I've read in another source, that capabilities.os will return the actual
iPhone model code ( iPhone1,1 = Original, iPhone1,2 is 3G, etc )
I can't tell you where I read that, because the first rule about it is,
you don't talk about it. It's the second rule too.
Kevin N.
On 10/2/10 3:06 AM,
Hi Kevin,
I think its Capabilities.os
(http://www.adobe.com/livedocs/flash/9.0/ActionScriptLangRefV3/flash/system/Capabilities.html#os)
And the properties you were taling about; Capabilities.touchscreenType are
only available in AIR 2.5 for Android prerelease but this is going live
tomorrow ;)
Doh! Let's hope they bring Packager for iOS up to snuff with AIR 2.5 soon!
Kevin N.
On 10/7/10 3:53 AM, Sidney de Koning - Funky Monkey Studios wrote:
Capabilities.touchscreenType are
only available in AIR 2.5 for Android prerelease but this is going live
tomorrow;)
No way to tell?
Kevin N.
On 10/2/10 3:06 AM, Kevin Newman wrote:
Hi,
Anyone know how to detect the iPhone version a Flash CS5 iPhone app is
running on? I have a game that runs at 59.1 FPS on a 3GS or ~45FPS on
an older iPod touch.
I'd like to be able to detect which device the app is
Hi,
Anyone know how to detect the iPhone version a Flash CS5 iPhone app is
running on? I have a game that runs at 59.1 FPS on a 3GS or ~45FPS on an
older iPod touch.
I'd like to be able to detect which device the app is running on, so I
can throttle back the FPS, to 30 or 40 on slower
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