Hi
I'm trying to create a context menu that can be controlled
dynamically (these commands are available now) AND does not depend on
cursor location (where it is clicked does not matter). (AS3)
I want the menu logic tied to the app logic, not the current display
list.
I have a background sprite whose contextMenu property changes with
the nav. But different content is constantly loading and unloading,
and if you right-click on these transient sprites, their uncustomized
menu drops down instead of my default dynamic/global menu.
Short of setting the contextMenu property of every single sprite that
appears, what can I do to ensure that my menu comes up every time?
I have some unpromising ideas (like capturing bubbling mouseDowns,
sifting for right-clicks, getting the original target, changing its
contextMenu...) but before I go down the garden path, I was hoping
that I missed something obvious (I'm new to ContextMenu).
Thanks
Matt
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