This is so utterly basic I find it amazing that is an issue at all.
In frame 1 of my movie I have 'gotoAndStop(myFrameLabel);' When i test the
movie I do not see the content of the frame it should be jumpping to.
So, I try 'gotoAndPlay(myFrameLabel);' and place 'stop();' on the frame
that is
It could be that the frame is not loaded when the first frame is loaded.
Try this:
stop();
function onEnterFrame(){
if(_root.getBytesTotal() == _root.getBytesLoaded()){
onEnterFrame = null;
gotoAndStop(myFrameLabel);
}
}
If that works, then your problem is that the frame is
That indeed does work. I still find it baffling that even if the content is
not loaded that it should render the frame properly once it was loaded.
Thanks,
Charles P.
On 12/21/05, Chris Hill [EMAIL PROTECTED] wrote:
It could be that the frame is not loaded when the first frame is loaded.
Flash is built to be streamable, so it will play what is available, and
(unfortunately) fail silently if what it needs isn't available. So its
important that you make sure the content you're expecting to be there is
loaded before you attempt to do anything with it. This is a 'feature' of
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