Following up on this a little late, here are some stats that I got from "The
Savvy Designer's Guide to Success" by Jeff Fisher. The numbers can be
changed out, but I think the formulas and logic all sound good.
- You have about 2,080 work hours in a year (8 hours a day, 5 days a week,
52 weeks a
I also believe that Responsibility plays a big part in pricing.
When I started freelance my prices were lead by skill level, the
harder the skill, the more unique and therefore the more expensive
(Charging more for Advanced Flash than simple CSS), basic supply and
demand. But now I'm mainl
Some really interesting and valuable stuff here. Adam, that link is really
useful - I like using formulas to make me feel confident about my
guestimates
One thing about clients who balk at your (perfectly reasonable) rates, plead
poverty and squeeze you for everything - in my experience it is oft
Rather, I meant making *my services* indispensible -- i.e. doing such a
strong job that the client can't imagine doing the next project without me.
I'm sorry Adam, i misinterpreted that. We're on the same page then :)
cheers,
Claus.
___
Flashcoders@cha
My use of "indispensible" was taken the wrong way. I didn't intend it to
mean that I would build something that was difficult to maintain. I feel
exactly the opposite about that, and I try to build everything so it's easy
for other developers to understand and extend in the future.
Rather, I me
Yeah, I totally agree with Claus about pricing. There are just too
many bad clients out there, where at the end of the day the associated
stress and pain of completing a project with them means you end up with
a net loss. Offering cheap prices (below market rate), or any kind of
incentive to
I made a decision to go with a low price point for specific reasons that may
not apply in every case. Also, I'm not that worried about clients balking
when I eventually raise rates. I'm pretty confident in my ability to make
myself indispensible. :)
Another thing I've done is offer a "New Clien
What you mention about building a portfolio and a reputation is valid.
However keep in mind that if you ever try to raise rates with clients that
you're a little lower on they'll likely balk.
I made a decision to go with a low price point for specific reasons that may
not apply in every case.
Ah, the rich learning curve of life. Weve all been there. And having
been in the 'Im being screwed by the client' seat, its made me a better
negotiator, and also a better communicator with regard to project
pricing/benefits to client etc. Im also not afraid to walk away from
bad business now
okay...nodding in agreement again- That is a valid point also. When I first
started doing web development back in the DW-mx days I had a client that for
$250 made me so phenomenally miserable that still contacts me now about the
possibility of getting a new site done. They bled me dry for that
What you mention about building a portfolio and a reputation is valid.
However keep in mind that if you ever try to raise rates with clients that
you're a little lower on they'll likely balk.
Another thing to keep in mind...if clients aren't willing to pay what you
want to make and you know you ha
That's exactly how I feel right now also.
On 6/1/06, Adam Pasztory <[EMAIL PROTECTED]> wrote:
I would definitely like to be included in this discussion if it goes off
list!
First of all, I've found this article extremely interesting:
http://www.blueflavor.com/ed/tips_tricks/pricing_a_project.p
I would definitely like to be included in this discussion if it goes off
list!
First of all, I've found this article extremely interesting:
http://www.blueflavor.com/ed/tips_tricks/pricing_a_project.php
After about 5 months of contracting, here are a few of my own thoughts:
Setting an hourly ra
Cool-That would be really helpful.
Mani
On 6/1/06, Brian Mays <[EMAIL PROTECTED]> wrote:
Actually, a better idea may be for me to place my notes on a site. I'll
do
that this evening.
Thanks,
Brian
On 6/1/06 10:48 AM, "Manuel Saint-Victor" <[EMAIL PROTECTED]> wrote:
> Brian-
> so in that
Actually, a better idea may be for me to place my notes on a site. I'll do
that this evening.
Thanks,
Brian
On 6/1/06 10:48 AM, "Manuel Saint-Victor" <[EMAIL PROTECTED]> wrote:
> Brian-
> so in that case what's a ballpark for a medium project
___
Manuel, if it's ok I'd like to answer this more in depth once I have access
to my notes. For now let me say that arriving at what you want to charge
will need to take into account a few financial variables that will actually
help with all your freelance estimates from here on out (hopefully!).
I'
Brian-
so in that case what's a ballpark for a medium project ( ok I know...what's
a medium project). Say a company needs a componet set for a basic media
player that they will be in turn customizing for their clients and I'm
providing an AS2 mvc based component set- that they can skin and ext
I've got some notes on this sort of thing, but I won't have access to them
until tonight...and wouldn't do them justice pulling them from memory. I'll
see about pulling these together.
I don't have a fixed rate for everything I do. If something is a lower type
of production, I do lower rates. S
r can handle.
Again maybe that define your price as well.
...helmut
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Brian Mays
Sent: Thursday, June 01, 2006 10:06 AM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Where to politely and appropria
I'm also wrestling with this at the moment so would like to be included
in/pointed towards any discussion (if it doesn't continue here).
Whilst I appreciate the issues with discussing exact rates, I'd find it
useful to hear thoughts on things like:
- differences between freelance rates (managing
Oh, I don't know...I've charged some high design rates :-)
Seriously though, some in that forum I imagine have at least had experience
working with advanced Flash developers either in partnerships or as part of
a firm they all work in. They've always been a pretty intelligent bunch
there, and if
imho it seems there are enough interested people on this list to warrant
having the discussion here.
The only thing I could suggest is posting which country you work in when
discussing pricing, as it varies wildly from country to country.
Brian Mays wrote:
I would be interested as well.
Bri
How Design would be a Graphic Design forum, yes? From my experience,
graphic designer freelance rates are much lower than an advanced Flash
developers would be.
Yours would be on par with web/application developer rates.
-g
On 6/1/06, Brian Mays <[EMAIL PROTECTED]> wrote:
Mostly a graphic d
I would be interested as well.
Brian
On 6/1/06 9:16 AM, "mike cann" <[EMAIL PROTECTED]> wrote:
> If you are going to take the discussion private can i ask politely to be
> CC'ed in too pls as im very interested in this topic too :)
___
Flashcoders@ch
Mostly a graphic design oriented forum, but this probably has some areas
where you could discuss it.
http://forum.howdesign.com/
Good luck, been in your shoes,
Brian Mays
On 6/1/06 8:56 AM, "Manuel Saint-Victor" <[EMAIL PROTECTED]> wrote:
> If anyone is
> willing to offlist me and school me a
If you are going to take the discussion private can i ask politely to be
CC'ed in too pls as im very interested in this topic too :)
On 01/06/06, Manuel Saint-Victor <[EMAIL PROTECTED]> wrote:
I' read years ago that directly asking pricing in a public forum is gauche
and a good way to get a go
I' read years ago that directly asking pricing in a public forum is gauche
and a good way to get a good flame going. At the same time I quoted
someone a price the other day on my first attempt at freelancing and I could
hear their jaw drop and knew I low-balled my hourly. The problem is that I
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