Ok, I've nailed down where the problem is as to why my silly little *.as file
that worked so well before won't work with minor changes in my latest *.as
file. The problem appears to be that Flash freaks out over different image
files! Here's the code, simplified:
package
{
import
Hi;
I have this code:
function completePreloader()
{
navigateToURL(new URLRequest('index.py'));
trace('yep');
}
that is triggered after all the assets have loaded in the preloader. It prints
the trace. But it doesn't surf to the URL. It just sits
does it work differently locally vs when uploaded to the server?
.m
On Thu, May 27, 2010 at 10:43 AM, John Singleton
johnsingleton...@yahoo.com wrote:
Hi;
I have this code:
function completePreloader()
{
navigateToURL(new URLRequest('index.py'));
To: Flash Coders List flashcoders@chattyfig.figleaf.com
Cc: johnsingleton...@yahoo.com
Sent: Thu, May 27, 2010 10:57:38 AM
Subject: Re: [Flashcoders] Funny, Code Worked Before...
Just a guess as I am not aware of the whole picture:
try this -
function completePreloader(e:Event)
Well, I
From: John Singleton johnsingleton...@yahoo.com
To: Deepanjan Das deepanjan@gmail.com
Sent: Thu, May 27, 2010 1:03:10 PM
Subject: Re: [Flashcoders] Funny, Code Worked Before...
From: Deepanjan Das
href=mailto:deepanjan@gmail.com;deepanjan@gmail.com
To:
John Singleton
href
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