[Flashcoders] oscillations

2007-08-06 Thread Andreas R
Out of curiosity, what are the right ways to calculate oscillations like triangle, sawtooth and pulse? Ideally oscillation would work in parallel with sine, so when sin=1, triangle=1, taking radians as the frequency parameter. Any takers? - Andreas R

Re: [Flashcoders] oscillations

2007-08-06 Thread Glen Pike
Hi, There are not really any right ways - just the fastest way to get stuff out... http://www.flashbrighton.org/wordpress/?p=9 http://www.flashbrighton.org/wordpress/?p=6 Can't find the drum machine article - they built one as part of a contest with Flash Coders NY - source