Hi there!
Sorry to be late to the discussion. I've been in both sides and I have
to say it's pretty damn difficult to get it right. Very, very
difficult.
If you are the one outsourcing (sending work outside) you usually do
it either because you don't have the money or you don't have the time
I agree with Joel; your best bet is to provide a highly detailed
design spec with complete API, and also provide guidance on what
components to extend, etc. The downside is that it takes a lot of time
to do all of this work, and depending on your particular situation, it
may be unrealistic.
I'm going to throw a question out there to see if anyone has experienced
something similar to this. Didn't get any responses on Flash_Tiger.
If you have ever outsourced some Actionscript work to an outside vendor,
have you ever struggled with how to spec out how you want them to code
it?
It really depends on what level of design patterns were used. The best way
to prepare for making changes is to provide the API you expect to be able to
use. Possibly created with something like
gModelerhttp://www.gskinner.com/gmodeler/app/run.html(although there
may be a better option for as3). In
Did you have check ins with them, or did they just deliver the final thing?
Check ins might allow you to see how they are architecting things and you'd
be able to ask questions, or suggest different ways to code something, etc.
I've seen some projects where custom events are passed from one class
It sounds like this was a situation where you just passed off a project and
got the result in the end. My experiences have taught me to make sure to do
reviews often and recommend changes early. I think there are several issues
that cause these kinds of problems (language, education and styles to
: [Flashcoders] FW: [Flash_Tiger] Outsourcing and Actionscript specs
It sounds like this was a situation where you just passed off a project and
got the result in the end. My experiences have taught me to make sure to do
reviews often and recommend changes early. I think there are several issues
that cause
If you have ever outsourced some Actionscript work to an outside vendor,
have you ever struggled with how to spec out how you want them to code
it?
I haven't done this, but have worked as a consultant to offshore
vendors before - they offshore their own consulting! - and would make
these
Open the discussion with them, tell them where you are confused and have
them explain things to you.
If they can't explain it to you in a quick conversation; have them
document it. gModeler seems good [first time I saw it was 5 seconds
ago!], or any other UML-esque program that can build
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