Hello Muzak,
On 4/19/07, Muzak <[EMAIL PROTECTED]> wrote:
Because each card instance now uses the EventDispatcher class you can easily
determine which card instance was pressed/released
through the argument passed to the event handler.
your suggestion is excellent as always - I'll try that!
t setDepthTo is defined in the Card class, not the Deck class. And
allthough it is now defined, it's actually no longer
needed, because I'm defining the target as MovieClip
var t:MovieClip = o.target;
t.setDepthTo(...);
The following would actually be better:
var t:Card = o.target;
t.s
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