Hi coders.
This has been up before, and I have done some own tests and searched the
archives as well.
But I can't find the solution, if there is any.
I want a certain thing to happen in my flash when the mouse moves
outside flash. Since the _xmouse/_ymouse stops updating when dragged
outside
P.S. to make it more reliable (but I realise you not happy with using
browser code...would be to surrond the flash movie with a div and have a
javascript listen for a on mouseover and call an fscommand or
externalinterface call (depending on the version of flash).
c.
Hi coders.
This has
to this somehow, since
this has been a 'problem' since flash5.
/ martin
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Campbell
Anderson
Sent: den 23 november 2005 11:14
To: Flashcoders mailing list
Subject: Re: [Flashcoders] detecting when mouse goes
I never found a good solution, either, without using code in the HTML
page. I even tried setting a clip to look for the mouse and execute a
function if the mouse wasn't found, but that failed (for reasons you explain).
If you can keep your buttons away from the edges of the movie, you
can use
I'd suggest to use 1-pixel frame (maybe invisible) movieclip. Even
better - 2 such frames,- say, 1 and 2 px from the edge of the stage.
Then it can work as follows:
1) If mouse crosses one of frames, check (setInterval or onEnterFrame) if
it'll cross other right after this. Then:
2) If
The problem with all these look for mouse within 1 to 2 pixels of the
border solutions, is that moving the mouse, even at a moderate speed,
makes it move by 10 or more pixels at a time.
-David R
On 11/23/05, Gregory_GOusable [EMAIL PROTECTED] wrote:
I'd suggest to use 1-pixel frame (maybe
A 1-pixel wide area is not likely to capture a rollOver.
Here's a .swf to test how wide a button needs to be to capture a rollOver:
http://www.dartfrogmedia.com/buttonTest
- Marc
At 10:42 AM 11/23/2005, you wrote:
I'd suggest to use 1-pixel frame (maybe invisible) movieclip. Even
better - 2
i did something in javascript that sent the data into flash
onMouseMove, which worked very well. especially if the flash movie is
on a fixed position.
i can't seem to find the code now though.
kalle
On 11/23/05, Marc Hoffman [EMAIL PROTECTED] wrote:
A 1-pixel wide area is not likely to
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