hi,

i think this might help with the flash timer 

stop();
pausedAt = getTimer();
this.createEmptyMovieClip("frameLoop", 1);
frameLoop.onEnterFrame = function() {
    if ((getTimer()-pausedAt)/500>=6) {
        play();
        this.removeMovieClip();
    }
    // end if  
};

I have used this many times.


Shahid


 
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