It was even easier than the yesterday's one, since there was no need
for modifying the swf. Obtaining the game's swf was done by the same
way as yesterday.

  http://www.tengerstudio.com/public/jumppeg/

    Attila

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
From:    Jim Berkey <[EMAIL PROTECTED]>
To:      flashcoders@chattyfig.figleaf.com <flashcoders@chattyfig.figleaf.com>
Date:    Wednesday, July 18, 2007, 3:07:01 PM
Subject: [Flashcoders] RE: obfuscation swf !
--====----====----====----====----====----====----====----====----====----===--
Ok, yesterday was 7 minutes of work to capture . . . another try today. Is 
the wall higher yet?

http://jimbo.us/Games/jumpPeg/

jimbo 

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