RE: [Flashcoders] Calling Event methods and Other Classes methods.

2008-03-24 Thread Cor
: Re: [Flashcoders] Calling Event methods and Other Classes methods. Even if myButton is not static? and even so, if in main myButton.addEventListener(MouseEvent.CLICK, fun); and in other Class Main.myButton. << now what? On Sun, Mar 23, 2008 at 3:52 PM, Cor <[EMAIL PROTECTED]>

Re: [Flashcoders] Calling Event methods and Other Classes methods.

2008-03-23 Thread Omar Fouad
In another class file you can trigger the button like this: > > Main.myButton.whatever... > > -Oorspronkelijk bericht- > Van: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] Namens Omar Fouad > Verzonden: zondag 23 maart 2008 14:28 > Aan: Flash Coders List > Ond

RE: [Flashcoders] Calling Event methods and Other Classes methods.

2008-03-23 Thread Cor
List Onderwerp: [Flashcoders] Calling Event methods and Other Classes methods. look at this. Main FLA Document Class public class Main extends Sprite { public function Main() { myButton.addEventListener(MouseEvent.CLICK, fun) } public function fun(e:MouseEvent):void { trace(&qu

RE: [Flashcoders] Calling Event methods and Other Classes methods.

2008-03-23 Thread Cor
8 Aan: Flash Coders List Onderwerp: [Flashcoders] Calling Event methods and Other Classes methods. look at this. Main FLA Document Class public class Main extends Sprite { public function Main() { myButton.addEventListener(MouseEvent.CLICK, fun) } public function fun(e:MouseEvent)

[Flashcoders] Calling Event methods and Other Classes methods.

2008-03-23 Thread Omar Fouad
look at this. Main FLA Document Class public class Main extends Sprite { public function Main() { myButton.addEventListener(MouseEvent.CLICK, fun) } public function fun(e:MouseEvent):void { trace("Clicked"); } } Now supposed I need to call the function fun by some other