Is anyone else having the problem that when you change the hit area of
any sprite, to another sprite that your browser crashes immediately?
Is this an issue currently, or are others successful with it.
Example class extending from Sprite:
//Create artificial hit area
var dims:Rectangle = getBou
Similar to that last solution...
import mx.utils.ObjectUtil;
trace(ObjectUtil.toString(obj));
Van De Velde Hans wrote:
Yes, there is, do this :
import mx.data.binding.ObjectDumper;
// usage of static function toString like this
trace(ObjectDumper.toString(theObjectYouWantToDump));
Regards,
Alright, I posted this a while back to the Flexcoders list and no one
was able to really offer any help. I hear it from a good source that
this list is more programmer oriented so please, a moment of your time.
You can also see the filter in action here:
http://www.drisgill.com/index.cfm/2006/
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