I think I see a problem with this. I don't know how often GarbageCollection
runs, but if the loader you create has no references to it, and the only
event listener to it is set to have a weakReference, then the loader could
get discarded before it finishes, unless the act of loading doesn't allow
That's good thinking. I'll have to look into it some more. This one is just
hard to test since removeEventListener fails silently if the listener isn't
on the targets listener list.
On Thu, Jul 9, 2009 at 12:53 PM, Ktu ktu_fl...@cataclysmicrewind.comwrote:
I think I see a problem with this. I
I'm wondering if I can use a for loop to create local Loader objects, assign
listeners to their LoaderInfo objects without overwriting any of them and
still be able to clean up after.
Say I have the following inside a function body
var img:Loader = new Loader();
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