I don't remember, but this maybe problematic if you do embed (or do
not ?!) the font.
I ended up with another technique which takes snapshots of the
textfield to be tweened, and then animates this bitmap
import flash.display.Bitmap;
import flash.display.BitmapData;
import
I was experience a little slowdown animating three dynamic textfields using
Tweener
i used the cacheAsBitmap to true thinking this would solve it.
it did but it also made the text look really bad?
any suggestions? didnt find anything on google..
**example
: [Flashcoders] cacheasBitmap renders dynamic text distorted
I was experience a little slowdown animating three dynamic textfields using
Tweener
i used the cacheAsBitmap to true thinking this would solve it.
it did but it also made the text look really bad?
any suggestions? didnt find anything
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