[Flashcoders] detecting when mouse goes outside of the flash

2005-11-23 Thread Martin Klasson
Hi coders. This has been up before, and I have done some own tests and searched the archives as well. But I can't find the solution, if there is any. I want a certain thing to happen in my flash when the mouse moves outside flash. Since the _xmouse/_ymouse stops updating when dragged outside

Re: [Flashcoders] detecting when mouse goes outside of the flash

2005-11-23 Thread Campbell Anderson
P.S. to make it more reliable (but I realise you not happy with using browser code...would be to surrond the flash movie with a div and have a javascript listen for a on mouseover and call an fscommand or externalinterface call (depending on the version of flash). c. Hi coders. This has

RE: [Flashcoders] detecting when mouse goes outside of the flash

2005-11-23 Thread Campbell Anderson
to this somehow, since this has been a 'problem' since flash5. / martin -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Campbell Anderson Sent: den 23 november 2005 11:14 To: Flashcoders mailing list Subject: Re: [Flashcoders] detecting when mouse goes

Re: [Flashcoders] detecting when mouse goes outside of the flash

2005-11-23 Thread Marc Hoffman
I never found a good solution, either, without using code in the HTML page. I even tried setting a clip to look for the mouse and execute a function if the mouse wasn't found, but that failed (for reasons you explain). If you can keep your buttons away from the edges of the movie, you can use

Re: [Flashcoders] detecting when mouse goes outside of the flash

2005-11-23 Thread Gregory_GOusable
I'd suggest to use 1-pixel frame (maybe invisible) movieclip. Even better - 2 such frames,- say, 1 and 2 px from the edge of the stage. Then it can work as follows: 1) If mouse crosses one of frames, check (setInterval or onEnterFrame) if it'll cross other right after this. Then: 2) If

Re: [Flashcoders] detecting when mouse goes outside of the flash

2005-11-23 Thread David Rorex
The problem with all these look for mouse within 1 to 2 pixels of the border solutions, is that moving the mouse, even at a moderate speed, makes it move by 10 or more pixels at a time. -David R On 11/23/05, Gregory_GOusable [EMAIL PROTECTED] wrote: I'd suggest to use 1-pixel frame (maybe

Re: [Flashcoders] detecting when mouse goes outside of the flash

2005-11-23 Thread Marc Hoffman
A 1-pixel wide area is not likely to capture a rollOver. Here's a .swf to test how wide a button needs to be to capture a rollOver: http://www.dartfrogmedia.com/buttonTest - Marc At 10:42 AM 11/23/2005, you wrote: I'd suggest to use 1-pixel frame (maybe invisible) movieclip. Even better - 2

Re: [Flashcoders] detecting when mouse goes outside of the flash

2005-11-23 Thread Kalle Thyselius, inlovewith
i did something in javascript that sent the data into flash onMouseMove, which worked very well. especially if the flash movie is on a fixed position. i can't seem to find the code now though. kalle On 11/23/05, Marc Hoffman [EMAIL PROTECTED] wrote: A 1-pixel wide area is not likely to