I'm looking for a class whereby I can visually connect elements (say
Sprites) with thin rules... kind of like marching ants but in both
directions, dynamically. Animation inside the rules.
Has anyone seen anything like that?
--
http://ericd.net
Interactive design and development
Hello :)
you want an engine like it ? :
http://temp.roxik.com/datas/bone/index.html
The problem in the previous link.. NO SOURCE :(
For me you must search a framework who implements bones in AS.
EKA+ :)
2010/1/25 Eric E. Dolecki edole...@gmail.com
I'm looking for a class whereby I can
No - I am after an AS3 implementation of marching path I think. Like
marching ants selection (in photoshop), but in rules at any angle.
On Mon, Jan 25, 2010 at 9:33 AM, ekameleon ekamel...@gmail.com wrote:
Hello :)
you want an engine like it ? :
http://temp.roxik.com/datas/bone/index.html
Quasimondo demonstrated how to do marching ants in his FOTB 2008
presentation. It was part of the work he was doing on the Aviary
tools. I think essentially he calculated a mask which looked like a
selection area 1px thick and used that over the top of animated stripes..
Eric E. Dolecki
Damn, sent before I posted the link:
http://www.quasimondo.com/archives/000571.php
Eric E. Dolecki wrote:
No - I am after an AS3 implementation of marching path I think. Like
marching ants selection (in photoshop), but in rules at any angle.
On Mon, Jan 25, 2010 at 9:33 AM, ekameleon
Thanks guys. This is sort of what I'm after:
http://www.quasimondo.com/archives/000573.php
I guess I'll have to translate it and see about trying to make it work for
lines thicker than 1pixel, etc.
On Mon, Jan 25, 2010 at 10:09 AM, Glen Pike g...@engineeredarts.co.ukwrote:
Damn, sent before
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