Scott Hyndman schrieb:
Yeah, sure.
Use setInterval. If the user interacts before the time expires, call
clearInterval.
jupp, and beware of the scope. this can be deadly with setInterval.
micha
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Flashcoders@chattyfig.figleaf.com
To change your
use mx.utils.Delegate class to solve the scope problem. simple!
On 6/16/06, Michael Stuhr [EMAIL PROTECTED] wrote:
Scott Hyndman schrieb:
Yeah, sure.
Use setInterval. If the user interacts before the time expires, call
clearInterval.
jupp, and beware of the scope. this can be deadly with
You could, but setInterval has an optional scope argument. I'd just use that.
Scott
On 16/06/06, Arul Prasad M L [EMAIL PROTECTED] wrote:
use mx.utils.Delegate class to solve the scope problem. simple!
On 6/16/06, Michael Stuhr [EMAIL PROTECTED] wrote:
Scott Hyndman schrieb:
Yeah, sure.
On 6/15/06, Scott Hyndman [EMAIL PROTECTED] wrote:
Yeah, sure.
Use setInterval. If the user interacts before the time expires, call
clearInterval.
Scott
Be sure to also clear that interval in the function called upon timeout, or
it will keep firing repeatedly. SetInterval not only waits
Yeah, sure.
Use setInterval. If the user interacts before the time expires, call
clearInterval.
Scott
On 15/06/06, Alexander Farber [EMAIL PROTECTED] wrote:
Hello,
I'm trying to rewrite a web chat client written in Java,
which is performing the following in its main loop:
I have a variable
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