Found out what the problem was

The data for the game was being held in a singleton - just needed to clear that and the game behaves properly




On 4 Oct 2008, at 08:20, allandt bik-elliott (thefieldcomic.com) wrote:

i've tried "delete Question" (Question is the main object that gets
populated) but that didn't cut it

On Fri, Oct 3, 2008 at 7:27 PM, eric e. dolecki <[EMAIL PROTECTED]> wrote:

Handle it without using a timeline at all and use code straight instead?

On Fri, Oct 3, 2008 at 2:11 PM, Allandt Bik-Elliott (Receptacle) <
[EMAIL PROTECTED]> wrote:

hi folks

is there any way i can completely flush the memory for the flash plugin?

i have a spelling game that uses classes on symbols placed on the
timeline
and when i hit a replay button at the end of my game, the playhead is
moved
to the start of the timeline (so none of the symbols are present any
more)
and then the game is started up again

the only problem is that when the game goes through it's second pass, all
of the questions are duplicated.

I've tried delete'ing all of the objects in the class itself at the end
of
the game before i move back to the start but it still happens

the only way i can see around it is to reload the whole page but that's a
hit on the server which seems a little over the top

cheers
alz

_______________________________________________
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

_______________________________________________
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

_______________________________________________
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders



_______________________________________________
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Reply via email to