[Flashcoders] And another one re: try-catch-finally statements

2009-03-03 Thread SJF
I have a head-cold (hence the possibly obvious answer to this question) and a block of code as such: function checkResponder(e:Event = null):void { try { bPollingDatabase = true; updateListArray(); } catch (err:Error) { // } } Now considering there is no code in the 'catch' block,

Re: [Flashcoders] And another one re: try-catch-finally statements

2009-03-03 Thread Eric E. Dolecki
I *think* that if that array is built up out of a URLRequest or something and the URL to call is down, a finally would catch that and the error wouldn't. But I'm not positive about that. On Tue, Mar 3, 2009 at 10:02 PM, SJF sjf...@gmail.com wrote: I have a head-cold (hence the possibly obvious

Re: [Flashcoders] And another one re: try-catch-finally statements

2009-03-03 Thread Taka Kojima
Actually, in some instances that block of code might generate a runtime error, in which case, to prevent Flash from outputting the runtime error, there is a try catch block. On Tue, Mar 3, 2009 at 7:02 PM, SJF sjf...@gmail.com wrote: I have a head-cold (hence the possibly obvious answer to

Re: [Flashcoders] And another one re: try-catch-finally statements

2009-03-03 Thread Dave Watts
Now considering there is no code in the 'catch' block, there can be absolutely no benefit whatsoever to using try-catch-finally in the above instance. Well, it'll swallow the exception; that might be considered by some to be a benefit, although it's bad form to handle exceptions that way.

Re: [Flashcoders] And another one re: try-catch-finally statements

2009-03-03 Thread Taka Kojima
Not saying it's a good thing, just laying out what it's accomplishing. Seeing as Flash generates some pretty ugly looking runtime errors, I usually like to display errors on my own terms, such as catch (err:Error){ ErrorManager.showError(There was a problem communicating with the server,