Re: [Flashcoders] How to embed the Flash Player in a desktop application

2006-05-09 Thread Chris Velevitch
On 5/9/06, John Dowdell [EMAIL PROTECTED] wrote: I'm not sure I'm guessing the right question here, but if it's Which of the browser APIs does Flash Player's 'externalInterface' call into?, then it's Microsoft's ActiveX Scripting host routines, and the NPRuntime API for plugin-using browsers:

Re: [Flashcoders] How to embed the Flash Player in a desktop application

2006-05-09 Thread John Dowdell
Chris Velevitch wrote: 'What is the Flash Player's APIs so my C++ program can interface to it'? Like I wrote, the Player itself doesn't expose APIs to hosts so much as use whatever APIs the various hosts expose for communication. (You could say there's a type of API in the predefined

Re: [Flashcoders] How to embed the Flash Player in a desktop application

2006-05-08 Thread Chris Velevitch
That's great Andre, but this is specific windows and OCX. How would you do it for Mac OSX and Linux, Solaris, etc? Chris -- Chris Velevitch Manager - Sydney Flash Platform Developers Group www.flashdev.org.au ___ Flashcoders@chattyfig.figleaf.com To

Re: [Flashcoders] How to embed the Flash Player in a desktop application

2006-05-08 Thread John Dowdell
Chris Velevitch wrote: While ago, someone mentioned how easy it is to write a C++ wrapper to create a desktop application with Flash as the UI. According to the documentation, The ExternalInterface class ... lets you easily communicate from ActionScript and the Flash Player container ... to a

[Flashcoders] How to embed the Flash Player in a desktop application

2006-05-07 Thread Chris Velevitch
While ago, someone mentioned how easy it is to write a C++ wrapper to create a desktop application with Flash as the UI. According to the documentation, The ExternalInterface class ... lets you easily communicate from ActionScript and the Flash Player container ... to a desktop application that

RE: [Flashcoders] How to embed the Flash Player in a desktop application

2006-05-07 Thread André Goliath
Normally you would use the Flash OCX and sit it into your Application. The you hook up to the ActiveX´FlashCall event to recieve commands from Flash. Here is a little tutorial that should get you started (it´s C# but you get the idea) http://www.codeproject.com/csharp/flashexternalapi.asp hth