Whether they blit or not, everything is still a pre-rendered
sequence, except the text. The clip layout is identical every time.
I don't believe any distorian or 3d library API was used (ie PV3D or
Sandy). There are a whole bunch of pre-rendered sequences that they
are applying color transf
@chattyfig.figleaf.com
Subject: Re: [Flashcoders] how are they doing this? Papervision3d or
pre-rendered 3d?
I noticed that distortion also, which is why I was confused. I thought maybe
that was a signature of papervision.
On 9/16/07, Snepo - Arse <[EMAIL PROTECTED]> wrote:
>
> I disagree, IMO tth
I noticed that distortion also, which is why I was confused. I thought maybe
that was a signature of papervision.
On 9/16/07, Snepo - Arse <[EMAIL PROTECTED]> wrote:
>
> I disagree, IMO tthe only video involved would be the initial
> sequence of the cards falling though that could easily be an ima
I disagree, IMO tthe only video involved would be the initial
sequence of the cards falling though that could easily be an image
sequence.
It is more likely that just the card turning effect is pre-rendered
and the card content is composited at runtime.
When the card turns you can see a s
It's video.
On Sep 15, 2007, at 1:27 AM, Carl Welch wrote:
Hi All,
Does any one know how this site achieved its card flipping effect?
Papervision3d or pre-rendered 3d?
http://www.tripleslanguage.com/?CMP=BAC-1TO1Q3TP7042
Thanks.
--
Carl Welch
[EMAIL PROTECTED]
805.403.4819
Hi All,
Does any one know how this site achieved its card flipping effect?
Papervision3d or pre-rendered 3d?
http://www.tripleslanguage.com/?CMP=BAC-1TO1Q3TP7042
Judging from the animation, it's a combination of both: a 3d distortion
class (like PV3D, or others similar classes like Sandy or hom
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