Hmmm.  This is pretty close to what we are doing.

At any given time, we are loading 12 images total which are stacked on top of each other in four "canvases". And flex treats each component as it's own movieclip.

Any idea on how we might work around this issue or diagnose it further?

Any further info on this?  How well known an issue is this?

Message: 12
Date: Tue, 1 Aug 2006 13:13:42 +0200
From: "Ben Smeets" <[EMAIL PROTECTED]>
Subject: RE: [Flashcoders] Image Loading causes Flash slowness and
        high    cpuutilization
To: "Flashcoders mailing list" <flashcoders@chattyfig.figleaf.com>
Message-ID:
        <[EMAIL PROTECTED]>
Content-Type: text/plain;       charset="us-ascii"

The type of behaviour reminds me of when you load images and create
multiple (10+) movieclips on top of eachother, the player gets stuck.

In case you get any use out of it,

Ben
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