.
-Original Message-
From: [EMAIL PROTECTED] [mailto:
[EMAIL PROTECTED] On Behalf Of sebastian
Sent: Monday, October 06, 2008 3:18 PM
To: Flash Coders List
Subject: [Flashcoders] working with getPixel32 and setPixel32,
hi folks,
can any one shed some light to me on the setpixel32
Hi,
ps if you are just wanting to half the alpha something along these
lines should work as well:
var newbitmap:BitmapData = new BitmapData (widht, height, true, 0x0);
newbitmap.draw (oldbitmap, new Matrix(), new ColorTransform(1,1,1,0.5,0,0,0,0));
greetz
JC
On Mon, Oct 6, 2008 at 9:17 PM,
] On Behalf Of sebastian
Sent: Monday, October 06, 2008 3:18 PM
To: Flash Coders List
Subject: [Flashcoders] working with getPixel32 and setPixel32,
hi folks,
can any one shed some light to me on the setpixel32 and getpixel32?
I'd like to be able to affect just one of the 4 components: A R G or B
hi folks,
can any one shed some light to me on the setpixel32 and getpixel32?
I'd like to be able to affect just one of the 4 components: A R G or B
independently of another.
Essentially, read the current ARGB using getPixel32 and then manipulate
just one part of it, in my case, halve the
Hi,
You might be able to do this easier by using getPixels() /
setPixels() and manipulating the returned Byte Array.
Here are some links that may help you do this fast:
http://board.flashkit.com/board/showthread.php?t=741099
http://laserpirate.com/flashblog/?p=12
HTH
-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf
Of sebastian
Sent: Monday, October 06, 2008 3:18 PM
To: Flash Coders List
Subject: [Flashcoders] working with getPixel32 and setPixel32,
hi folks,
can any one shed some light to me on the setpixel32 and getpixel32?
I'd like
ou le reproduire.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf
Of sebastian
Sent: Monday, October 06, 2008 3:18 PM
To: Flash Coders List
Subject: [Flashcoders] working with getPixel32 and setPixel32,
hi folks,
can any one shed some light to me
To: Flash Coders List
Subject: [Flashcoders] working with getPixel32 and setPixel32,
hi folks,
can any one shed some light to me on the setpixel32 and getpixel32?
I'd like to be able to affect just one of the 4 components: A R G or
B independently of another.
Essentially, read the current ARGB
a d'autres ou le reproduire.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
sebastian
Sent: Monday, October 06, 2008 3:18 PM
To: Flash Coders List
Subject: [Flashcoders] working with getPixel32 and setPixel32,
hi folks,
can any one shed some light
sans le communiquer a d'autres ou le reproduire.
-Original Message-
From: [EMAIL PROTECTED] [mailto:
[EMAIL PROTECTED] On Behalf Of sebastian
Sent: Monday, October 06, 2008 3:18 PM
To: Flash Coders List
Subject: [Flashcoders] working with getPixel32 and setPixel32,
hi folks,
can
: [EMAIL PROTECTED] [mailto:
[EMAIL PROTECTED] On Behalf Of sebastian
Sent: Monday, October 06, 2008 3:18 PM
To: Flash Coders List
Subject: [Flashcoders] working with getPixel32 and setPixel32,
hi folks,
can any one shed some light to me on the setpixel32 and getpixel32?
I'd like to be able
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