[Flashcoders] flex 3 // Tile Component // Mutliple Drag Selection

2008-07-23 Thread artur
is something like this possible in Flex 3? http://www.design2dev.com/dragSelect.jpg http://www.design2dev.com/dragSelect.jpg -- im not talking about the ability to drag around multiple tiles. im looking to select multiple tiles via clickdrag. while at the same time generating a selection box

Re: [Flashcoders] flex 3 // Tile Component // Mutliple Drag Selection

2008-07-23 Thread Ashim D'Silva
A selection box should not be a problem at all: remember the coords when MouseDown and then scale the box on MouseMove. Actually making the selection I'd guess would require some basic form of collision detection with bounding boxes. Rough guesses, maybe there's a more efficient way? Ashim

RE: [Flashcoders] flex 3 // Tile Component // Mutliple Drag Selection

2008-07-23 Thread Merrill, Jason
:39 AM To: flashcoders Subject: [Flashcoders] flex 3 // Tile Component // Mutliple Drag Selection is something like this possible in Flex 3? http://www.design2dev.com/dragSelect.jpg http://www.design2dev.com/dragSelect.jpg -- im not talking about the ability to drag around multiple tiles. im

Re: [Flashcoders] flex 3 // Tile Component // Mutliple Drag Selection

2008-07-23 Thread artur
out our internal GTO Innovative Learning Blog subscribe. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of artur Sent: Wednesday, July 23, 2008 8:39 AM To: flashcoders Subject: [Flashcoders] flex 3 // Tile Component // Mutliple Drag Selection

Re: [Flashcoders] flex 3 // Tile Component // Mutliple Drag Selection

2008-07-23 Thread Jon Bradley
On Jul 23, 2008, at 12:39 PM, artur wrote: would it be possible to Extend the Tile Component? instead of making a new one from scratch? Here's how I'd do it... Add a child to the container that's holding the TileList component. On click (mouse event), start drawing a rectangle (mouse move