Just saw this solutions. This is what I need. No caching on the client.
We try to implement this solution in our project. I'll let you know if
works also with PHP.
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Muzak
Verzonden: donderdag 9 augustus
We are making a game in which people have to quess what's on a photo
while viewing it through a little moveable hole. The images will be
loaded from the server. The problem is caching. To cheat is easy...
watch the cached files. Is there a way to prevent flash from caching the
loaded assets or
It seems to me that the swf is easy to decompile and the photo also...
We were working on sending an array with amfphp which contains the pixel
information and use BitmapData setPixel to plot the image.
But it seems that AMFPHP isn't able to send such a large array (800x600pix).
Has anyone done
or AS3?
Ian
On 8/6/07, Niels Endlich [EMAIL PROTECTED] wrote:
It seems to me that the swf is easy to decompile and the photo also...
We were working on sending an array with amfphp which contains the pixel
information and use BitmapData setPixel to plot the image.
But it seems that AMFPHP
4 matches
Mail list logo