RE: [Flashcoders] water ripple

2005-11-29 Thread Mike Mountain
Andre Michelle has a beautiful example on his site - http://lab.andre-michelle.com/ See 'rain' and 'wate'r - there's no source but it looks like he's just using displacment maps You never know if you ask nicely he may send you the fla. M -Original Message- From: [EMAIL PROTECTED]

Re: [Flashcoders] water ripple

2005-11-29 Thread Andreas Rønning
Eric E. Dolecki wrote: I am working on a little effect of a water ripple. I am using a mc that grows and blurs and fades to produce the effect - and while it seems like its working, its slow which leads me to think I have not set it up correctly. anyone have sample code/fla producing a

Re: [Flashcoders] water ripple

2005-11-29 Thread [EMAIL PROTECTED]
http://andreas.rayon.no/temp/watery.html Totally useless. Performance is a big ish. - Andreas hmmm? http://www.thesundancekid.net/code/water/ anyway. not really what eric was looking for. Andreas Rønning wrote: ___ Flashcoders mailing list

Re: [Flashcoders] water ripple

2005-11-29 Thread Andreas Rønning
[EMAIL PROTECTED] wrote: http://andreas.rayon.no/temp/watery.html Totally useless. Performance is a big ish. - Andreas hmmm? http://www.thesundancekid.net/code/water/ anyway. not really what eric was looking for. Andreas Rønning wrote: ___

Re: [Flashcoders] water ripple

2005-11-29 Thread eric dolecki
: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mike Mountain Sent: 29 November 2005 14:09 To: Flashcoders mailing list Subject: RE: [Flashcoders] water ripple Yeah I 'figured' it out too ;) You'll have to buffer your MC off stage then 'draw' it's bitmap data into the bitmap