> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf
> Of JesterXL
> Sent: Wednesday, April 05, 2006 7:05 PM
> To: Flashcoders mailing list
> Subject: Re: [Flashcoders] Flex Apps versus Flash Projector apps
> The only reason Fl
everybody else contributing to this thread.
Mike
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mike
Chambers
Sent: Wednesday, April 05, 2006 4:35 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Flex Apps versus Flash Projector apps
No. This
No. This is not correct.
The Player and Framework support sending and receiving data to the
server in a number of ways:
HTTP
Binary and XML Sockets
AMF
On top of this player support, the Flex framework provides:
HTTPService - makes HTTP calls a little easier
SOAP and XML-RPC based web servic
fyi, You can download a beta of Flex 2, Flex Builder, Flash Player 8.5
and mxmlc (command line compiler) from:
http://labs.macromedia.com
mike chambers
[EMAIL PROTECTED]
Dave Watts wrote:
Early on though, I thought there some "legalities"
surrounding the "pre-compiling" of SWF's via Flex, an
> If I hear you correctly then, there is NO Data functionality
> built into the BASIC Flex 2.0 Architecture?
>
> For a SWF file to have the ability to Send/Receive Data to a
> Server (whichever flavor that may be), a type of "connector"
> must be purchased beforehand, in order for that function
12:44 PM
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Flex Apps versus Flash Projector apps
> Other than Flex 2.0 being more advanced than 1.5, what are the major
> differences between the 2?
By default, compilation is done on the developer's workstation, not on a
server. By
nd Flash Player 7 for Flex 1.5 apps.
- Original Message -
From: "Mike Anderson" <[EMAIL PROTECTED]>
To: "Flashcoders mailing list"
Sent: Wednesday, April 05, 2006 1:32 PM
Subject: RE: [Flashcoders] Flex Apps versus Flash Projector apps
Wow thanks for that information -
And
> Other than Flex 2.0 being more advanced than 1.5, what are
> the major differences between the 2?
By default, compilation is done on the developer's workstation, not on a
server. By default, you can build Flex 2 applications without any server
component; they can talk to a server using web serv
12:27 PM
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Flex Apps versus Flash Projector apps
> Early on though, I thought there some "legalities"
> surrounding the "pre-compiling" of SWF's via Flex, and then
> distributing them in their singular state.
Thin
lashcoders mailing list
Subject: Re: [Flashcoders] Flex Apps versus Flash Projector apps
Nope, just confusion on the license terms. Adobe will work with you,
but most people couldn't afford Flex 1.5 anyway, so license discussions
were pointless.
Macromedia Central, for example, accessed SWF
> Early on though, I thought there some "legalities"
> surrounding the "pre-compiling" of SWF's via Flex, and then
> distributing them in their singular state.
Things have changed quite a bit between Flex 1.x and Flex 2 (which is of
course still in beta).
With Flex 2, you can distribute Flex-ge
ng" is a large topic. Anything
in particular?
- Original Message -
From: "Mike Anderson" <[EMAIL PROTECTED]>
To: "Flashcoders mailing list"
Sent: Wednesday, April 05, 2006 1:16 PM
Subject: RE: [Flashcoders] Flex Apps versus Flash Projector apps
Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of JesterXL
Sent: Wednesday, April 05, 2006 12:05 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Flex Apps versus Flash Projector apps
Nope.
http://dev.jessewarden.com/captivate/flexonthedesktop/
The only reason F
Nope.
http://dev.jessewarden.com/captivate/flexonthedesktop/
The only reason Flex 2 isn't realistic for creating desktop applications
currently is:
- it's in beta
- mProjector, SWFStudio, Zinc, and Screenweaver haven't made a wrapper for
Flash Player 8.5 yet
Keep in mind, Flex 2 will create Fla
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