I would recommend using event.currentTarget instead of event.target at all
times.
the event.currentTarget property contains a reference to the instance at
which you registered the event listener. event.target refers to the class
that dispatches the event.
In this case there is no difference
I use event.target in the current application I'm developing.
It's nice in MouseEvents for determing what is currently under the mouse
and not what dispatches the event.
On Thu, 05 Jun 2008 14:17:43 +0200, EECOLOR [EMAIL PROTECTED] wrote:
I would recommend using event.currentTarget instead
Hi Guys a simple questions for you
Basically I want to produce similar code that creates 3 TextFields and when
clicked (or focused) they need to say Hi I'm TextField [num], I would like to
avoid putting the TextFields in MovieClips if possible.
//
// Creates 3 new MovieClips and adds a
for (var i:int = 0; i 3; i++) {
var txtFld:TextField = new TextField();
txtFld.name = TextField + i;
txtFld.border = true;
txtFld.x = i*120;
addChild(txtFld);
txtFld.addEventListener(MouseEvent.CLICK, onClick, false, 0, true);
}
function onClick(evt:Event):void {
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