Hello :)
try this :
// constructor of the class
_global.MyButton = function()
{
trace( this + constructor) ;
}
// inject addListener, removeListener and broadcastMessage methods in the
prototype
AsBroadcaster.initialize(MyButton.prototype) ;
// the methods of your custom class
It worked... but just for the mc instance...
I have lots of MCs working as buttons on my movie
and I don't want to call the function on each button...
I need to have a listener to detect which MC has an
onRelease on it and set an onRollover function to them...
Is that possible?
thx
On
Hello :)
you can use VEGAS (http://vegas.riaforge.org/) my openSource framework for
example... with this class DisplayFactory and the method createChild or
attachChild :
1 - download the project on RIAForge or use a Subversion client like
TortoiseSVN to upload all the versionning project with
Hello coders...
I'm trying to create a MovieClip prototype function to all my MCs that are
buttons:
MovieClip.prototype.onRollOver = function (){
if (this.onRelease != undefined || this.onPress != undefined){
functionName(param);
}
}
The problem is that it doesn't work with the
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