Re: [Flashcoders] BarCode generator component

2006-05-24 Thread pixelassembly
surely opening a web browser is a lot faster than posting to a mailing list and waiting for a reply there is a lot of information available ... http://www.google.com/search?q=barcode+specifications - Original Message - From: Juan Anzaldo [EMAIL PROTECTED] To:

Re: [Flashcoders] Equidistant points on an ellipse!

2006-05-10 Thread pixelassembly
Hi, just to clarify, are you trying to get the equal sided polygon into your elipse, or are you wanting the points equal distance along the circumfrence ? also why are you not getting accurate results when using a large point set ? a) you need a crazy level of accuracy ? b) the maths doesn't

Re: [Flashcoders] rotate gradient fill

2006-02-23 Thread pixelassembly
:) it's probably not a joke. if the height and width values are non-identical, then rotating would have an effect (the fill is not radially symetrical). anyway, I don't know the answer to the question, but maybe the rotation is being performed before the scaling (this would probably not have

Re: [Flashcoders] revised 5:34:18 PM EST Q: populating Text Fields innested Array

2006-01-19 Thread pixelassembly
Just a quick one, are you sure about the very first line ? where are you creating the movieclip ? maybe it should be this.createEmptyMovieClip(... or someOther_mc.this.createEmptyMovieClip(... glenn //create a container called c c = c.createEmptyMovieClip(c, 1); /*

Re: [Flashcoders] efficient htmltext.reduce() function? orsimilaridea?

2006-01-17 Thread pixelassembly
Hi I think I've done this in two different ways in the past (for different situations) I'm at work and don't have any code here, but, from memory, the main concepts were 1: tag / stack based (was filtering tags at the same time) go

[Flashcoders] BitmapData Availability

2005-12-21 Thread pixelassembly
Hi all, really quick question, Macromedia Documentation states that the BitmapData availability is Actionscript 1.0; Flash Player 8 is this simply wrong ? if not, how do I locate include these classes as AS1? (given that I can't 'import' from AS1) cheers, glenn

Re: [Flashcoders] emoticons in a chat component

2005-11-21 Thread pixelassembly
Hi, firstly, it looks fantastic - great work :) secondly, (copying 'kludge-around') how about duplicating the text box over the top, the selectable text box having the smilies replaces with a smiliefont, suitable width, space character ? events triggering scroll updating etc ? doable maybe?

Re: [Flashcoders] Working in macintosh browser ?

2005-11-17 Thread pixelassembly
Ah, the pop-up window Ummm, everyone seems to want to say that it works but it doesn't REALLY work! (well not enough to have smiling clients) ok, it opens a window - but you could probably assume that already I'm assuming that you want it to work the way it does on PC IE ? (even this

Re: [Flashcoders] TWIPS

2005-11-14 Thread pixelassembly
Hi, I'm sure you meant 1440 twips per inch :) anyway, there are 20 twips per pixel (do divide by 20 to get the pixels) cheers, glenn - Original Message - From: Dan Wade [EMAIL PROTECTED] To: flashcoders flashcoders@chattyfig.figleaf.com Sent: Tuesday, November 15, 2005 11:48 AM

Re: [Flashcoders] TWIPS

2005-11-14 Thread pixelassembly
/ 15); } function pixelsToTwips(p_pixels:Number):Number { return p_pixels * 15; } Although this isnt always accurate.. On 11/14/05, pixelassembly [EMAIL PROTECTED] wrote: Hi, I'm sure you meant 1440 twips per inch :) anyway, there are 20 twips per pixel (do divide by 20 to get the pixels