is something like this possible in Flex 3?
http://www.design2dev.com/dragSelect.jpg
http://www.design2dev.com/dragSelect.jpg
-- im not talking about the ability to drag around multiple tiles.
im looking to select multiple tiles via clickdrag.
while at the same time generating a selection box
A selection box should not be a problem at all: remember the coords
when MouseDown and then scale the box on MouseMove.
Actually making the selection I'd guess would require some basic form
of collision detection with bounding boxes.
Rough guesses, maybe there's a more efficient way?
Ashim
:39 AM
To: flashcoders
Subject: [Flashcoders] flex 3 // Tile Component // Mutliple
Drag Selection
is something like this possible in Flex 3?
http://www.design2dev.com/dragSelect.jpg
http://www.design2dev.com/dragSelect.jpg
-- im not talking about the ability to drag around multiple tiles.
im
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-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of artur
Sent: Wednesday, July 23, 2008 8:39 AM
To: flashcoders
Subject: [Flashcoders] flex 3 // Tile Component // Mutliple
Drag Selection
On Jul 23, 2008, at 12:39 PM, artur wrote:
would it be possible to Extend the Tile Component?
instead of making a new one from scratch?
Here's how I'd do it...
Add a child to the container that's holding the TileList component.
On click (mouse event), start drawing a rectangle (mouse move
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