Re: [Flashcoders] Sandy 0.2, a 3D API for Flash

2006-01-28 Thread Paul Neave
On 28/01/06, Alan Shaw [EMAIL PROTECTED] wrote: I've posted a cubic panorama example in the Sandy forum: http://sandy.media-box.net/forum/index.php?act=STf=51t=5126 Here's the example online for y'all to see: http://www.neave.com/temp/pano/ Some optimisation is still needed... it's still slow

Re: [Flashcoders] Sandy 0.2, a 3D API for Flash

2006-01-28 Thread Alan Shaw
Paul, I posted this on the forum as a tutorial on the technique. I believe it's slower than Immervision's because it uses class libraries rather than timeline code. The tradeoff is simplicity of coding. I explain in the forum page that it's slow and will remain slow until the AS3 version.

Re: [Flashcoders] Sandy 0.2, a 3D API for Flash

2006-01-27 Thread [EMAIL PROTECTED]
If you can write the tutorials, couldn't you just add a working .swf of the tutorial in the forum as well? I think people (like me) are too lazy to download the code, do a tutorial and compile a swf just to see what speed it runs at. Andreas Alan Shaw wrote: Since Thomas worked his ass off

Re: [Flashcoders] Sandy 0.2, a 3D API for Flash

2006-01-27 Thread Seb L
Looks really interesting, and definitely something I'd like to get involved in. I've already built a 3D library in Flash, couple of examples on www.pluginmedia.net but I'm building more as we speak... Seb On 26/01/06, Paul Neave [EMAIL PROTECTED] wrote: I'd like to announce Sandy 0.2 on behalf

Re: [Flashcoders] Sandy 0.2, a 3D API for Flash

2006-01-27 Thread Alan Shaw
Andreas said: If you can write the tutorials, couldn't you just add a working .swf of the tutorial in the forum as well? Sure. -A ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

[Flashcoders] Sandy 0.2, a 3D API for Flash

2006-01-26 Thread Paul Neave
I'd like to announce Sandy 0.2 on behalf of Thomas (aka Kiroukou) over at Media Box: http://sandy.media-box.net/ This is an amazing set of open source APIs for developers to create 3D models in Flash. More info here: http://sandy.media-box.net/blog/2006/01/20/sandy-02-a-brand-new-world/

Re: [Flashcoders] Sandy 0.2, a 3D API for Flash

2006-01-26 Thread franto
I'm interested for sure, working on Virtual world engine called FlashLIfe in AS3, but have no much free time, it wll be open source as well... Franto On 1/26/06, Paul Neave [EMAIL PROTECTED] wrote: I'd like to announce Sandy 0.2 on behalf of Thomas (aka Kiroukou) over at Media Box:

Re: [Flashcoders] Sandy 0.2, a 3D API for Flash

2006-01-26 Thread Sander
Sounds like a great effort indeed! I'm all for some samples as well. Just swf's, to check speed and versatility. no examples anywhere? I'd like to announce Sandy 0.2 on behalf of Thomas (aka Kiroukou) over at Media Box: ___ Flashcoders mailing

Re: [Flashcoders] Sandy 0.2, a 3D API for Flash

2006-01-26 Thread Sander
Aha, found some Sandy 3D samples https://dev.media-box.net/sandy/trac/browser These recent? It was a Google hit. no examples anywhere? franto wrote: I'm interested for sure, working on Virtual world engine called FlashLIfe in AS3, but have no much free time, it wll be open source as

Re: [Flashcoders] Sandy 0.2, a 3D API for Flash

2006-01-26 Thread Paul Neave
Those examples are quite old... release 0.2 has just come out of beta, so creating examples and improving the documentation is the next big task. On 26/01/06, Sander [EMAIL PROTECTED] wrote: Aha, found some Sandy 3D samples https://dev.media-box.net/sandy/trac/browser These recent? It was

Re: [Flashcoders] Sandy 0.2, a 3D API for Flash

2006-01-26 Thread Alan Shaw
Since Thomas worked his ass off for two weeks to get this 0.2 release done, he has taken off for a few days. There are several working tutorials in the forum: http://sandy.media-box.net/forum/ and more are coming. Documentation will also grow. I'd say performance is quite good except for the