RE: [Flashcoders] jigsaw performance issue

2006-08-31 Thread Danny Kodicek
It seems you're being unnecessarily complicated here. Why take the pieces, move piece A, remove piece A from the group and then move all the rest? I'd do it all in one loop. I thought I needed that approach because how would the group know what piece is being moved and how would

RE: [Flashcoders] jigsaw performance issue

2006-08-30 Thread Danny Kodicek
now for the problem.. if you see the flash movie i've attached, you'll notice that when a group of pieces that are connected to each other are moved sometimes it lags. I've manage to lock down the core problem, which is that it only lags when you drag a piece located from the left / top most

Re: [Flashcoders] jigsaw performance issue

2006-08-30 Thread Guntur N. Sarwohadi
It seems you're being unnecessarily complicated here. Why take the pieces, move piece A, remove piece A from the group and then move all the rest? I'd do it all in one loop. I thought I needed that approach because how would the group know what piece is being moved and how would the other

[Flashcoders] jigsaw performance issue

2006-08-29 Thread Guntur N. Sarwohadi
This is the jigsaw topic again.. :D Much thanks for the help you guys lended several weeks ago to make me (almost) finish this jigsaw puzzle project. Most of the core mechanism is done, but now it needs some final adjustments, mostly concerning 'optimizing performance'. Currently I've implemented