In Theory, I've actually never done something like that, is simple:
1. convert the movie to quicktime (use qtpro)
2. export as a jpg sequence of images.
3. import into illustrator and do the graphics there. Use live trace
in the imported images, then use expand and you'll have the paths.
4.
another way would be to use final cut...video the dancing/movement on
a green screen, bring it into final cut, mask the dancing with the
green screen effect and make the background black, then reverse the
image so the body was black and the background was white. there's
your video to
My advice to whoever want to do this kind of animation for a
client...charge them very good, this looks actually a lot of work,
doesn't matter the kind of programs you might use.
Respects.
Gustavo Duenas
On May 17, 2007, at 10:52 AM, Jay Carlson wrote:
another way would be to use final
I think your workflow DOES matter!!! :-)
I only know of the workflow that is based on single frames. There
might be workflows that directly manipulate video.
So for our workflow, there were the following things very important:
* use tools, that can do batch jobs, sometimes called actions or
: Thursday, May 17, 2007 7:02 PM
Subject: Re: [Flashcoders] Flash animation like http://u10.iriver.com/
I think your workflow DOES matter!!! :-)
I only know of the workflow that is based on single frames. There
might be workflows that directly manipulate video.
So for our workflow, there were
Thanks all!
And Muzak, this is flashcoders, and the great advantage of coming here and
asking other coders their opinions, their way to work, is that we can talk
about different ways, different approaches, to do the same thing,
and discuss and change knowledgment about flashcode and techniques
Hi,
we did something similar some time ago, but for a small sequence only.
We wore black clothes and were filmed in front of a white wall. We did
post-production in Photoshop and Illustrator. We used actions (batch
processing) in Photoshop and converted Selections into Pathes which
could be
I really like those ideas, Flix Pro and techniques.
I´ll discuss with design team and do what we can.
Thanks a lot, Jason, Bob, Rich and Matthias
Helios
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
Hi,
I have a project with animation of a person, and the client is in doubt
about real person animed or silhouette like the one in
http://u10.iriver.com/.
Do you know what are the best techniques for both? The iriver example, what
technique do you think it uses?
My weakeast point in Flash is
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf
Of Helios Pregioni Bayma
Sent: Tuesday, May 15, 2007 3:57 PM
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] Flash animation like http://u10.iriver.com/
Hi,
I have a project with animation of a person
Yeah Jason, I thought so, and do you know what software could trace
real-life motion?
Should it be After Effects? Another one?
Thanks
Helios
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://www.on2.com/consumer/flix-pro
I've never had any exp. with that but I've seen tons of ads for it. ;)
on another note, that could be a bitmap sequence that has been
tracebitmapped - with the edges looking not as smooth as hand drawn.
B.
On 5/15/07, Helios Pregioni Bayma [EMAIL
Yes, FlixPro can output to vector. The trick starting with a source that is
as clear and high-contrast as possible. To keep processing to a minimum, try
to film the sequence with an actor dressed as darkly and uniformly as
possible on a white background. Lights can wash out the background
13 matches
Mail list logo