sure it is
not because of some setting on my machine.
We run FlashPlayer from the command line, but still seem to be
governed by the FlashPlayer
Hello Glen,
works fine for me:
[SWF] C:\FDT\AS\Tests\Main.swf - 2 947 bytes after decompression
[object Main] loading persisted value
[object Main] loaded value is 123
[object Main] saving value 123
result true
2010/3/1 Glen Pike g...@engineeredarts.co.uk:
Hi Guys,
I am having a problem
Hi,
What OS / Kernel are you using?
Thanks
Glen
Ivan Dembicki wrote:
Hello Glen,
works fine for me:
[SWF] C:\FDT\AS\Tests\Main.swf - 2 947 bytes after decompression
[object Main] loading persisted value
[object Main] loaded value is 123
[object Main] saving value 123
result true
On Sat, Feb 27, 2010 at 1:56 PM, Kenneth Kawamoto kennethkawam...@gmail.com
wrote:
Loader is used to load SWF or images.
loader3.load(new URLRequest(index.py));
Is your Python script meant to return SWF/image? If you want to load a
data, use URLLoader instead.
But I think what you want
I can't really vouch for it all that much, but I recently posted a
question to http://www.jsworkshop.com/bb/ and got a decent response.
On Feb 27, 2010, at 12:48 AM, Karl DeSaulniers wrote:
Hello,
I am not sure if this is a cross post, if it is, I do apologize.
Does anyone know of a list
Victor Subervi wrote:
Is there any way to stop that, mask it, reduce the images to 1 pixel * 1
pixel?
The most obvious solution would to not addChild them or their loaders to
the wrong object.
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hey guys
does anyone know if DoubleClick have an AS2 library so that I can use it to
write a class in flashdevelop?
thanks
a
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Yep, it was a permissions issue with the .macromedia folders - made
FlashPlayer segfault when it tries to save to disk.
The valgrind log for FlashPlayer is full of nasties though ;)
Ivan Dembicki wrote:
Hello Glen,
works fine for me:
[SWF] C:\FDT\AS\Tests\Main.swf - 2 947 bytes after
Thanks Paul,
Sorry for forgetting the subject line. Won't happen again ;-)
You're right about the Object as an Array I guess I can just create
an associative array instead of an object, althoug Moock states that
both approaches are common practice.
I solved (or rather circumvented) my problem
You're just on the verge of breaking into a coding architecture question
here, which is good. My suggestion to avoid this issue is to get away
from generic objects as you are doing here and define everything as a
class.
class MySpecialClass extends MovieClip
So you'll never ever use new
Hi;
I guess you all think I'm a pariah because nobody responded to my last post
weeks ago, but I sure hope you're willing to help me one last time then I'll
go away and leave you all alone.
Please go here:
http://globalsolutionsgroup.vi/index.py
I've had to do all sorts of bizarre css stuff to
Never mind. I figured it out.
beno
On Mon, Mar 1, 2010 at 12:40 PM, beno - flashmeb...@gmail.com wrote:
Hi;
I guess you all think I'm a pariah because nobody responded to my last post
weeks ago, but I sure hope you're willing to help me one last time then I'll
go away and leave you all
Hi;
I have the following code:
function roundNavRect()
{
var roundRect:Sprite = new Sprite();
roundRect.graphics.beginFill(0x33030b);
roundRect.graphics.drawRoundRect(20,
20,
300,
660,
20,
20);
roundRect.graphics.endFill();
addChild(roundRect);
var rect:Sprite = new Sprite();
Hi Susan,
when scripting a masc, you need to define it as a masc:
roundRect.mask = rect;
addChild(rect);
Beatrix
Susan Day schrieb:
Hi;
I have the following code:
function roundNavRect()
{
var roundRect:Sprite = new Sprite();
roundRect.graphics.beginFill(0x33030b);
2010/3/1 Beatrix Krümmer-Frau birik...@hotmail.de
Hi Susan,
when scripting a masc, you need to define it as a masc:
roundRect.mask = rect;
addChild(rect);
Thanks!
Susan
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Geografiek wrote:
The theoretical problem remains: myArray knows it contains item1 but
does item1 have a way of knowing it is part of myArray?
The thing is, it is not. The array only holds a reference to the object.
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Hi;
I have the following code:
function DisplayPicLoaded(evt:Event):void
{
var container:Sprite = new Sprite();
var myXArray:Array = new Array(10,176,342,508,674,840);
var loaderInfo:LoaderInfo = evt.target as LoaderInfo;
var displayObject:DisplayObject = loaderInfo.content;
displayObject.width =
1120: Access to undefined property NavToURL
Today's show was brought to you by the capital letter N vs. the
lower-case letter n.
Jason Merrill
Bank of America Global Learning
Learning Performance Solutions
Join the Bank of America Flash Platform Community and visit our
Instructional
You made a typo:
container.addEventListener(MouseEvent.CLICK, NavToURL);
must be:
container.addEventListener(MouseEvent.CLICK, navToURL);
//lowercase nav
-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf
Flash is case-sensitive. Looks like your NavToURL in your addEventListener
call should really be navToURL
--T
On Mon, Mar 1, 2010 at 10:50 AM, Susan Day suzieprogram...@gmail.comwrote:
Hi;
I have the following code:
function DisplayPicLoaded(evt:Event):void
{
var container:Sprite = new
Did you check the spelling?
1120: Access to undefined property NavToURL - navToURL()
Susan Day schrieb:
Hi;
I have the following code:
function DisplayPicLoaded(evt:Event):void
{
var container:Sprite = new Sprite();
var myXArray:Array = new Array(10,176,342,508,674,840);
var
Change your function to this:
function navToURL(e:Event):void
{
trace(e.currentTarget);
trace('hi');
}
--Original Message--
From: Susan Day
Sender: flashcoders-boun...@chattyfig.figleaf.com
To: Flash Coders List
ReplyTo: Flash Coders List
Subject: [Flashcoders] addEventListener Problem
On his Mac under Safari, my boss is getting an Adobe Flash Player
Settings alert regarding Local Storage whenever my application tries
to access a SharedObject.getLocal().
I've never seen this in my own testing, and I'm using the same code
that I've used in other projects and he's never
Has the data grown excessively large?
Jason Merrill
Bank of America Global Learning
Learning Performance Solutions
Join the Bank of America Flash Platform Community and visit our
Instructional Technology Design Blog
(note: these are for Bank of America employees only)
-Original
It's possible to have your player configured so that NO local storage is
allowed. Have him right click, choose settings... click on third tab and
see what the settings for local storage permissions slider is set to.
Within your own app, iIt may be possible to test for permission before
calling
If you have a SWC, you should have the file. Open the SWC using something that
can look at pkzip format files. Extract the .ASI file that is the class you are
interfacing.
Assume you know where the file needs to be located for use by FlashDevelop.
Jim
--- On Mon, 3/1/10, allandt bik-elliott
jonathan howe wrote:
Within your own app, iIt may be possible to test for permission before
calling your function, and then instruct the user from there... but I don't
remember specifics.
There is no way to check for this prior to flushing the object to disk.
You have to actually try to do
Hi, I'm having problem using AMF0 with Flashlite 3.0.
I have webserver from which I take serialized AMF with NetConnection, and it
works (not perfectly though...)
The main problem is that, when i get result object with flash lite, it shows
that it is undefined, but the object have all properties
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