Its progressive download, Google Video uses streaming... You can check
it by jumping forward to a certain point in an unloaded clip and check
if it loads from the start of the video till that point, or if it loads
from that point on... the latter is streaming ;)
How YouTube is handling the
Of the top of my head a possible reason is that higher prices
respond to the amount of illegal software used in Europe in comparison
to the US... I could be wrong, but the system seems far more controlled
over there, and there are less companies using pirated copies... now, I
don't see how
Hi,
By default cache I think you refer to the local storage setting in
the Flash Player configuration... AFAIK, that's the amount of info you
can store with SharedObjects, and has nothing to do with the cache used
for storing loaded assets... the later depends exclusively on the
browser's
search FlashVars ;)
Mick G escribió:
Does anyone know if there is a way to add data to a SWF file server-side?
Eg. I have a swf that site on my server. I want users to be able to
select
an option from a dropdown such as Select a color: BLUE. This would
then send
them a SWF to download that
Before Flash 8 you cant load anything but non-progressive JPEG, and SWFs.
Flash MX loadMovie documentation will tell you exactly that ;)
Cheers,
Arseniy Shklyaev escribió:
loadMovie(../widegames/scrnshots/bladeofinnocence.gif,
screenshot);flashcoders@chattyfig.figleaf.com
When I publish it to
The error is weird, 'cause it says line 5 and you showed only 4 lines
of code check that...
About the code, it's not AS3... you need to use something like this:
miButton.addEventListener ( rollOver, miFunction);
function miFunction (event) {
miButton.rotation--;
}
See that the event
I usually delete the rollOver handler while I'm over it, detecting the
rollOut event through hitTest instead of onRollOut... its something like
this:
myFunction
clip.onRollOver
delete clip.onRollOver
clip.onMouseMove
if(!clip.hitTest(_xmouse,_ymouse))
delete
You could try printing (with printJob) through a virtual printer and
generate some kind of File... I know Adobe PDF virtual printer will
generate a vector based document that you could import to Illustrator
and then create the SVG file. Maybe there is even a SVG virtual printer
out there...
man, I hate that... ^^
Hairy Dog Digital escribió:
Gustavo,
You could write a Javascript function that resizes the browser window to
screen size. it's not exactly the same and maximizing, but it would fill the
screen.
...Rob
-Original Message-
From: [EMAIL PROTECTED]
You could convert it to a bitmapData and check the transparency level
with getPixel32...
[EMAIL PROTECTED] escribió:
Hi
Does anyone know if there is a way to get hitTest to ignore transparent areas
in dynamically loaded PNG's?
[e] jbach at bitstream.ca
[c] 416.668.0034
[w] www.bitstream.ca
onProgress(file, bytesLoaded, bytesTotal);
Chase Brammer escribió:
Is there any way to progressively track upload speed in flash?
Cheers,
Chase
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Flashcoders@chattyfig.figleaf.com
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