Re: [Flashcoders] Detect iPhone version

2010-10-11 Thread Kevin Newman
I've read in another source, that capabilities.os will return the actual iPhone model code ( iPhone1,1 = Original, iPhone1,2 is 3G, etc ) I can't tell you where I read that, because the first rule about it is, you don't talk about it. It's the second rule too. Kevin N. On 10/2/10 3:06 AM,

Re: [Flashcoders] Detect iPhone version

2010-10-07 Thread Sidney de Koning - Funky Monkey Studios
Hi Kevin, I think its Capabilities.os (http://www.adobe.com/livedocs/flash/9.0/ActionScriptLangRefV3/flash/system/Capabilities.html#os) And the properties you were taling about; Capabilities.touchscreenType are only available in AIR 2.5 for Android prerelease but this is going live tomorrow ;)

Re: [Flashcoders] Detect iPhone version

2010-10-07 Thread Kevin Newman
Doh! Let's hope they bring Packager for iOS up to snuff with AIR 2.5 soon! Kevin N. On 10/7/10 3:53 AM, Sidney de Koning - Funky Monkey Studios wrote: Capabilities.touchscreenType are only available in AIR 2.5 for Android prerelease but this is going live tomorrow;)

Re: [Flashcoders] Detect iPhone version

2010-10-06 Thread Kevin Newman
No way to tell? Kevin N. On 10/2/10 3:06 AM, Kevin Newman wrote: Hi, Anyone know how to detect the iPhone version a Flash CS5 iPhone app is running on? I have a game that runs at 59.1 FPS on a 3GS or ~45FPS on an older iPod touch. I'd like to be able to detect which device the app is

[Flashcoders] Detect iPhone version

2010-10-02 Thread Kevin Newman
Hi, Anyone know how to detect the iPhone version a Flash CS5 iPhone app is running on? I have a game that runs at 59.1 FPS on a 3GS or ~45FPS on an older iPod touch. I'd like to be able to detect which device the app is running on, so I can throttle back the FPS, to 30 or 40 on slower