So I have a Loader that is loading an image:
var Img:Loader = new Loader();
var urlReq:URLRequest = new URLRequest(http://www.someurl.com;);
img.load(urlReq);
and I am trying:
img.addEventListener(MouseEvent.ROLL_OVER,x);
this does not seem to work - does that make sense? and if so,
I've never tried to get a mouse event on a loader. Do you have a
progress bar? I would add a MouseEvent listener to the progress bar,
not the loader itself. If that doesn't work, add a movie clip with a 0
alpha on top of the loader, and attach the mouse listener to that. You
could use a standard
Thanks - I ended up putting a sprite over the image and giving that the
listener...
Ted
-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com on behalf of Kerry Thompson
Sent: Mon 6/11/2012 1:32 PM
To: Flash Coders List
Subject: Re: [Flashcoders] Loader Mouse Event
I've
um, instead of putting things over, why not put your loader IN a sprite
instead, or if you're loading an image make a bitmap and stick that in a
sprite.
seems odd to me to have mouse events on something placed over something
else, what happens if you want to move the image? you have to move the
There must be something else going wrong with your code.
This works fine for me, you can paste it straight into a new project
and test it:
import flash.net.URLRequest;
import flash.display.Loader;
import flash.events.MouseEvent;
var url:String =
Maybe load the image into a empty MC and put the rollover on the MC?
Best,
Karl
On Jun 11, 2012, at 12:32 PM, Kerry Thompson wrote:
I've never tried to get a mouse event on a loader. Do you have a
progress bar? I would add a MouseEvent listener to the progress bar,
not the loader itself. If
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