[Flashcoders] Re: Timeline coding

2006-04-18 Thread Jonathan Berry
I just had a thought on this. Perhaps I just need _root.variableName inside
the getURL since we are using a variable returned from FlashVars. Are
anonymous functions such as clip_mc.btn1_btn.onRelease = function(){}
subject to scoping issues?

On 4/17/06, Jonathan Berry [EMAIL PROTECTED] wrote:

 Hello all, I know this is really basic, but I wanted to know something
 about timeline code. Everything I have read about placing your code says you
 should place it in a central location, so I set my code in the timeline
 first frame, actions layer - as recommended. However, I am finding that
 sometimes buttons do not react unless the onRelease event handler is in the
 same frame as where the movie stops. Is this correct? Do actions have to be
 in same frame as where the movie stops and you want the interactivity?
 Though I wanted to get the answer to this general question, what I have
 specifically is a movieclip with buttons inside of it. I have tried putting
 the code for these buttons in the first frame of the main timeline or in the
 last frame of the main timeline, where this movieclip is instantiated. But
 neither method works.

 I use something like this: clip_mc.btn1_btn.onRelease =
 function(){getURL(etcetcetc.);};
 Where should one place this code? Are actions present in the first frame
 of the main timeline applicable to all subsequent frames, unless
 overwritten? In case you wish to know, the buttons and movieclips do have
 instance names.

 Thanks in advance.

 --
 Jonathan Berry, M.A.
 IT Consultant
 619.306.1712(m)
 [EMAIL PROTECTED]
 www.mindarc.com

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IT Consultant
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[EMAIL PROTECTED]
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Re: [Flashcoders] Re: Timeline coding

2006-04-18 Thread Grant Cox
For your first question - you will not be able to access clip_mc unless 
the playhead is on a frame where that movieclip exists.  You should be 
able to access the mc and all child mcs immediately after going to the 
correct frame, however you will not be able to execute any script 
defined inside the movieclip until a frame has passed.


With your second question, the scoping is not necessarily what you would 
expect.  The scoping of the function is wherever you define it, for 
example having


blah = 1;
clip_mc.btn1_btn = 2;

clip_mc.btn1_btn.onRelease = function(){
 trace( this );
 trace( blah );
}

will trace

_level0.clip_mc.btn1_btn
1

when you click.  Of course, you don't have to worry about the scope of 
_root.variableName, as you are providing the absolute path to the variable.


Regards,
Grant Cox.


Jonathan Berry wrote:


I just had a thought on this. Perhaps I just need _root.variableName inside
the getURL since we are using a variable returned from FlashVars. Are
anonymous functions such as clip_mc.btn1_btn.onRelease = function(){}
subject to scoping issues?

On 4/17/06, Jonathan Berry [EMAIL PROTECTED] wrote:
 


Hello all, I know this is really basic, but I wanted to know something
about timeline code. Everything I have read about placing your code says you
should place it in a central location, so I set my code in the timeline
first frame, actions layer - as recommended. However, I am finding that
sometimes buttons do not react unless the onRelease event handler is in the
same frame as where the movie stops. Is this correct? Do actions have to be
in same frame as where the movie stops and you want the interactivity?
Though I wanted to get the answer to this general question, what I have
specifically is a movieclip with buttons inside of it. I have tried putting
the code for these buttons in the first frame of the main timeline or in the
last frame of the main timeline, where this movieclip is instantiated. But
neither method works.

I use something like this: clip_mc.btn1_btn.onRelease =
function(){getURL(etcetcetc.);};
Where should one place this code? Are actions present in the first frame
of the main timeline applicable to all subsequent frames, unless
overwritten? In case you wish to know, the buttons and movieclips do have
instance names.

Thanks in advance.

--
Jonathan Berry, M.A.
IT Consultant
619.306.1712(m)
[EMAIL PROTECTED]
www.mindarc.com

---

This E-mail is covered by the Electronic Communications Privacy Act, 18
U.S.C. ?? 2510-2521 and is legally privileged.
This information is confidential information and is intended only for
the use of the individual or entity named above. If the reader of this
message is not the intended recipient, you are hereby notified that any
dissemination, distribution or copying of this communication is strictly
prohibited.

---

   





--
Jonathan Berry, M.A.
IT Consultant
619.306.1712(m)
[EMAIL PROTECTED]
www.mindarc.com

---

This E-mail is covered by the Electronic Communications Privacy Act, 18
U.S.C. ?? 2510-2521 and is legally privileged.
This information is confidential information and is intended only for
the use of the individual or entity named above. If the reader of this
message is not the intended recipient, you are hereby notified that any
dissemination, distribution or copying of this communication is strictly
prohibited.

---
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Re: [Flashcoders] Re: Timeline coding

2006-04-18 Thread Jonathan Berry
however you will not be able to execute any script
defined inside the movieclip until a frame has passed.

O.K. so I just wanted a little clarification on this. Say I have a clip that
appears at the last frame of the main timeline and an action there on the
main timeline applying to the clip. Will that action be accessible once the
clip has reached its say 10th frame where the buttons are? Thanks in
advance.

On 4/18/06, Grant Cox [EMAIL PROTECTED] wrote:

 For your first question - you will not be able to access clip_mc unless
 the playhead is on a frame where that movieclip exists.  You should be
 able to access the mc and all child mcs immediately after going to the
 correct frame, however you will not be able to execute any script
 defined inside the movieclip until a frame has passed.

 With your second question, the scoping is not necessarily what you would
 expect.  The scoping of the function is wherever you define it, for
 example having

 blah = 1;
 clip_mc.btn1_btn = 2;

 clip_mc.btn1_btn.onRelease = function(){
   trace( this );
   trace( blah );
 }

 will trace

 _level0.clip_mc.btn1_btn
 1

 when you click.  Of course, you don't have to worry about the scope of
 _root.variableName, as you are providing the absolute path to the
 variable.

 Regards,
 Grant Cox.
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[Flashcoders] Using ARP without Forms?

2006-04-18 Thread Julien Vignali

Hi ARP developers,
I was wondering if it was easy to use ARP in a non-form flash 
application... After reading ARP documentation, it seems to be 
well-suited for form-enabled flash apps, but what about the applications 
completely created from scratch with MTASC for example?

What do you use in replacement of Forms? Custom components/movieclips?
Can someone provide a short example or some guidelines?


Thanks,

Julien
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RE: [Flashcoders] Using ARP without Forms?

2006-04-18 Thread Lee McColl-Sylvester
A form in the ARP context is typically just a MovieClip extended class.
If your application uses MovieClips as container objects, then ARP is
fine as it is.  If, however, you don't want to use MovieClips as your
base object, you can still make use of things like System events and the
like.  At least, that's if they're in the base ARP package.  I use the
ARPX extended version written by Grant Davies.  Top bloke! :-)

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Julien
Vignali
Sent: 18 April 2006 09:22
To: Flash Coders
Subject: [Flashcoders] Using ARP without Forms?

Hi ARP developers,
I was wondering if it was easy to use ARP in a non-form flash 
application... After reading ARP documentation, it seems to be 
well-suited for form-enabled flash apps, but what about the applications

completely created from scratch with MTASC for example?
What do you use in replacement of Forms? Custom components/movieclips?
Can someone provide a short example or some guidelines?


Thanks,

Julien
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Re: [Flashcoders] Using ARP without Forms?

2006-04-18 Thread Julien Vignali

Thanks Lee,
I've found Grant's post about his ARPX extension and that seems pretty 
nice indeed ;-) I'm going to try it!
By the way, my project is an intranet kiosk app that will only 
communicate via xml sockets instead of remoting or web services, do you 
think it will be easy to adapt this to ARP/X design ?


Julien

Lee McColl-Sylvester a écrit :

A form in the ARP context is typically just a MovieClip extended class.
If your application uses MovieClips as container objects, then ARP is
fine as it is.  If, however, you don't want to use MovieClips as your
base object, you can still make use of things like System events and the
like.  At least, that's if they're in the base ARP package.  I use the
ARPX extended version written by Grant Davies.  Top bloke! :-)

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Julien
Vignali
Sent: 18 April 2006 09:22
To: Flash Coders
Subject: [Flashcoders] Using ARP without Forms?

Hi ARP developers,
I was wondering if it was easy to use ARP in a non-form flash 
application... After reading ARP documentation, it seems to be 
well-suited for form-enabled flash apps, but what about the applications


completely created from scratch with MTASC for example?
What do you use in replacement of Forms? Custom components/movieclips?
Can someone provide a short example or some guidelines?


Thanks,

Julien
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Re: [Flashcoders] Requesting reccomendation for testing already written classes

2006-04-18 Thread Alias
It would be extremely dangerous to use a tool that did so.

However, AsUnit ships with some JSFL scripts will write your empty
testcase stubs for you which will save you some work.

HTH
Alias

On 4/17/06, Manuel Saint-Victor [EMAIL PROTECTED] wrote:
 What is the best way to test classes that have already been written?  Am I
 looking at manually writing tests as my only solution?

 Mani
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[Flashcoders] Howto randomize the elements of an array?

2006-04-18 Thread Martin Baltzer
Hi,

I have an array with up to 1 elements. These elements are sorted of
some kind and I need to reorganize the elements so that their positions
becomes absolutely random.

I guess my best approach would be to assign my own sort function to
the Array.sort() method which did nothing but return -1,0 or 1 randomly,
but I guess it would be necessary to sort the array many times in
order to make it truly random and that would take a lot of CPU power
with that many elements.

Is there a better way to do this from a performance point of view? 

Thanks in advance.
Martin Baltzer
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[Flashcoders] Pass variable to asp page

2006-04-18 Thread Kaloudis Stathis
Hi list,

I need to pass a fiw variables from flash to an asp page in order to
send an email from my application.
I use the getURL method (getURL([EMAIL PROTECTED]message=hi
)but this results a redirection from my application to the asp page.
Is there a way to pass the variables without this redirection?

Thanks in advance,

Stathis
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Re: [Flashcoders] Using ARP without Forms?

2006-04-18 Thread Julien Vignali
hey that's cool :-) I don't know much about .NET Fluorine because my 
company is more java-oriented.
I am developping the flash client from scratch (well no MM components, 
but intensive use of several frameworks) with the flash IDE (just for 
fonts and assets such as basic objects/tweens), and eclipse/FDT + MTASC 
(-keep power!)
For the socket communication, I use the Offbeat server (Oregano would 
have done the job as well) but just as a proxy between clients and the 
server, which is a custom j2ee webapp...
I don't know about the number of lines I wrote, but as the project 
grows, I think it needs more structure and flexibility (especially when 
it comes to event management) so that's why I was looking to ARP...


Regards,
Julien


Lee McColl-Sylvester a écrit :

What a coinsidence.  That happens to be my main app, using Flash and .NET.  I 
was using XML transfers, though I quickly switched to Fluorine once I realised 
the possibilities.  The Flash side of my application uses ARPX and is around 
6000 lines of ActionScript now.  I use FlashDevelop, so the actual asset side 
is very very minimal.  I find ARPX provides me with a great solid framework 
that reflects well in the .NET side of my applications.  What are you using for 
the XML Sockets?  Did you develop your own system or are you using something 
like Oregano?

Regards,
Lee



-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Julien Vignali
Sent: 18 April 2006 09:52
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Using ARP without Forms?

Thanks Lee,
I've found Grant's post about his ARPX extension and that seems pretty 
nice indeed ;-) I'm going to try it!
By the way, my project is an intranet kiosk app that will only 
communicate via xml sockets instead of remoting or web services, do you 
think it will be easy to adapt this to ARP/X design ?


Julien

Lee McColl-Sylvester a écrit :

A form in the ARP context is typically just a MovieClip extended class.
If your application uses MovieClips as container objects, then ARP is
fine as it is.  If, however, you don't want to use MovieClips as your
base object, you can still make use of things like System events and the
like.  At least, that's if they're in the base ARP package.  I use the
ARPX extended version written by Grant Davies.  Top bloke! :-)

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Julien
Vignali
Sent: 18 April 2006 09:22
To: Flash Coders
Subject: [Flashcoders] Using ARP without Forms?

Hi ARP developers,
I was wondering if it was easy to use ARP in a non-form flash 
application... After reading ARP documentation, it seems to be 
well-suited for form-enabled flash apps, but what about the applications


completely created from scratch with MTASC for example?
What do you use in replacement of Forms? Custom components/movieclips?
Can someone provide a short example or some guidelines?


Thanks,

Julien
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Re: [Flashcoders] Pass variable to asp page

2006-04-18 Thread Mikko Törmälä

If I understand correctly, you wish to send the mail in the background?

Use LoadVars send() to send the variables to the .asp -page.
If you use LoadVars sendAndLoad() you can get data in return from the 
asp script to let flash know if your mailing was succesful and then 
present that information to the user.


LoadVars on livedocs:
http://livedocs.macromedia.com/flash/8/main/2323.html

// Mikko

Hi list,

I need to pass a fiw variables from flash to an asp page in order to
send an email from my application.
I use the getURL method (getURL([EMAIL PROTECTED]message=hi
)but this results a redirection from my application to the asp page.
Is there a way to pass the variables without this redirection?

Thanks in advance,

Stathis
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Re: [Flashcoders] Howto randomize the elements of an array?

2006-04-18 Thread Danny Kodicek

I have an array with up to 1 elements. These elements are sorted of

some kind and I need to reorganize the elements so that their positions
becomes absolutely random.


I guess my best approach would be to assign my own sort function to

the Array.sort() method which did nothing but return -1,0 or 1 randomly,
but I guess it would be necessary to sort the array many times in
order to make it truly random and that would take a lot of CPU power
with that many elements.

That sounds like a very bad idea :) As you say, you'd not be getting a very 
well randomised list even if you did the sort lots of times.


The basic randomisation algorithm is:

take a new array
for each element in the old array: add it at a random position in the new 
array


It's not really rocket science, but it should do the job perfectly well for 
your purposes.


Danny 


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RE: [Flashcoders] Pass variable to asp page

2006-04-18 Thread Kaloudis Stathis
Yes, that's exactly what I need!!
Many thanks.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mikko
Tormala
Sent: Tuesday, April 18, 2006 2:36 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Pass variable to asp page

If I understand correctly, you wish to send the mail in the
background?

Use LoadVars send() to send the variables to the .asp -page.
If you use LoadVars sendAndLoad() you can get data in return from the 
asp script to let flash know if your mailing was succesful and then 
present that information to the user.

LoadVars on livedocs:
http://livedocs.macromedia.com/flash/8/main/2323.html

// Mikko
 Hi list,

 I need to pass a fiw variables from flash to an asp page in order to
 send an email from my application.
 I use the getURL method
(getURL([EMAIL PROTECTED]message=hi
 )but this results a redirection from my application to the asp page.
 Is there a way to pass the variables without this redirection?

 Thanks in advance,

 Stathis
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Re: [Flashcoders] Howto randomize the elements of an array?

2006-04-18 Thread Mikko Törmälä

I'd do it like this:

Take a new array,
take a random element from the oldArray and remove it from the oldArray. 
Then put it as the next element in the newArray.


like so:

var oldArray:Array = [item1,item2,item3,item4,item5,item6];
var newArray:Array = [];

while (oldArray.length) {
   newArray.push(oldArray.splice(Math.random()*oldArray.length,1));
}

trace(newArray);

// Luppis

The basic randomisation algorithm is:

take a new array
for each element in the old array: add it at a random position in the 
new array


It's not really rocket science, but it should do the job perfectly 
well for your purposes.


Danny

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Re: [Flashcoders] good OOP way to re-assign class to clip

2006-04-18 Thread GregoryN
 -- Steven Sacks wrote:
 The most obvious and simple solution to me:
 Duplicate the movieclip in your library and assign the duplicate the second
 class.

I wish I can use this way...

This is an interface element that is opened by user.
And depending on situation in which it was opened, one of two symbols
in the library is choosen. Usually that's all.

But sometimes there's a need to change these two symbols w/o closing
the mentione interface element.
This ia how I came to re-assigning class idea :-).

However, now I tend to try alternative solution from below: combine
two classes into one and modify methods depending on parameters
(element type in this case).
Will inform you if I succeed with this.

  

-- 
Best regards,
 GregoryN

http://GOusable.com
Flash components development.
Usability services.

 -- Steven Sacks wrote:
 The most obvious and simple solution to me:
 Duplicate the movieclip in your library and assign the duplicate the second
 class.
 
 -Steven
 
 -Original Message-
 From: [EMAIL PROTECTED] 
 [mailto:[EMAIL PROTECTED] On Behalf 
 Of GregoryN
 Sent: Monday, April 17, 2006 8:52 PM
 To: Flashcoders mailing list
 Subject: Re: [Flashcoders] good OOP way to re-assign class to clip
 
 Well, let's say I have two classes:
 
 //  code ==
 class MyClass1 extends MovieClip{
  function MyClass1(){}
  //... some stuff
  
  function showMyInfo(){
trace(I am +this+,  class is MyClass1);
  }
 }
 
 class MyClass2 extends MovieClip{
  function MyClass2(){}
  //... some stuff
  
  function showMyInfo(){
trace(I am +this+,  class is MyClass2);
  }
 }
 //  code ends ==
 
 I have a mc symbol in the library associated with MyClass1.
 Thus, if I attach it using attachMovie(), and then call showMyInfo
 it'll output ... ,  class is MyClass1, right?
 
 Now imagine that for some reason at some point I'll need the same clip
 to be associated with MyClass2, while keep all properties etc
 collected while being an instance of MyClass1. BTW, these two classes
 are quite similar, but have several differencies.
 
 As I wrote before, so far just one way comes to my mind.
 It's about making an instantiate() method in MyClass2 to 
 re-write all
 props/methods of the target clip with ones of MyClip2 (similar to
 EventDispatcher).
 
 
 Another possible solution is to combine two classes into one, and make
 methods working depending on parameters.
 In fact, the problem here is that in 90% cases I'll need the clip to
 carry only methods of one class, and in 10% there will be a need to
 swap classes (or use parameter-depended methods).
 
   
 
 -- 
 Best regards,
  GregoryN
 
 http://GOusable.com
 Flash components development.
 Usability services.
 
  -- David Rorex wrote:
  In my opinion, there is no good OOP way of changing the 
 class of an
  object (be it movieclip or otherwsie). You might want to see if you
  can handle it in a different way, normally you should never 
 change the
  class of an object.
  
  Why exactly do you want to change the class?

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Re: [Flashcoders] Howto randomize the elements of an array?

2006-04-18 Thread GregoryN
 Martin,

 Have you looked at
 http://proto.layer51.com/l.aspx?p=3

 There are about 10 custom methods of shuffle-like.

 I haven't tested them for performance though :-).

  

-- 
Best regards,
 GregoryN

http://GOusable.com
Flash components development.
Usability services.


 From: Martin Baltzer [EMAIL PROTECTED]
 Subject: [Flashcoders] Howto randomize the elements of an array?
 To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
 Message-ID:
 [EMAIL PROTECTED]
 Content-Type: text/plain;   charset=us-ascii
 
 Hi,
 
 I have an array with up to 1 elements. These elements are sorted of
 some kind and I need to reorganize the elements so that their positions
 becomes absolutely random.
 
 I guess my best approach would be to assign my own sort function to
 the Array.sort() method which did nothing but return -1,0 or 1 randomly,
 but I guess it would be necessary to sort the array many times in
 order to make it truly random and that would take a lot of CPU power
 with that many elements.
 
 Is there a better way to do this from a performance point of view? 
 
 Thanks in advance.
 Martin Baltzer
 
 
 --

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RE: [Flashcoders] Using ARP without Forms?

2006-04-18 Thread Lee McColl-Sylvester
That's good.  The issue I have with Flash (at least I used to) was knowing 
where all my coding was.  Because of the way Flash is structured, many 
developers tend to stuff AS into MovieClips instead of keeping a series of root 
clips / classes.  Using ARPX, I can create completely reusable custom controls, 
while feeding all core functionality back through to the base class using 
events.  It really does make for much cleaner code and makes management of the 
application far simpler.

I'm surprised, though, by your usage of an XML Socket server.  Do you have a 
need for persistent data that session handling won't provide?  You should look 
at OpenAMF for Java remoting.  It's what many of the other remoting frameworks 
were developed against.

Regards,
Lee




-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Julien Vignali
Sent: 18 April 2006 12:14
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Using ARP without Forms?

hey that's cool :-) I don't know much about .NET Fluorine because my 
company is more java-oriented.
I am developping the flash client from scratch (well no MM components, 
but intensive use of several frameworks) with the flash IDE (just for 
fonts and assets such as basic objects/tweens), and eclipse/FDT + MTASC 
(-keep power!)
For the socket communication, I use the Offbeat server (Oregano would 
have done the job as well) but just as a proxy between clients and the 
server, which is a custom j2ee webapp...
I don't know about the number of lines I wrote, but as the project 
grows, I think it needs more structure and flexibility (especially when 
it comes to event management) so that's why I was looking to ARP...

Regards,
Julien


Lee McColl-Sylvester a écrit :
 What a coinsidence.  That happens to be my main app, using Flash and .NET.  I 
 was using XML transfers, though I quickly switched to Fluorine once I 
 realised the possibilities.  The Flash side of my application uses ARPX and 
 is around 6000 lines of ActionScript now.  I use FlashDevelop, so the actual 
 asset side is very very minimal.  I find ARPX provides me with a great solid 
 framework that reflects well in the .NET side of my applications.  What are 
 you using for the XML Sockets?  Did you develop your own system or are you 
 using something like Oregano?
 
 Regards,
 Lee
 
 
 
 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Julien Vignali
 Sent: 18 April 2006 09:52
 To: Flashcoders mailing list
 Subject: Re: [Flashcoders] Using ARP without Forms?
 
 Thanks Lee,
 I've found Grant's post about his ARPX extension and that seems pretty 
 nice indeed ;-) I'm going to try it!
 By the way, my project is an intranet kiosk app that will only 
 communicate via xml sockets instead of remoting or web services, do you 
 think it will be easy to adapt this to ARP/X design ?
 
 Julien
 
 Lee McColl-Sylvester a écrit :
 A form in the ARP context is typically just a MovieClip extended class.
 If your application uses MovieClips as container objects, then ARP is
 fine as it is.  If, however, you don't want to use MovieClips as your
 base object, you can still make use of things like System events and the
 like.  At least, that's if they're in the base ARP package.  I use the
 ARPX extended version written by Grant Davies.  Top bloke! :-)

 Lee



 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Julien
 Vignali
 Sent: 18 April 2006 09:22
 To: Flash Coders
 Subject: [Flashcoders] Using ARP without Forms?

 Hi ARP developers,
 I was wondering if it was easy to use ARP in a non-form flash 
 application... After reading ARP documentation, it seems to be 
 well-suited for form-enabled flash apps, but what about the applications

 completely created from scratch with MTASC for example?
 What do you use in replacement of Forms? Custom components/movieclips?
 Can someone provide a short example or some guidelines?


 Thanks,

 Julien
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Re: [Flashcoders] Flash to jpg

2006-04-18 Thread Oleg Filipchuk
Hello,
if you can track all the manipulation user does with the image you may use
GD library in PHP or MagicWand of ImageMagick.
To make communication easy try to use AMFPHP.
If you look for an example check www.edipix.com - I've implement only the
simplest image manipulations like crop, compositing, text, drawing and geom
figures overlaying.
But there are API for implementing filters, blending etc...

Best wishes,
Oleg
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SV: [Flashcoders] Howto randomize the elements of an array? [Closed]

2006-04-18 Thread Martin Baltzer
Hi all,

Thanks a lot for your help!

While Mikko came with probably the fewest lines of code to solve this I found 
out that this method posted by iv here http://proto.layer51.com/d.aspx?f=893 
(Read msg3) is far superior when it comes to speed ;-) I believe it's the use 
of local variables that does the trick.

Cheers
Martin

-Oprindelig meddelelse-
Fra: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] På vegne af GregoryN
Sendt: 18. april 2006 14:15
Til: Flashcoders mailing list
Emne: Re: [Flashcoders] Howto randomize the elements of an array?

 Martin,

 Have you looked at
 http://proto.layer51.com/l.aspx?p=3

 There are about 10 custom methods of shuffle-like.

 I haven't tested them for performance though :-).

  

-- 
Best regards,
 GregoryN

http://GOusable.com
Flash components development.
Usability services.


 From: Martin Baltzer [EMAIL PROTECTED]
 Subject: [Flashcoders] Howto randomize the elements of an array?
 To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
 Message-ID:
 [EMAIL PROTECTED]
 Content-Type: text/plain;   charset=us-ascii
 
 Hi,
 
 I have an array with up to 1 elements. These elements are sorted of
 some kind and I need to reorganize the elements so that their positions
 becomes absolutely random.
 
 I guess my best approach would be to assign my own sort function to
 the Array.sort() method which did nothing but return -1,0 or 1 randomly,
 but I guess it would be necessary to sort the array many times in
 order to make it truly random and that would take a lot of CPU power
 with that many elements.
 
 Is there a better way to do this from a performance point of view? 
 
 Thanks in advance.
 Martin Baltzer
 
 
 --

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RE: [Flashcoders] Using ARP without Forms?

2006-04-18 Thread Stacey Mulcahy
Just chiming in here late...

Straight up I haven't used ARPX - even tho I've been recommended to do so
many times. I’m interested in checking it out and seeing what it has to
offer. I'd be interested in knowing the benefits, differences from ARP - if
someone has used it extensively, please feel free to png me off list as to
why you like it, use it, etc.

As for me and the type of applications I develop, I find ARP *way* too
structured. There are some things about it I think are great -for one the
commands and service locator. Even tho I typically organize my stuff in this
way, I now have a very structured table of contents idea for all of my
service calls. I tend to dictate the service urls and names in xml and
populate the service locator that way. 

What I find a bit too structured about ARP is the fact that, unless I'm
mistaken which is quite possible, if you don't modify it, it assumes that
you are always going to want the response from a command. So you issue a
command, and because the command is tied to the view, it calls the callback
on the view item when it is complete. You can't just remove the view from
handling the callback, as its *wired* in so to speak.

So you run into this scenario - lets say you have an alphabetical list and
you're clicking through the letters because you want to see all your
contacts by A or B - so forth. Clicking each letter populates the list
underneath it with the results from the database. So you're like me, a mad
clicker, and you hit A , and change your mind and hit H cos maybe you listed
the person under the first name rather than the last name. Then you change
your mind and you click S. Each of those commands get issued and are tied
into that view  - so your list, starts updating with the results of each
command. But once you click a second item, you might not want the results
from the first command anymore, you'd like to ignore it. For me, to achieve
this, I had to return the command when I issued it so I could delete it if I
issued it again. And if you don't have the luxury of using remoting in every
project, then sometimes those command can take a while to complete - sending
the variables, parsing the xml on the return etc. Once again, I might be
showing my ignorance in regards to ARP, my only defense is that I have just
recently explored the framework.

Any insight as always is appreciated - if its not something that would
benefit the entire list, shoot me an email.



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Lee
McColl-Sylvester
Sent: Tuesday, April 18, 2006 8:38 AM
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Using ARP without Forms?

That's good.  The issue I have with Flash (at least I used to) was knowing
where all my coding was.  Because of the way Flash is structured, many
developers tend to stuff AS into MovieClips instead of keeping a series of
root clips / classes.  Using ARPX, I can create completely reusable custom
controls, while feeding all core functionality back through to the base
class using events.  It really does make for much cleaner code and makes
management of the application far simpler.

I'm surprised, though, by your usage of an XML Socket server.  Do you have a
need for persistent data that session handling won't provide?  You should
look at OpenAMF for Java remoting.  It's what many of the other remoting
frameworks were developed against.

Regards,
Lee




-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Julien
Vignali
Sent: 18 April 2006 12:14
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Using ARP without Forms?

hey that's cool :-) I don't know much about .NET Fluorine because my 
company is more java-oriented.
I am developping the flash client from scratch (well no MM components, 
but intensive use of several frameworks) with the flash IDE (just for 
fonts and assets such as basic objects/tweens), and eclipse/FDT + MTASC 
(-keep power!)
For the socket communication, I use the Offbeat server (Oregano would 
have done the job as well) but just as a proxy between clients and the 
server, which is a custom j2ee webapp...
I don't know about the number of lines I wrote, but as the project 
grows, I think it needs more structure and flexibility (especially when 
it comes to event management) so that's why I was looking to ARP...

Regards,
Julien


Lee McColl-Sylvester a écrit :
 What a coinsidence.  That happens to be my main app, using Flash and .NET.
I was using XML transfers, though I quickly switched to Fluorine once I
realised the possibilities.  The Flash side of my application uses ARPX and
is around 6000 lines of ActionScript now.  I use FlashDevelop, so the actual
asset side is very very minimal.  I find ARPX provides me with a great solid
framework that reflects well in the .NET side of my applications.  What are
you using for the XML Sockets?  Did you develop your own system or are you
using something like Oregano?
 

Re: [Flashcoders] How to prevent cache of flash .swf file in web page?

2006-04-18 Thread MetaArt
You can add this too:

META HTTP-EQUIV=Cache-Control CONTENT=no-cache /

but an unerring feature (if you can use server-side script) is:

$swf=yourmovie.swf; 
$lastmod=date(YmdHis,filemtime($swf)); 
$swf.=?.$lastmod; 

and then:

param name=movie value=? echo $swf; ?

 Enrico Tomaselli
  + web designer +
  [EMAIL PROTECTED]
http://www.metatad.it

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RE: [Flashcoders] Using ARP without Forms?

2006-04-18 Thread Lee McColl-Sylvester
You can opt not to use everything Arp has to offer ;-)

Lee



-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Stacey Mulcahy
Sent: 18 April 2006 14:00
To: 'Flashcoders mailing list'
Subject: RE: [Flashcoders] Using ARP without Forms?

Just chiming in here late...

Straight up I haven't used ARPX - even tho I've been recommended to do so
many times. I'm interested in checking it out and seeing what it has to
offer. I'd be interested in knowing the benefits, differences from ARP - if
someone has used it extensively, please feel free to png me off list as to
why you like it, use it, etc.

As for me and the type of applications I develop, I find ARP *way* too
structured. There are some things about it I think are great -for one the
commands and service locator. Even tho I typically organize my stuff in this
way, I now have a very structured table of contents idea for all of my
service calls. I tend to dictate the service urls and names in xml and
populate the service locator that way. 

What I find a bit too structured about ARP is the fact that, unless I'm
mistaken which is quite possible, if you don't modify it, it assumes that
you are always going to want the response from a command. So you issue a
command, and because the command is tied to the view, it calls the callback
on the view item when it is complete. You can't just remove the view from
handling the callback, as its *wired* in so to speak.

So you run into this scenario - lets say you have an alphabetical list and
you're clicking through the letters because you want to see all your
contacts by A or B - so forth. Clicking each letter populates the list
underneath it with the results from the database. So you're like me, a mad
clicker, and you hit A , and change your mind and hit H cos maybe you listed
the person under the first name rather than the last name. Then you change
your mind and you click S. Each of those commands get issued and are tied
into that view  - so your list, starts updating with the results of each
command. But once you click a second item, you might not want the results
from the first command anymore, you'd like to ignore it. For me, to achieve
this, I had to return the command when I issued it so I could delete it if I
issued it again. And if you don't have the luxury of using remoting in every
project, then sometimes those command can take a while to complete - sending
the variables, parsing the xml on the return etc. Once again, I might be
showing my ignorance in regards to ARP, my only defense is that I have just
recently explored the framework.

Any insight as always is appreciated - if its not something that would
benefit the entire list, shoot me an email.



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Lee
McColl-Sylvester
Sent: Tuesday, April 18, 2006 8:38 AM
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Using ARP without Forms?

That's good.  The issue I have with Flash (at least I used to) was knowing
where all my coding was.  Because of the way Flash is structured, many
developers tend to stuff AS into MovieClips instead of keeping a series of
root clips / classes.  Using ARPX, I can create completely reusable custom
controls, while feeding all core functionality back through to the base
class using events.  It really does make for much cleaner code and makes
management of the application far simpler.

I'm surprised, though, by your usage of an XML Socket server.  Do you have a
need for persistent data that session handling won't provide?  You should
look at OpenAMF for Java remoting.  It's what many of the other remoting
frameworks were developed against.

Regards,
Lee




-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Julien
Vignali
Sent: 18 April 2006 12:14
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Using ARP without Forms?

hey that's cool :-) I don't know much about .NET Fluorine because my 
company is more java-oriented.
I am developping the flash client from scratch (well no MM components, 
but intensive use of several frameworks) with the flash IDE (just for 
fonts and assets such as basic objects/tweens), and eclipse/FDT + MTASC 
(-keep power!)
For the socket communication, I use the Offbeat server (Oregano would 
have done the job as well) but just as a proxy between clients and the 
server, which is a custom j2ee webapp...
I don't know about the number of lines I wrote, but as the project 
grows, I think it needs more structure and flexibility (especially when 
it comes to event management) so that's why I was looking to ARP...

Regards,
Julien


Lee McColl-Sylvester a écrit :
 What a coinsidence.  That happens to be my main app, using Flash and .NET.
I was using XML transfers, though I quickly switched to Fluorine once I
realised the possibilities.  The Flash side of my application uses ARPX and
is around 6000 lines of ActionScript now.  I use 

Re: [Flashcoders] Using ARP without Forms?

2006-04-18 Thread Julien Vignali
Actually, my project was almost structured like an ARP project but I 
needed some guidelines because the project tends to grow in several 
directions at the same time :-) In other words, I need more 
discipline! LOL
My flash clients display real time incoming data. AFAIK, flash remoting 
(I mean OpenAMF, not Flex Data Services) doesn't provide server push... 
The realtime data is in fact filtered  parsed on my project server and 
relayed to the appropriate flash clients thanks to the socket server.
I agree that there are probably other ways to design the application, 
but well, my chief had to choose for one.


Regards,
Julien

Lee McColl-Sylvester a écrit :

That's good.  The issue I have with Flash (at least I used to) was knowing 
where all my coding was.  Because of the way Flash is structured, many 
developers tend to stuff AS into MovieClips instead of keeping a series of root 
clips / classes.  Using ARPX, I can create completely reusable custom controls, 
while feeding all core functionality back through to the base class using 
events.  It really does make for much cleaner code and makes management of the 
application far simpler.

I'm surprised, though, by your usage of an XML Socket server.  Do you have a 
need for persistent data that session handling won't provide?  You should look 
at OpenAMF for Java remoting.  It's what many of the other remoting frameworks 
were developed against.

Regards,
Lee




-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Julien Vignali
Sent: 18 April 2006 12:14
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Using ARP without Forms?

hey that's cool :-) I don't know much about .NET Fluorine because my 
company is more java-oriented.
I am developping the flash client from scratch (well no MM components, 
but intensive use of several frameworks) with the flash IDE (just for 
fonts and assets such as basic objects/tweens), and eclipse/FDT + MTASC 
(-keep power!)
For the socket communication, I use the Offbeat server (Oregano would 
have done the job as well) but just as a proxy between clients and the 
server, which is a custom j2ee webapp...
I don't know about the number of lines I wrote, but as the project 
grows, I think it needs more structure and flexibility (especially when 
it comes to event management) so that's why I was looking to ARP...


Regards,
Julien


Lee McColl-Sylvester a écrit :

What a coinsidence.  That happens to be my main app, using Flash and .NET.  I 
was using XML transfers, though I quickly switched to Fluorine once I realised 
the possibilities.  The Flash side of my application uses ARPX and is around 
6000 lines of ActionScript now.  I use FlashDevelop, so the actual asset side 
is very very minimal.  I find ARPX provides me with a great solid framework 
that reflects well in the .NET side of my applications.  What are you using for 
the XML Sockets?  Did you develop your own system or are you using something 
like Oregano?

Regards,
Lee



-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Julien Vignali
Sent: 18 April 2006 09:52
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Using ARP without Forms?

Thanks Lee,
I've found Grant's post about his ARPX extension and that seems pretty 
nice indeed ;-) I'm going to try it!
By the way, my project is an intranet kiosk app that will only 
communicate via xml sockets instead of remoting or web services, do you 
think it will be easy to adapt this to ARP/X design ?


Julien

Lee McColl-Sylvester a écrit :

A form in the ARP context is typically just a MovieClip extended class.
If your application uses MovieClips as container objects, then ARP is
fine as it is.  If, however, you don't want to use MovieClips as your
base object, you can still make use of things like System events and the
like.  At least, that's if they're in the base ARP package.  I use the
ARPX extended version written by Grant Davies.  Top bloke! :-)

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Julien
Vignali
Sent: 18 April 2006 09:22
To: Flash Coders
Subject: [Flashcoders] Using ARP without Forms?

Hi ARP developers,
I was wondering if it was easy to use ARP in a non-form flash 
application... After reading ARP documentation, it seems to be 
well-suited for form-enabled flash apps, but what about the applications


completely created from scratch with MTASC for example?
What do you use in replacement of Forms? Custom components/movieclips?
Can someone provide a short example or some guidelines?


Thanks,

Julien
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Re: [Flashcoders] Requesting reccomendation for testing already written classes

2006-04-18 Thread Manuel Saint-Victor
Thanks.  I'm going to try that today.

Can you give me a link to the mention of the JSFL for the stub code for
ASUnit? That would hopefully give me the guidance I need to get started.

Mani
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Re: [Flashcoders] AMFPHP tutorial - no Result on NetConnection Debugger

2006-04-18 Thread Manuel Saint-Victor
I had forgotten about that.  Really easy to overlook and burn an hour or two
of frustration.

On 4/14/06, elr [EMAIL PROTECTED] wrote:

 Hi  Manuel,

 I finally got an answer to my problem.
 That was not an empty space but a kind of...
 In fact, my Sepy editor was set to add a UTF BOM code that
 corrupted my PHP file once I modified it.

 Pretty vicious trap  ;-)

 Thanks.

 Eric


 At 2006-04-12   20:31, you wrote:
 Try making sure that there are absolutely no spaces at the start or end
 of
 the HelloWorld.php and the gateway.php.
 
 I'm not sure if you downloaded or cut and pasted the code but sometimes
 when
 cut and pasting if you inadvertently add a space you'll get that error.
 
 Mani
 
 
 On 4/12/06, elr [EMAIL PROTECTED] wrote:
  
  
   Unfortunately, that`s hard to see where exactly video author (P.
   Minault) is clicking as he uses Captivate that is absolutely not
 synchro.
   But in the amfphp browser windows, I get the following error message
   when I test HelloWorld sample service
  
   Warning: Cannot modify header information - headers already sent by
   (output started at .../amfphp/gateway.php:1) in
   .../amfphp/amf-core/exception/php4Exception.php on line 42
   /1/onStatusnull?codeAMFPHP_RUNTIME_ERRORdescription?session_start():
   Cannot send session cache limiter - headers already sent (output
  
   I'm not able to understand where trouble comes from
  
   Eric
  
   At 2006-04-12   12:39, you wrote:
   No, Kevin,I missed this area. I`m giving a look right now .Thx !!!
   
   
   At 2006-04-12   11:16, you wrote:
   
   Did you try watching the video tutorials?  The ones for installing
   and testing were extremely helpful.
   
   From: elr [EMAIL PROTECTED]
   Reply-To: Flashcoders mailing list 
 flashcoders@chattyfig.figleaf.com
   To: flashcoders@chattyfig.figleaf.com
   Subject: [Flashcoders] AMFPHP tutorial - no Result on NetConnection
   Debugger
   Date: Wed, 12 Apr 2006 10:50:59 -0400
   
   Hi all,
   
   I try to setup installed AMFPHP rel 1.2.3 on Flash 8 following
   amfphp.org tutorial (http://www.amfphp.org/docs/testingamfphp.html)
   Gateway.php properly reacts and everything seems ok excepted that,
   running the HelloWorld sample, myNetConnection Debugger doesn`t
   report any Result event (while I get Connect and Call ones..)
   
   Any idea ?
   
   Eric
   
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[Flashcoders] DuplicateMovieClip - type mismatch error

2006-04-18 Thread David Farrell

Hi all,

I'm trying to duplicate a clip and I'm getting a type mismatch error.  
Undoubtedly it's something silly but I'm not getting anywhere fast.


I have a flash movie with a .as file attached.  In the .as file, I want 
to copy a movie clip.

Inside the _customerArt array are two MovieClips

This is the code here:

   *_currentCustomer = _customerArt[customerType];
   createEmptyMovieClip(_newCustomer, getNextHighestDepth());
   //duplicateMovieClip(_currentCustomer, _newCustomer,  
this.getNextHighestDepth());
  
   trace(_currentCustomer = [+_currentCustomer+] and 
_newCustomer = [+_newCustomer+]);

*
two things, the duplicate line is only commented out to allow the trace 
to work (the mismatch stops execution) the trace outputs the following:


   *   _currentCustomer = [_level0.mcDavid] and _newCustomer = 
[_level0.mcSalesScreen._newCustomer]*


I have tried creating the empty clip and not creating it - no 
difference.  Both _currentCustomer and _newCustomer are vars declared at 
the top of the class.


Any idea why I'm getting a type mismatch?

Docs say:

   *duplicateMo**vieClip(target:String, newname:String, depth:Number) : 
Void *


looks to me like I'm using two strings and a number.

i have tried this definition:

*duplicateMovieClip(target:MovieClip, newname:String, depth:Number) 
: Void*


and I have also tried

*_newCustomer = this.duplicateMovieClip(_currentCustomer, 
this.getNextHighestDepth());*


But that's not working either.

Any ideas?

Cheers

David
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[Flashcoders] weird

2006-04-18 Thread Tom Rhodes

Hello all,

Got a very weird problem, i just compiled my movie and now 90% of the 
dynamic text fields ignore the font they are set too and just display in 
times new roman instead.


for a couple of weeks they have been in tahoma! they are set to be 
bitmap text and have worked 100% fine up to now, any ideas why flash8 
might be doing this?!?!


the textFields in question are all contained within movieclips attached 
at runtime, the fields themselves are not dynamically created, there is 
no code in the fla, all the fields are set to tahoma but 90% of them are 
coming out as _serif or times new roman.


cheers,

tom.



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Re: [Flashcoders] weird

2006-04-18 Thread Cedric Muller

greetings!
did you embed tahoma in your textfields ?
or are you using the 'system' font ?
and are you testing your movie on the same computer ?

cedric



Hello all,

Got a very weird problem, i just compiled my movie and now 90% of  
the dynamic text fields ignore the font they are set too and just  
display in times new roman instead.


for a couple of weeks they have been in tahoma! they are set to be  
bitmap text and have worked 100% fine up to now, any ideas why  
flash8 might be doing this?!?!


the textFields in question are all contained within movieclips  
attached at runtime, the fields themselves are not dynamically  
created, there is no code in the fla, all the fields are set to  
tahoma but 90% of them are coming out as _serif or times new  
roman.


cheers,

tom.
m


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[Flashcoders] Re: marginLeft (ignoring style)

2006-04-18 Thread julian atienza
Lol.
No, OF COURSE, i've tried
_root.pagina.setStyle(marginLeft, 20);

even if i was trying
_root.pagina.setStyle(marginLeft, 20);
implicit conversion would be OK.
Words of Macromedia masters:

Only the numeric part of the value is used. Units (px, pt) are not parsed;
pixels and points are equivalent.

LOL

so i supposed that this kind of setStyle propertie is a bug.

In another case, applying an external CSS it's ok.

Thanks anyway



2006/4/17, julian atienza [EMAIL PROTECTED]:

 It's strange...
 color and other css properties that i have writed with setStyle doesn't
 goes ok (except backgroundColor, borderStyle that it's ok)

 Now i'm making something like (pagina=my textArea component):

 _root.pagina.text = span class='tipo'BREste es un ejemplo de
 BRtexto/span;

 import TextField.StyleSheet;
 var css_str:String = .tipo {font-family: Arial; font-size: 24px;
 margin-left: 120px; };
 var my_styleSheet:StyleSheet = new StyleSheet();
 if (my_styleSheet.parseCSS(css_str)) {
pagina.styleSheet = my_styleSheet;
 }

 And then marginLeft It's OK

 what's a strange ... it's setStyle commands full of bugs===


 2006/4/17, julian atienza [EMAIL PROTECTED]:

  Hi,
 
  i only have in scene one textArea component, and in my actionscript this
  code:
 
  stop();
  //TEXTAREA
  _root.pagina.setStyle(backgroundColor , 0xFF);
  _root.pagina.setStyle(color , 0x302513);
  _root.pagina.setStyle(borderStyle, none);
  _root.pagina.setStyle(line-height, 20px);
  _root.pagina.setStyle(fontSize, 14);
  _root.pagina.setStyle(embedFonts, true);
  _root.pagina.setStyle(fontFamily, Arial);
  _root.pagina.setStyle(marginLeft, 20);
  _root.pagina.text = BRthis is an example of BRtext;
 
 
 
  marginLeft is ignored always...
 
  i've tried
  _root.pagina.setStyle(marginleft, 10);
  _root.pagina.setStyle(margin-left, 10);
  _root.pagina.setStyle(margin-Left, 10);
 
  NOTHING APPEARS TO BE AFFECTED
 
 
  somebody knows the problem?
 
  thank u in advance!!!
 
 
 
 

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Re: [Flashcoders] weird

2006-04-18 Thread Tom Rhodes

Hello cedric, hope all's good with you!

tahoma is used in all the static text, stranger and stranger, when i was 
embedding basic latin on the fields before this happened just now, the 
dynamix text wouldn't show.


so i wasn't embedding for that reason, now on the fields that changed 
i'm embedding it and it shows in the right font, however the 10% that 
still work as they used to do not have it embedded and work as before.


and yup i am testing on the same machine!

very weird. if anyone's experienced anything similar then post on this 
thread but for now i'll be embedding again and hoping nothing disappears!


ta cedric,

tom.

Cedric Muller wrote:

greetings!
did you embed tahoma in your textfields ?
or are you using the 'system' font ?
and are you testing your movie on the same computer ?

cedric



Hello all,

Got a very weird problem, i just compiled my movie and now 90% of the 
dynamic text fields ignore the font they are set too and just display 
in times new roman instead.


for a couple of weeks they have been in tahoma! they are set to be 
bitmap text and have worked 100% fine up to now, any ideas why flash8 
might be doing this?!?!


the textFields in question are all contained within movieclips 
attached at runtime, the fields themselves are not dynamically 
created, there is no code in the fla, all the fields are set to 
tahoma but 90% of them are coming out as _serif or times new roman.


cheers,

tom.
m


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--

__

Tom Rhodes - Developer / Composer
Wheelhouse Creative Ltd, 2 Albion Place,
Hammersmith, London. W6 0QT
Tel: 020 8748 4466  Fax: 020 8748 4850
www.wheelhousecreative.co.uk
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RE: [Flashcoders] Flash to jpg

2006-04-18 Thread David Mendels
Hello,

This might help:
http://www.kaourantin.net/2005/10/more-fun-with-image-formats-in-as3.htm
l

-David 

 -Original Message-
 From: [EMAIL PROTECTED] 
 [mailto:[EMAIL PROTECTED] On Behalf 
 Of Juan Anzaldo
 Sent: Monday, April 17, 2006 9:39 AM
 To: flashcoders@chattyfig.figleaf.com
 Subject: [Flashcoders] Flash to jpg
 
 Sorry at runtime 
  I need to export a vector image from flash to a jpg or gif 
 format, is 
  it possible?
  
  
 
 __
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Re: [Flashcoders] Howto randomize the elements of an array?

2006-04-18 Thread Fumio Nonaka

See:
[Flashcoders] Array.shuffle
http://chattyfig.figleaf.com/pipermail/flashcoders/2002-August/043766.html
_
Danny Kodicek wrote:

The basic randomisation algorithm is:

take a new array
for each element in the old array: add it at a random position in the 
new array


It's not really rocket science, but it should do the job perfectly well 
for your purposes.


Good luck,

Fumio Nonaka
mailto:[EMAIL PROTECTED]
http://www.FumioNonaka.com/
My bookshttp://www.FumioNonaka.com/Books/index.html
Flash communityhttp://F-site.org/

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[Flashcoders] Access class' properties (in _root) from movieclip and other loaded swf timeline?

2006-04-18 Thread Giovanni Antico
I'm trying to follow the advice class properties are better then _global 
variables, but how could I access a class' properties (imported in the main 
timeline) in a global way? I mean if I want to call a class property that I've 
already imported in the main timeline, should I import the same class again in 
any other movieclip or other swf loaded by the main movie? Wouldn't it make my 
files heavier (repeating the class inclusion for each swf file)?


thanks


Giovanni
www.alt123.com
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[Flashcoders] Flash for none-flash users

2006-04-18 Thread Éric Thibault
I must produce a fla file that will be modified directly by people 
unfamiliar with Flash!


I'm preparing components to be manipulated easily and want to produce, 
inside the component's property panel a list of all the items inside the 
library that has a linkaged ID... Is that possible?


Thanks!

--
===

Éric Thibault
Programmeur analyste
Réseau de valorisation de l'enseignement
Université Laval, pavillon Félix-Antoine Savard
Québec, Canada
Tel.: 656-2131 poste 18015
Courriel : [EMAIL PROTECTED]

===

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confidencialidad http://www.rec.ulaval.ca/lce/securite/confidentialite.htm

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[Flashcoders] how a loaded swf access variables from an host

2006-04-18 Thread elr

Hi,


1-  my main fla is driven by a singleton class nammed 'Main.as' so 
content of  frame 1 is :

var main= Main.getInstance();
main.init(this);

2 -  this main instance do a loadMovie() to load an external movie 
called 'child.swf' ( this one is also driven by a class nammed 'child.as' )


I don't find any way to make 'child.swf' access to variables defined 
in 'main' instance.
if,in child class, I define a reference to 'main' instance it won't 
compile anymore (but I precisely need swf to be loaded into its host...)


Did I missed something ? Thx for your help

Eric

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Re: [Flashcoders] Re: marginLeft (ignoring style)

2006-04-18 Thread Anggie Bratadinata

julian atienza wrote:

Lol.
No, OF COURSE, i've tried
_root.pagina.setStyle(marginLeft, 20);


But ...
I recreated your problem in my Flash 8 IDE, 20 and 20 produced 
different result : The latter had left margin while the former did not.


--
Anggie Bratadinata
Web|Graphic|Flash
Jl. Raya Langsep 21
Malang - East Java
I N D O N E S I A
http://design.ibshastautama.com
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Re: [Flashcoders] Re: Active X and Microsoft IE ...

2006-04-18 Thread Bernard Poulin
Just a little note about this technique:

It will void out the flashvars attribute (and potentially other
less-frequently used attributes).

If you do not use these special attributes, then this technique is perfectly
fine.

B.


2005/12/22, Geoffrey Knutzen [EMAIL PROTECTED]:


 Here is what I am using:

 !--[if IE]noscript id=flash1![endif]--object
 classid=clsid:d27cdb6e-ae6d-11cf-96b8-44455354
 codebase=
 http://fpdownload.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,0,0
 
 width=435 height=270 id=flash_home align=middle
 param name=allowScriptAccess value=sameDomain /
 param name=movie value=flash.swf /
 param name=loop value=false /
 param name=quality value=best /
 param name=bgcolor value=# /
 embed src=flash.swf loop=false quality=best bgcolor=#ff
 width=435 height=270 name=flash_home align=middle
 allowScriptAccess=sameDomain type=application/x-shockwave-flash
 pluginspage=http://www.macromedia.com/go/getflashplayer; /
 /object!--[if IE]/noscriptscript language=JavaScript
 type=text/javascriptwriteExCtrl('flash1')/script![endif]--

 and then in an exteranl .js file:
 function writeExCtrl(id){
 if(document.getElementById  document.getElementById(id) 
 document.getElementById(id).innerHTML){
 document.write(document.getElementById(id).innerHTML.replace(/gt;/gi,
 '').replace(/lt;/gi, ''));
 }
 }

 Basically, everything is the same as it always was for every browser other
 than ie
 using the ie conditional comments,

 http://msdn.microsoft.com/library/default.asp?url=/workshop/author/dhtml/overview/ccomment_ovw.asp
 ,
 put in noscript tags around the call to the flash file. So if the user is
 using ie and has javascript turned off, they will still see the flash, but
 will have to click on it to enable it. This is as good as it can get for a
 non javascript ie user.
 If they do have javascript, the function reads the innerHTML of the
 noscript
 tag and writes it out to the page and all is good.

 It might be possible to get a bit more specific on the conditional
 comments,
 like perhaps only targeting ie6, but I am not sure if microsoft will be
 rolling out this fix to ie 5 or not, so I have bee playing it safe for
 now.




  Can anyone answer this:
 
  What happens if a user doesn't have javascript enabled in their browser
  for the recommended Macromedia solution (see link:
  http://www.macromedia.com/devnet/activecontent/articles/devletter.html)
 to
  this whole Active X debacle ?
 
  ???
 
  Please answer this if you can. It has me stressed.
 
  Thanks,
  Stephen.

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Re: [Flashcoders] Flash for none-flash users

2006-04-18 Thread GregoryN
Hello Eric,

 Thanks!
You're welcome ;-)

In such a situation I'd rather consider building custom interface
(SWF) for your component(s), where you can describe everything in
human language.
Also, how about making XML configuration file?
JSFL can help too...

A lot depends on what these non-flash people are expected to edit...
  

-- 
Best regards,
 GregoryN

http://GOusable.com
Flash components development.
Usability services.


 ---?ric Thibault wrote:
 I must produce a fla file that will be modified directly by people 
 unfamiliar with Flash!
 
 I'm preparing components to be manipulated easily and want to produce, 
 inside the component's property panel a list of all the items inside the 
 library that has a linkaged ID... Is that possible?
 
 Thanks!

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[Flashcoders] offline SWF generation from XML

2006-04-18 Thread August Gresens
Quick question - are there any tools that can take an XML document, parse it
and generate a swf file offline?

We're looking for a way to avoid doing this parsing during runtime. Do JSFL,
ANT or other tools have this capabiltiy?

Thanks,

August

--
-


August Gresens
Technical Director
Black Hammer Productions, NYC
[EMAIL PROTECTED]

-

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Re: [Flashcoders] offline SWF generation from XML

2006-04-18 Thread JesterXL
Check out SWFMill:
http://www.osflash.org/swfmill

Might do what you want.

- Original Message - 
From: August Gresens [EMAIL PROTECTED]
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Sent: Tuesday, April 18, 2006 1:00 PM
Subject: [Flashcoders] offline SWF generation from XML


Quick question - are there any tools that can take an XML document, parse it
and generate a swf file offline?

We're looking for a way to avoid doing this parsing during runtime. Do JSFL,
ANT or other tools have this capabiltiy?

Thanks,

August

--
-


August Gresens
Technical Director
Black Hammer Productions, NYC
[EMAIL PROTECTED]

-

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Re: [Flashcoders] offline SWF generation from XML

2006-04-18 Thread elibol
I might be able to help, I have a question though, is this swf file
generated by the xml document? Is the xml document something like a swf
describer?

On 4/18/06, August Gresens [EMAIL PROTECTED] wrote:

 Quick question - are there any tools that can take an XML document, parse
 it
 and generate a swf file offline?

 We're looking for a way to avoid doing this parsing during runtime. Do
 JSFL,
 ANT or other tools have this capabiltiy?

 Thanks,

 August

 --
 -
 

 August Gresens
 Technical Director
 Black Hammer Productions, NYC
 [EMAIL PROTECTED]

 -
 
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Re: [Flashcoders] DuplicateMovieClip - type mismatch error

2006-04-18 Thread David Farrell

Hi all,

I'm looking into this further and although I don't have a solution - I 
have a bit more info.


The following code creates a duplicate of my movie clip:

   *var testClip:MovieClip;
   var david:MovieClip = _customerArt[0];
   testClip = david.duplicateMovieClip(testClip, 
getNextHighestDepth());*


when I put it on frame 0 of my movie

But when I move it to an actionscript file it stops working.

now, I know my _customerArt[0] movie clip IS being loaded into 'var 
david' because when I move it's _x around, it behaves accordingly.


So, why is it that the movie clip doesn't create a duplicate when inside 
a function in an actionscript file?


David
  
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[Flashcoders] Batch export SWCs

2006-04-18 Thread Julian 'Julik' Tarkhanov

Hello again fine folks.

Can someone enlighten me maybe - I got a document which contains my  
developed components (about a dozen) - I do all of the development in  
this .fla. When I want to export them to SWC I have to do it one by  
one - this is just one too many Ok for me. Maybe there is a JSFL  
script that handles this in batch fashion  - i.e. select all the  
components to be exported, select the directory, done.

--
Julian 'Julik' Tarkhanov
me at julik.nl



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Re: [Flashcoders] DuplicateMovieClip - type mismatch error

2006-04-18 Thread p G
Try doing this ..

var testClip:MovieClip;
var david:MovieClip = _customerArt[0];
testClip = david.duplicateMovieClip(testClip, this.getNextHighestDepth());





On 4/18/06, David Farrell [EMAIL PROTECTED] wrote:

 Hi all,

 I'm looking into this further and although I don't have a solution - I
 have a bit more info.

 The following code creates a duplicate of my movie clip:

*var testClip:MovieClip;
var david:MovieClip = _customerArt[0];
testClip = david.duplicateMovieClip(testClip,
 getNextHighestDepth());*

 when I put it on frame 0 of my movie

 But when I move it to an actionscript file it stops working.

 now, I know my _customerArt[0] movie clip IS being loaded into 'var
 david' because when I move it's _x around, it behaves accordingly.

 So, why is it that the movie clip doesn't create a duplicate when inside
 a function in an actionscript file?

 David

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Re: [Flashcoders] Batch export SWCs

2006-04-18 Thread JesterXL
Look in the manual in Flash 8 under Extending Flash.  You can loop through 
your Library and find the symbols and call exportSWC.

fl.getDocumentDOM().library.items[0].exportSWC(file:///c|/tests/my.swc);
- Original Message - 
From: Julian 'Julik' Tarkhanov [EMAIL PROTECTED]
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Sent: Tuesday, April 18, 2006 1:43 PM
Subject: [Flashcoders] Batch export SWCs


Hello again fine folks.

Can someone enlighten me maybe - I got a document which contains my
developed components (about a dozen) - I do all of the development in
this .fla. When I want to export them to SWC I have to do it one by
one - this is just one too many Ok for me. Maybe there is a JSFL
script that handles this in batch fashion  - i.e. select all the
components to be exported, select the directory, done.
--
Julian 'Julik' Tarkhanov
me at julik.nl



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Re: [Flashcoders] OT: Adobe Licensing - FAO John Dowdell, Mike Chambers et al.

2006-04-18 Thread Troy Rollins


On Apr 18, 2006, at 5:21 AM, Mike Mountain wrote:


Well we're getting very despondent now. We really want to use flash on
our Win CE device - but it would seem the suits in charge of licensing
are far too busy to get in touch with us. We've been in contact with
Adobe UK, who said they'd 'ping' America for us - We've been in touch
with Adobe US who said they'd 'nudge' the EU licensing peeps. But
nothing, we're still waiting to hear.


I don't have any problem with you bringing this up here. Seems close  
enough to On-Topic for me. But, can you tell us what exactly you are  
trying to negotiate? I'm curious because we have a product in  
prototype stages which will deliver on PDA as well. Maybe you need  
the ability to distribute the player... or??


--
Troy
RPSystems, Ltd.
http://www.rpsystems.net


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Re: [Flashcoders] DuplicateMovieClip - type mismatch error

2006-04-18 Thread David Farrell

It does nothing.

I don't see what you suggested differently to what I was already doing?  
The asterix in my code was my email client's way of demonstrating bold.



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Re: [Flashcoders] how a loaded swf access variables from an host

2006-04-18 Thread elr


I finally found a way... :)
I defined an object 'myObj' directly in Main.fla (...not in its 
class)  then, my 'child.swf' get access to this object using _root.myObj.vars.


That maybe not the best way but it works.

Eric



At 2006-04-18   11:10, you wrote:

Hi,


1-  my main fla is driven by a singleton class nammed 'Main.as' so 
content of  frame 1 is :

var main= Main.getInstance();
main.init(this);

2 -  this main instance do a loadMovie() to load an external movie 
called 'child.swf' ( this one is also driven by a class nammed 'child.as' )


I don't find any way to make 'child.swf' access to variables defined 
in 'main' instance.
if,in child class, I define a reference to 'main' instance it won't 
compile anymore (but I precisely need swf to be loaded into its host...)


Did I missed something ? Thx for your help

Eric

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Re: [Flashcoders] offline SWF generation from XML

2006-04-18 Thread August Gresens
I'd like to actually write out the file and then open it later using
loadMovie - or include it another file using FlashAnt (which I believe can
be used to nest clips inside each other?)

For example, if the XML describes the contents of a text field with markup,
I'd like to generate a SWF with a text field in it, that has the markup
offline using the tool rather rather than doing this on the fly at
runtime.

Thanks,

A

On 4/18/06, elibol [EMAIL PROTECTED] wrote:

 .

 On 4/18/06, JesterXL [EMAIL PROTECTED] wrote:
 
  Check out SWFMill:
  http://www.osflash.org/swfmill
 
  Might do what you want.
 
  - Original Message -
  From: August Gresens [EMAIL PROTECTED]
  To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
  Sent: Tuesday, April 18, 2006 1:00 PM
  Subject: [Flashcoders] offline SWF generation from XML
 
 
  Quick question - are there any tools that can take an XML document,
 parse
  it
  and generate a swf file offline?
 
  We're looking for a way to avoid doing this parsing during runtime. Do
  JSFL,
  ANT or other tools have this capabiltiy?
 
  Thanks,
 
  August
 
  --
  -
  
 
  August Gresens
  Technical Director
  Black Hammer Productions, NYC
  [EMAIL PROTECTED]
 
  -
  
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--
-


August Gresens
Technical Director
Black Hammer Productions, NYC
[EMAIL PROTECTED]

-

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[Flashcoders] Testing ExternalInterface on Windows for me.

2006-04-18 Thread Aaron Smith
I am at work right now. And we only have one windows machine. We are  
using some ExternalInterface functionality in one of our projects.  
It's not working on out windows machine. It doesn't work in either  
Firefox or Internet Explorer. It works fine in every browser on MAC.


I've been doing some testing to figure out what it was. And could not  
figure it out. So I created an even smaller test. There is two lines  
of code in the fla that calls an ExternalInterface call to a js  
method that just displays an alert. Even that doesnt work.


If someone could take a quick look at my src files. Test it on IE and  
Firefox Windows. And let me know if it works. If it does work for  
others it means we have a problem with our win machine.


here is a zip ( www.smithaaronlee.net/ExtIntTest.zip ) file with the  
src (fla, swf, html) . just open it up and look at the test.html file  
in firefox and IE. it should just pop up an alert right away.


I would really appreciate someone doing this. it will only take a sec.


thanks,
smith

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Re: [Flashcoders] Q: Flash Object vs UFO for flash detection and as eolas workaround

2006-04-18 Thread elibol
I think Johns problem can be avoided by just resorting to old school
embedding. I also think it can be avoided by using floating divs instead of
popups, or popups within the player.

I have here version 1.3 of FlashObject, I will talk from this since it's
what I've based my arguments on. I understand that it's a package of various
classes, however, this is in theory, where practically, the names of the
functions become the only distinguishable aspect from one class to another.

There may be very valid reasoning as to why the class prototype object is
defined as one statement, as it takes less code to accually define, it is
better optimized than a more readable and extendable definition would be,
however, as it stands, all of the prototype members are defined in one
massive statement.

Again, I'm not trashing your code, I'm really dissapointed to have to make a
point when everyone seems to be taking a jab at you right now. I think there
are very valid reasons why it is the way it is, I just want my point to
remain valid, so I will go on to say that better encapsulation could of been
accomplished by including seperate .js files as seperated classes into
various packaging .js files depending on various tasks, thus, if one were to
just need the function of embeding swf files without any detection or
express installing code they could do so without any redundancy. If one were
to require a combination of functionality from the package, they could
select a composite class that encapsulated this functionality.

I guess this wouldn't take too long to do myself now that I think of it...
What's important is that it's well programmed, it works and has passed
various stress tests.

There is one intrinsic problem that I've noticed with the current technique
for implementing the express installer, I think we've discussed this already
Geoff.

The express installer page doesn't always close after the download and
redirect. It's rather erratic, as it only sometimes happens. I haven't had
time to spend on it. Has anyone else experienced anything like this?

High Regards,

M.

On 4/17/06, Geoff Stearns [EMAIL PROTECTED] wrote:

 well that's cool, thanks for the response..

 the only thing i'd like to address was this part:

  The FlashObject class would just embed swf files. Any additional
  concerns
  would be seperated from this class, where each class would
  interface to
  operate with one anotherAs it stands, all of the features are
  crammed into one class file, the
  FlashObject.js, making it very hard to add/remove functionality
  without
  fundamentally reprogramming the entire tool.

 If you take a look at the code, you'll see that it *is* split up into
 different 'classes' and objects that have their own methods...

 the FlashObject 'class' handles the base creation (constructor) and
 writing the HTML to the page.
 for plugin detection, I have another 'class' that handles lookups of
 the flash player version, this is under
 deconcept.FlashObjectUtil 'class'. To do this, it creates
 PlayerVersion objects, which contain methods for comparing versions
 to check if the user has the version that is required or not
 (PlayerVersion.versionIsValid)

 then, because it is extremely useful, I've included another 'class'
 for grabbing query parameters (and hash parameters) from the query
 string - this is packaged up in the 'deconcept.util' 'class' (or
 package i guess)

 Each of these can be modified / changed / added / removed just as you
 could in any other OOP language (obviously with a few more
 restrictions, since this is Javascript and not some other compiled
 language).

 So you can see that it is indeed split up into different sections for
 easier modification.

 I guess it helps if you look at the flashobject.js file as more of a
 'package' than a 'class'.


 (and as an aside, John's problem can't be fixed by modifying the script)


 On Apr 17, 2006, at 9:54 PM, Jim Kremens wrote:

  Hi Geoff,
 
  I'll reply to your comments inline below...
 
  First, I guess I'm not sure why you would need to 'maintain' it. The
  script is basically just an API for writing the HTML to embed a swf
  file into an html document. This probably won't change significantly
  any time soon, so the need to 'maintain' a script like this is non-
  existent.
 
  I said 'maintain' - a more accurate word would have been 'modify.'
  John Grden ran into an 'edge case.'  In a case like that, he might
  have chosen to dive into the script to refactor the code in a way that
  involved more
  than just extending it.
 
  Second, maybe you were looking at the compressed version? I
  include a version of the 'source' code that is much easier to read if
  you are into that.
 
  I was reading the compressed version.  What a dumbass...  For some
  reason
  I just didn't see the 'source' directory there.  Certainly
  helps... :-)
 
  As far as the misc. accusations about FlashObject not being Object
  Oriented, (Jim said: 'IMHO, the code is very 

RE: [Flashcoders] Testing ExternalInterface on Windows for me.

2006-04-18 Thread Ryan Potter
Did you upload it to a server and test it or just do it locally?

It doesn't work for me if it is local but it works like a champ when
uploaded and I am on windows too.

I will look at your source.



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Aaron
Smith
Sent: Tuesday, April 18, 2006 12:12 PM
To: Flashcoders mailing list
Subject: [Flashcoders] Testing ExternalInterface on Windows for me.

I am at work right now. And we only have one windows machine. We are  
using some ExternalInterface functionality in one of our projects.  
It's not working on out windows machine. It doesn't work in either  
Firefox or Internet Explorer. It works fine in every browser on MAC.

I've been doing some testing to figure out what it was. And could not  
figure it out. So I created an even smaller test. There is two lines  
of code in the fla that calls an ExternalInterface call to a js  
method that just displays an alert. Even that doesnt work.

If someone could take a quick look at my src files. Test it on IE and  
Firefox Windows. And let me know if it works. If it does work for  
others it means we have a problem with our win machine.

here is a zip ( www.smithaaronlee.net/ExtIntTest.zip ) file with the  
src (fla, swf, html) . just open it up and look at the test.html file  
in firefox and IE. it should just pop up an alert right away.

I would really appreciate someone doing this. it will only take a sec.


thanks,
smith

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Re: [Flashcoders] offline SWF generation from XML

2006-04-18 Thread elibol
It seems like what Jesse suggested suits your need as best as atleast I know
of.

On 4/18/06, August Gresens [EMAIL PROTECTED] wrote:

 I'd like to actually write out the file and then open it later using
 loadMovie - or include it another file using FlashAnt (which I believe can
 be used to nest clips inside each other?)

 For example, if the XML describes the contents of a text field with
 markup,
 I'd like to generate a SWF with a text field in it, that has the markup
 offline using the tool rather rather than doing this on the fly at
 runtime.

 Thanks,

 A

 On 4/18/06, elibol [EMAIL PROTECTED] wrote:
 
  .
 
  On 4/18/06, JesterXL [EMAIL PROTECTED] wrote:
  
   Check out SWFMill:
   http://www.osflash.org/swfmill
  
   Might do what you want.
  
   - Original Message -
   From: August Gresens [EMAIL PROTECTED]
   To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
   Sent: Tuesday, April 18, 2006 1:00 PM
   Subject: [Flashcoders] offline SWF generation from XML
  
  
   Quick question - are there any tools that can take an XML document,
  parse
   it
   and generate a swf file offline?
  
   We're looking for a way to avoid doing this parsing during runtime. Do
   JSFL,
   ANT or other tools have this capabiltiy?
  
   Thanks,
  
   August
  
   --
   -
   
  
   August Gresens
   Technical Director
   Black Hammer Productions, NYC
   [EMAIL PROTECTED]
  
   -
   
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 --
 -
 

 August Gresens
 Technical Director
 Black Hammer Productions, NYC
 [EMAIL PROTECTED]

 -
 
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Re: [Flashcoders] Testing ExternalInterface on Windows for me.

2006-04-18 Thread Aaron Smith
ok, yeah I wonder if thats the issue (local). I was just testing it  
locally. I'll try it on a server.





On Apr 18, 2006, at 11:17 AM, Ryan Potter wrote:


Did you upload it to a server and test it or just do it locally?

It doesn't work for me if it is local but it works like a champ when
uploaded and I am on windows too.

I will look at your source.



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Aaron
Smith
Sent: Tuesday, April 18, 2006 12:12 PM
To: Flashcoders mailing list
Subject: [Flashcoders] Testing ExternalInterface on Windows for me.

I am at work right now. And we only have one windows machine. We are
using some ExternalInterface functionality in one of our projects.
It's not working on out windows machine. It doesn't work in either
Firefox or Internet Explorer. It works fine in every browser on MAC.

I've been doing some testing to figure out what it was. And could not
figure it out. So I created an even smaller test. There is two lines
of code in the fla that calls an ExternalInterface call to a js
method that just displays an alert. Even that doesnt work.

If someone could take a quick look at my src files. Test it on IE and
Firefox Windows. And let me know if it works. If it does work for
others it means we have a problem with our win machine.

here is a zip ( www.smithaaronlee.net/ExtIntTest.zip ) file with the
src (fla, swf, html) . just open it up and look at the test.html file
in firefox and IE. it should just pop up an alert right away.

I would really appreciate someone doing this. it will only take a sec.


thanks,
smith

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Re: [Flashcoders] OT: Adobe Licensing - FAO John Dowdell, Mike Chambers et al.

2006-04-18 Thread John Dowdell

Mike Mountain wrote:

Well we're getting very despondent now. We really want to use flash on
our Win CE device - but it would seem the suits in charge of licensing
are far too busy to get in touch with us. We've been in contact with
Adobe UK, who said they'd 'ping' America for us - We've been in touch
with Adobe US who said they'd 'nudge' the EU licensing peeps. But
nothing, we're still waiting to hear.


Were you trying to get the Flash Player source code for porting yourself 
elsewhere? Which website address is the relevant page? (This would allow 
me to target internal queries, thanks.)


jd





--
John Dowdell . Adobe Developer Support . San Francisco CA USA
Weblog: http://weblogs.macromedia.com/jd
Aggregator: http://weblogs.macromedia.com/mxna
Technotes: http://www.macromedia.com/support/
Spam killed my private email -- public record is best, thanks.
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Re: [Flashcoders] Testing ExternalInterface on Windows for me.

2006-04-18 Thread Aaron Smith
Yes I tried it out on yours and my server. works just fine. Now have  
a look at this. on Firefox and IE: ( http://www.smithaaronlee.net/ 
jstest/ImgScrollerTEST.html )


It works in firefox like it should. But in IE it doesn't work  
completely.  I'm having troubles figuring out what is wrong in IE, IE  
throws errors when you click on a step button. Just viewsource to see  
the JS.


this is what it is supposed to do:

when you click a 'step' button it reloads different thumbnails in the  
scroller piece. when you click on a thumbnail it communicates through  
js to the other flash piece to load a larger img.




On Apr 18, 2006, at 11:29 AM, Ryan Potter wrote:


I tested it and it works.  It is the testing locally issue.  Here is
your code on a server:

http://www.thoughtwillrise.com/flash/exttest/



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Aaron
Smith
Sent: Tuesday, April 18, 2006 12:22 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Testing ExternalInterface on Windows for  
me.


ok, yeah I wonder if thats the issue (local). I was just testing it
locally. I'll try it on a server.




On Apr 18, 2006, at 11:17 AM, Ryan Potter wrote:


Did you upload it to a server and test it or just do it locally?

It doesn't work for me if it is local but it works like a champ when
uploaded and I am on windows too.

I will look at your source.



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Aaron
Smith
Sent: Tuesday, April 18, 2006 12:12 PM
To: Flashcoders mailing list
Subject: [Flashcoders] Testing ExternalInterface on Windows for me.

I am at work right now. And we only have one windows machine. We are
using some ExternalInterface functionality in one of our projects.
It's not working on out windows machine. It doesn't work in either
Firefox or Internet Explorer. It works fine in every browser on MAC.

I've been doing some testing to figure out what it was. And could not
figure it out. So I created an even smaller test. There is two lines
of code in the fla that calls an ExternalInterface call to a js
method that just displays an alert. Even that doesnt work.

If someone could take a quick look at my src files. Test it on IE and
Firefox Windows. And let me know if it works. If it does work for
others it means we have a problem with our win machine.

here is a zip ( www.smithaaronlee.net/ExtIntTest.zip ) file with the
src (fla, swf, html) . just open it up and look at the test.html file
in firefox and IE. it should just pop up an alert right away.

I would really appreciate someone doing this. it will only take a  
sec.



thanks,
smith

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[Flashcoders] FLV frame capture

2006-04-18 Thread Jon Robert
Hi,

I need to capture the first frame of an FLV video file
and convert it to bmp or jpeg. What's the best way to do this?
Is it possible?

Thank you in advance,
JP
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Re: [Flashcoders] Batch export SWCs

2006-04-18 Thread Julian 'Julik' Tarkhanov


On 18-apr-2006, at 19:51, JesterXL wrote:

Look in the manual in Flash 8 under Extending Flash.  You can  
loop through

your Library and find the symbols and call exportSWC.

fl.getDocumentDOM().library.items[0].exportSWC(file:///c|/tests/ 
my.swc);



Brilliant, thanks - will try this one
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Re: [Flashcoders] Q: Flash Object vs UFO for flash detection and as eolas workaround

2006-04-18 Thread elibol
Sorry John I hadn't read this post, seems like you've got a work around
already and were just trying to gain some insight into the matter.

On 4/17/06, John Grden [EMAIL PROTECTED] wrote:

  sounds like a very rare edge case to me - but first I have to point
  out that this isn't an issue with FlashObject, it's an issue with the
  way ExpressInstall works.
 
  There's just too many variables that have to be in place for this to
  actually be an issue.


 Yes and no, but I think we'd just go round and round, and it doesn't
 matter.  i'd agree that it's NOT a vast majority.

 But there is a way for this to be worked around - when i built
  FlashObject, I allowed the user to be able to bypass the plugin
  detection, just add ?detectflash=false to the url and it skips it.
  This is documented on the FlashObject page and has been a feature
  since version 1.0.


 we love FlashObject btw - and yes, we know about  that flag.

 If that really did happen to 5 people in a row, I would think that it
  may be something specific with that website:
 
  Maybe you put it in a popup window, and the page that launched the
  popup window already had a Flash movie playing in it?


 at first no, then yes, then no.  LOL, they decided on a popup, but then
 switched back.  But  I don't remember it being an issue at the time we
 were
 dealing with the popup.

 It seems to me that this should be a fairly easy issue to work
  around, and if it's not, then it should be taken up with Adobe
  through their developer relations people.


 Still doesn't answer my question and it's an IE/windows problem more than
 Flash.  I mean, you can't help it if the user has MSN open and it's using
 the Flash OCX or some othe program.  It might be an edge scenario, but we
 had 5 people in a row do it AND those same 5 wouldn't let up on us until
 we
 had a site working around that IE bug.  That solution, unfortunately
 didn't
 include the use of FlashObject.  They said make it work no matter what
 happens with IE, and when it was all boiled down, there were no other
 options.

 Thanks Geoff, you're points are well taken,

 John

 On Apr 17, 2006, at 7:56 PM, John Grden wrote:
 
   Hey Geoff, thanks for the response.
  
   I have a question though, and it's not me being a smart-ass or
   anything
   -honestly!
  
   Ok, open IE6, load a flash site with version 6 of the flash
   player.  Open
   another instance of IE6, load a different site and do the upgrade
   to flash 8
   (without closing the other browser).  After its all said and done, the
   upgrade never completed and now IE can't create an instance of the
   FLash
   object to do version detection OR show the site.  The only way to
   show it,
   is to hardcode the object tag in an html page - then IE will
   display the
   content.  Mind you, it doesn't have to be another instance of IE
   open, it
   can be anything using the FlashOCX.
  
   So, I guess what I'm missing here is the part where JS can't make
   an object
   and FlashObject works anyway.  Huh?
  
   I mean, give me the technical reason *why* I should just use
   FlashObject
   anyway, despite the fact that it failed during the Hilton journey's
   site.
   There's a fortune 500 company, and it no worky.  Now, for the vast
   majority
   of users, there probably wasn't a problem, but with the 5
   executives who
   went home to show off their new site to the family, it happened to
   100% of
   them.  So, there's no trying to talk them out of what they
   experienced.  In
   their eyes, 100% failure rate amongst themselves means big problems
   elsewhere etc.
  
   I feel like either I'm missing something fundamental here, or I
   haven't
   articulated the problem well enough.
  
   Thanks Geoff
  
   John
  
   On 4/17/06, Geoff Stearns [EMAIL PROTECTED] wrote:
  
   Since nobody really answered this, here you go:
  
   Neither one is really 'better' - they both do pretty much exactly the
   same thing. Some people like the syntax used in FlashObject, some
   people like the way UFO works instead. Check them both out and pick
   the one you like better.
  
   I'd also like to address some of the concerns about FlashObject:
  
   1) Jim said My only reservation with FlashObject is that it's
   written in a style that makes it pretty un maintainable.
  
   First, I guess I'm not sure why you would need to 'maintain' it. The
   script is basically just an API for writing the HTML to embed a swf
   file into an html document. This probably won't change significantly
   any time soon, so the need to 'maintain' a script like this is non-
   existent. Second, maybe you were looking at the compressed version? I
   include a version of the 'source' code that is much easier to read if
   you are into that.
  
   As far as the misc. accusations about FlashObject not being Object
   Oriented, (Jim said: IMHO, the code is very procedural, not object
   oriented.  The  cues for this are the endless conditional
   statements.  A good, 

RE: [Flashcoders] Testing ExternalInterface on Windows for me.

2006-04-18 Thread Ryan Potter
I get the same as you.  I looked at the external interface code that I
have and the only difference I can see is I have swLiveConnect set to
true but I don't think that is it.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Aaron
Smith
Sent: Tuesday, April 18, 2006 12:46 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Testing ExternalInterface on Windows for me.

Yes I tried it out on yours and my server. works just fine. Now have  
a look at this. on Firefox and IE: ( http://www.smithaaronlee.net/ 
jstest/ImgScrollerTEST.html )

It works in firefox like it should. But in IE it doesn't work  
completely.  I'm having troubles figuring out what is wrong in IE, IE  
throws errors when you click on a step button. Just viewsource to see  
the JS.

this is what it is supposed to do:

when you click a 'step' button it reloads different thumbnails in the  
scroller piece. when you click on a thumbnail it communicates through  
js to the other flash piece to load a larger img.



On Apr 18, 2006, at 11:29 AM, Ryan Potter wrote:

 I tested it and it works.  It is the testing locally issue.  Here is
 your code on a server:

 http://www.thoughtwillrise.com/flash/exttest/



 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Aaron
 Smith
 Sent: Tuesday, April 18, 2006 12:22 PM
 To: Flashcoders mailing list
 Subject: Re: [Flashcoders] Testing ExternalInterface on Windows for  
 me.

 ok, yeah I wonder if thats the issue (local). I was just testing it
 locally. I'll try it on a server.




 On Apr 18, 2006, at 11:17 AM, Ryan Potter wrote:

 Did you upload it to a server and test it or just do it locally?

 It doesn't work for me if it is local but it works like a champ when
 uploaded and I am on windows too.

 I will look at your source.



 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Aaron
 Smith
 Sent: Tuesday, April 18, 2006 12:12 PM
 To: Flashcoders mailing list
 Subject: [Flashcoders] Testing ExternalInterface on Windows for me.

 I am at work right now. And we only have one windows machine. We are
 using some ExternalInterface functionality in one of our projects.
 It's not working on out windows machine. It doesn't work in either
 Firefox or Internet Explorer. It works fine in every browser on MAC.

 I've been doing some testing to figure out what it was. And could not
 figure it out. So I created an even smaller test. There is two lines
 of code in the fla that calls an ExternalInterface call to a js
 method that just displays an alert. Even that doesnt work.

 If someone could take a quick look at my src files. Test it on IE and
 Firefox Windows. And let me know if it works. If it does work for
 others it means we have a problem with our win machine.

 here is a zip ( www.smithaaronlee.net/ExtIntTest.zip ) file with the
 src (fla, swf, html) . just open it up and look at the test.html file
 in firefox and IE. it should just pop up an alert right away.

 I would really appreciate someone doing this. it will only take a  
 sec.


 thanks,
 smith

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RE: [Flashcoders] FLV frame capture

2006-04-18 Thread Scott Brantley


On Mac (apple + shift 3) on PC (print screen). Then bring the pic into
photoshop and crop and so forth.


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jon
Robert
Sent: Tuesday, April 18, 2006 2:50 PM
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] FLV frame capture

Hi,

I need to capture the first frame of an FLV video file
and convert it to bmp or jpeg. What's the best way to do this?
Is it possible?

Thank you in advance,
JP
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Re: [Flashcoders] New wrinkle in IE activation issue...

2006-04-18 Thread John Kipling Lewis
You need to load your flash into your HTML from an external .js file.  See
adobe/macormedia's site for more information.

http://www.macromedia.com/devnet/activecontent/articles/before_after.html

This shows the (ugly) workaround.  Cheers

John -



On 4/17/06, ryanm [EMAIL PROTECTED] wrote:

 I have several workstations here at work that require activation every
 time, on every flash piece, on every site. No one is exempt:
 Adobe/Macromedia, Microsoft, Yahoo, etc (all sites that I know have
 activation workarounds in place), all of them have flash on their sites
 and
 all of it requires activation. I have one brand new machine running the
 absolute latest of everything (IE 6.0.2900.2180.xpsp_sp2_gdr.050301-1519,
 Flash 8.0.24.0, etc), and it has this issue, and I have an antique machine
 that was upgraded from win 95 to 98 to xp home to xp pro, and
 incrementally
 upgraded for each piece to a current Flash 7 and IE 6, and it has the same
 issue. So, there are people on the web right now who are seeing this
 problem, and my question is, is it even possible for me to do anything
 about
 it? FlashObject does not work, UFO does not work, none of the available OS
 libraries work, and no custom solution that I've been able to write so far
 has worked (the examples on each of these sites don't even work). So what
 do
 I do?

 ryanm

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RE: [Flashcoders] Testing ExternalInterface on Windows for me.

2006-04-18 Thread Mark Llobrera
Ryan:

When testing locally with Windows/IE, you can set allowScriptAccess to 'always' 
- it'll save you having to upload to a server.

Aaron:
I was stalled with ExternalInterface myself yesterday; I had the hardest time 
getting it to work on the Windows/IE combo. The included samples from 
Macromedia didn't work, and several others on the web didn't work either. Other 
browsers (Firefox, Safari/Firefox on the Mac) worked fine.  Since I was using 
flashobject to embed the swf, I wandered over to Geoff Stearns's blog and found 
this example: http://blog.deconcept.com/code/externalinterface.html. I 
eventually ended up taking that html (since it worked on Win/IE) and using it 
as the basis for my html page, just so I could figure out what was wrong. I 
found two things different between my page that didn't work and the deconcept 
example:

If you look at the code on that page the reference to the flash movie isn't 
initialized until the entire page is loaded. That would be the first place I 
would look.

The second thing I learned yesterday (and this is where it starts to devolve 
into voodoo) is that the order of items on the page matters greatly (but 
seemingly only on Win/IE). I was calling a flash movie from a javascript 
function triggered by a form button 
(http://www.dirtystylus.com/sandbox/feedroom/filebrowser/file_browser.html - an 
attempt to feed an flv on a local filesystem to a video object). When the form 
was placed before embedding the swf, it didn't work on Win/IE. As soon as I 
moved the form after the embedded swf in the html code, it worked. Extremely 
weird.

-Mark

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Ryan
Potter
Sent: Tuesday, April 18, 2006 3:19 PM
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Testing ExternalInterface on Windows for me.


I get the same as you.  I looked at the external interface code that I
have and the only difference I can see is I have swLiveConnect set to
true but I don't think that is it.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Aaron
Smith
Sent: Tuesday, April 18, 2006 12:46 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Testing ExternalInterface on Windows for me.

Yes I tried it out on yours and my server. works just fine. Now have  
a look at this. on Firefox and IE: ( http://www.smithaaronlee.net/ 
jstest/ImgScrollerTEST.html )

It works in firefox like it should. But in IE it doesn't work  
completely.  I'm having troubles figuring out what is wrong in IE, IE  
throws errors when you click on a step button. Just viewsource to see  
the JS.

this is what it is supposed to do:

when you click a 'step' button it reloads different thumbnails in the  
scroller piece. when you click on a thumbnail it communicates through  
js to the other flash piece to load a larger img.



On Apr 18, 2006, at 11:29 AM, Ryan Potter wrote:

 I tested it and it works.  It is the testing locally issue.  Here is
 your code on a server:

 http://www.thoughtwillrise.com/flash/exttest/



 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Aaron
 Smith
 Sent: Tuesday, April 18, 2006 12:22 PM
 To: Flashcoders mailing list
 Subject: Re: [Flashcoders] Testing ExternalInterface on Windows for  
 me.

 ok, yeah I wonder if thats the issue (local). I was just testing it
 locally. I'll try it on a server.




 On Apr 18, 2006, at 11:17 AM, Ryan Potter wrote:

 Did you upload it to a server and test it or just do it locally?

 It doesn't work for me if it is local but it works like a champ when
 uploaded and I am on windows too.

 I will look at your source.



 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Aaron
 Smith
 Sent: Tuesday, April 18, 2006 12:12 PM
 To: Flashcoders mailing list
 Subject: [Flashcoders] Testing ExternalInterface on Windows for me.

 I am at work right now. And we only have one windows machine. We are
 using some ExternalInterface functionality in one of our projects.
 It's not working on out windows machine. It doesn't work in either
 Firefox or Internet Explorer. It works fine in every browser on MAC.

 I've been doing some testing to figure out what it was. And could not
 figure it out. So I created an even smaller test. There is two lines
 of code in the fla that calls an ExternalInterface call to a js
 method that just displays an alert. Even that doesnt work.

 If someone could take a quick look at my src files. Test it on IE and
 Firefox Windows. And let me know if it works. If it does work for
 others it means we have a problem with our win machine.

 here is a zip ( www.smithaaronlee.net/ExtIntTest.zip ) file with the
 src (fla, swf, html) . just open it up and look at the test.html file
 in firefox and IE. it should just pop up an alert right away.

 I would really appreciate someone doing this. it will only take a  
 sec.


 thanks,
 smith

 

[Flashcoders] Extending Array Question

2006-04-18 Thread azsl1326-email
I have created a Class that extends Array, called ArrayExtension. The only way 
that I have found to add 
values to this is array is in the following manner:

---
// CODE
import com.ArrayExtension

var myArray:ArrayExtension = new ArrayExtension(Hello,GoodBye,World)


//CLASS
class com.ArrayExtension extends Array
{

public function ArrayExtension()
{
super()
for(var i=0; i arguments.length; i++)
push(arguments[i])

}

}
---

The problem I am running into is if I want to add values to the array after 
initializing it, I get an error message. 
Here is an example:

---

var myArray:ArrayExtension = new ArrayExtension;

myArray = [Hello,GoodBye,World]

---

How can I add values to the array without generating an error?

Thanks for any and all replies.

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Re: [Flashcoders] Extending Array Question

2006-04-18 Thread Ian Thomas
Hi there (whoever you are!)

Your problem is that the [1,2,3] initialiser syntax is actually a
short cut for creating a new Array() object, not an ArrayExtension().
So you're replacing the object you just created with new().

What you need to do is to _modify_ your ArrayExtension() object, not replace it.

If you try:

var myArray:ArrayExtension = new ArrayExtension();

myArray.push(Hello);
myArray.push(Goodbye);
myArray.push(World);

That should sort your problem.

HTH,
  Ian

On 4/18/06, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote:
 I have created a Class that extends Array, called ArrayExtension. The only 
 way that I have found to add
 values to this is array is in the following manner:

 ---
 // CODE
 import com.ArrayExtension

 var myArray:ArrayExtension = new ArrayExtension(Hello,GoodBye,World)


 //CLASS
 class com.ArrayExtension extends Array
 {

 public function ArrayExtension()
 {
 super()
 for(var i=0; i arguments.length; i++)
 push(arguments[i])

 }

 }
 ---

 The problem I am running into is if I want to add values to the array after 
 initializing it, I get an error message.
 Here is an example:

 ---

 var myArray:ArrayExtension = new ArrayExtension;

 myArray = [Hello,GoodBye,World]

 ---

 How can I add values to the array without generating an error?

 Thanks for any and all replies.

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[Flashcoders] RE:Flashcoders] Extending Array Question

2006-04-18 Thread azsl1326-email
Thanks, that will work. So there is no definitive way to add the values all at 
once, i.e. [1,4,5,76,3] when extending an Array?

Thanks again.

Ian Thomasn wrote:
Hi there (whoever you are!)

Your problem is that the [1,2,3] initialiser syntax is actually a
short cut for creating a new Array() object, not an ArrayExtension().
So you're replacing the object you just created with new().

What you need to do is to _modify_ your ArrayExtension() object, not replace 
it.

If you try:

var myArray:ArrayExtension = new ArrayExtension();

myArray.push(Hello);
myArray.push(Goodbye);
myArray.push(World);

That should sort your problem.

HTH,
  Ian
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Re: [Flashcoders] RE:Flashcoders] Extending Array Question

2006-04-18 Thread Robert Leisle

You could also do:

var myArray:ArrayExtension = new ArrayExtension();

myArray.push(Hello, Goodbye, World);

same result as doing them separately.



[EMAIL PROTECTED] wrote:


Thanks, that will work. So there is no definitive way to add the values all at 
once, i.e. [1,4,5,76,3] when extending an Array?

Thanks again.

 


Ian Thomasn wrote:
Hi there (whoever you are!)

Your problem is that the [1,2,3] initialiser syntax is actually a
short cut for creating a new Array() object, not an ArrayExtension().
So you're replacing the object you just created with new().

What you need to do is to _modify_ your ArrayExtension() object, not replace it.

If you try:

var myArray:ArrayExtension = new ArrayExtension();

myArray.push(Hello);
myArray.push(Goodbye);
myArray.push(World);

That should sort your problem.

HTH,
Ian
   


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Where kids learn to read!


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Re: [Flashcoders] RE:Flashcoders] Extending Array Question

2006-04-18 Thread Mike Britton
class com.ArrayExtension extends Array
{

   public function ArrayExtension()
   {
   super()
var argString = arguments[0].split(,);

   for(var i=0; i argString.length; i++)
   push(argString[i]);

   }

}

Usage:

var arEx = new ArrayExtension(one,two,three);
trace(arEx.length);



hth,

Mike


On 4/18/06, Robert Leisle [EMAIL PROTECTED] wrote:
 You could also do:

 var myArray:ArrayExtension = new ArrayExtension();

 myArray.push(Hello, Goodbye, World);

 same result as doing them separately.



 [EMAIL PROTECTED] wrote:

 Thanks, that will work. So there is no definitive way to add the values all 
 at once, i.e. [1,4,5,76,3] when extending an Array?
 
 Thanks again.
 
 
 
 Ian Thomasn wrote:
 Hi there (whoever you are!)
 
 Your problem is that the [1,2,3] initialiser syntax is actually a
 short cut for creating a new Array() object, not an ArrayExtension().
 So you're replacing the object you just created with new().
 
 What you need to do is to _modify_ your ArrayExtension() object, not 
 replace it.
 
 If you try:
 
 var myArray:ArrayExtension = new ArrayExtension();
 
 myArray.push(Hello);
 myArray.push(Goodbye);
 myArray.push(World);
 
 That should sort your problem.
 
 HTH,
  Ian
 
 
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 --
 ~
 Bob Leisle
 Headsprout Software  Engineering
 http://www.headsprout.com
 Where kids learn to read!


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--
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[Flashcoders] Flash MX Radio button and tab key

2006-04-18 Thread thotskee

Hi Flashcoders,

Can anyone give any insight on how to make a group of 5 radio button 
components tab enabled? That is each individual Radio Button can have its 
focus set by using the Tab key? The default behavior allows for the radio 
button group to receive focus and then the Up and Down arrow keys can be 
used to focus individual radio buttons. This is not what I need. I need each 
radio button to have its own tabIndex.


1. Is this possible without having to modify the component code?
2. Is there another radio button component (for Flash MX (yeah two versions 
ago)) available that supports this functionality?


Please let me know if you have encountered this problem or know of any 
solutions or other components (they don't have to be free).


Thanks in advance for any information you can provide.

thotskee 


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[Flashcoders] Flashcoders Extending Array Question

2006-04-18 Thread azsl1326-email
That will work...thanks.

Robert Leisle wrote;

You could also do:

var myArray:ArrayExtension = new ArrayExtension();

myArray.push(Hello, Goodbye, World);

same result as doing them separately.


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[Flashcoders] Re: Active X and Microsoft IE ...

2006-04-18 Thread Geoff Knutzen

I am using flashvars with this technique and am having no troubles at all

Is there some circumstance where the flashvars wouldn't work?
I don't know what I am missing here. This has worked for me on every test
that I have come up with.

2006/04/18, Bernard Poulin [EMAIL PROTECTED]


Just a little note about this technique:

It will void out the flashvars attribute (and potentially other
less-frequently used attributes).

If you do not use these special attributes, then this technique is
perfectly
fine.

B.


2005/12/22, Geoffrey Knutzen [EMAIL PROTECTED]:


 Here is what I am using:

 !--[if IE]noscript id=flash1![endif]--object
 classid=clsid:d27cdb6e-ae6d-11cf-96b8-44455354
 codebase=

http://fpdownload.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#versio
n=6,0,0,0
 
 width=435 height=270 id=flash_home align=middle
 param name=allowScriptAccess value=sameDomain /
 param name=movie value=flash.swf /
 param name=loop value=false /
 param name=quality value=best /
 param name=bgcolor value=# /
 embed src=flash.swf loop=false quality=best bgcolor=#ff
 width=435 height=270 name=flash_home align=middle
 allowScriptAccess=sameDomain type=application/x-shockwave-flash
 pluginspage=http://www.macromedia.com/go/getflashplayer; /
 /object!--[if IE]/noscriptscript language=JavaScript
 type=text/javascriptwriteExCtrl('flash1')/script![endif]--

 and then in an exteranl .js file:
 function writeExCtrl(id){
 if(document.getElementById  document.getElementById(id) 
 document.getElementById(id).innerHTML){
 document.write(document.getElementById(id).innerHTML.replace(/gt;/gi,
 '').replace(/lt;/gi, ''));
 }
 }

 Basically, everything is the same as it always was for every browser
other
 than ie
 using the ie conditional comments,

 


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Re: [Flashcoders] New wrinkle in IE activation issue...

2006-04-18 Thread ryanm

You need to load your flash into your HTML from an external
.js file.  See adobe/macormedia's site for more information.

   No, we all know about that. This is happening *after* using the 
innerHtml method to write object tags. All of the workarounds fail in some 
cases, apparently diue to an MS bug.


ryanm 


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[Flashcoders] SharedObject folder name query

2006-04-18 Thread Segar Rogers

Not a high priority query but maybe someone knows the answer:

On  Mac OS 10.4, Flash 8 SharedObject files are stored in 
UserName/Library/Preferences/Macromedia/Flash 
Player/#SharedObjects//localhost where  represents a variously 
named folder. Example of folder 's name are BBYLXPK3 and UTGQ8P8M. 
If I delete the folder Flash very kindly creates another one the next 
time it writes to a SharedObject BUT with a new name. The question is 
... why the different name everytime? And what information does the 
name contain (if any)?


Segar Rogers


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Re: [Flashcoders] offline SWF generation from XML

2006-04-18 Thread David Rorex
While not XML, here are some more open-source commandline tools which can
generate swfs from plain text definition files:

http://ming.sourceforge.net/ - AS1 and gfx
http://www.swftools.org/swfc/swfc.html - AS1 and gfx
http://mtasc.org/ - AS2 only

-David R

On 4/18/06, elibol [EMAIL PROTECTED] wrote:

 It seems like what Jesse suggested suits your need as best as atleast I
 know
 of.

 On 4/18/06, August Gresens [EMAIL PROTECTED] wrote:
 
  I'd like to actually write out the file and then open it later using
  loadMovie - or include it another file using FlashAnt (which I believe
 can
  be used to nest clips inside each other?)
 
  For example, if the XML describes the contents of a text field with
  markup,
  I'd like to generate a SWF with a text field in it, that has the markup
  offline using the tool rather rather than doing this on the fly at
  runtime.
 
  Thanks,
 
  A
 
  On 4/18/06, elibol [EMAIL PROTECTED] wrote:
  
   .
  
   On 4/18/06, JesterXL [EMAIL PROTECTED] wrote:
   
Check out SWFMill:
http://www.osflash.org/swfmill
   
Might do what you want.
   
- Original Message -
From: August Gresens [EMAIL PROTECTED]
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Sent: Tuesday, April 18, 2006 1:00 PM
Subject: [Flashcoders] offline SWF generation from XML
   
   
Quick question - are there any tools that can take an XML document,
   parse
it
and generate a swf file offline?
   
We're looking for a way to avoid doing this parsing during runtime.
 Do
JSFL,
ANT or other tools have this capabiltiy?
   
Thanks,
   
August
   
--
-

   
August Gresens
Technical Director
Black Hammer Productions, NYC
[EMAIL PROTECTED]
   
-

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  --
  -
  
 
  August Gresens
  Technical Director
  Black Hammer Productions, NYC
  [EMAIL PROTECTED]
 
  -
  
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Re: [Flashcoders] Testing ExternalInterface on Windows for me.

2006-04-18 Thread Aaron Smith

Mark, Ryan,

Thanks for the input. I looked at that other guys ExternalInterface  
testing. I switched all of my code to follow what he is doing. I am  
still getting IE errors. I can't figure out what is going on. IE  
doesn't like calling methods on the flash object for some reason.  
When it calls ( flashMovieScroller.gotoStepFromJS(num) ) it errors  
out. Why would it be doing that for my methods and not Geoff's  
methods. Weird!.


take a look again at this. Look at the update JS and HTML compared to  
that other guys. See if there's anything you notice that might be wrong.


http://www.smithaaronlee.net/jstest/ImgScrollerTEST333.html

The only thing I haven't tried yet was rearranging the flash objects  
on the page to see if that helps. I guess i'll give that a try


thanks for taking the time.

-Smith



On Apr 18, 2006, at 12:46 PM, Mark Llobrera wrote:


Ryan:

When testing locally with Windows/IE, you can set allowScriptAccess  
to 'always' - it'll save you having to upload to a server.


Aaron:
I was stalled with ExternalInterface myself yesterday; I had the  
hardest time getting it to work on the Windows/IE combo. The  
included samples from Macromedia didn't work, and several others on  
the web didn't work either. Other browsers (Firefox, Safari/Firefox  
on the Mac) worked fine.  Since I was using flashobject to embed  
the swf, I wandered over to Geoff Stearns's blog and found this  
example: http://blog.deconcept.com/code/externalinterface.html. I  
eventually ended up taking that html (since it worked on Win/IE)  
and using it as the basis for my html page, just so I could figure  
out what was wrong. I found two things different between my page  
that didn't work and the deconcept example:


If you look at the code on that page the reference to the flash  
movie isn't initialized until the entire page is loaded. That would  
be the first place I would look.


The second thing I learned yesterday (and this is where it starts  
to devolve into voodoo) is that the order of items on the page  
matters greatly (but seemingly only on Win/IE). I was calling a  
flash movie from a javascript function triggered by a form button  
(http://www.dirtystylus.com/sandbox/feedroom/filebrowser/ 
file_browser.html - an attempt to feed an flv on a local filesystem  
to a video object). When the form was placed before embedding the  
swf, it didn't work on Win/IE. As soon as I moved the form after  
the embedded swf in the html code, it worked. Extremely weird.


-Mark

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Ryan
Potter
Sent: Tuesday, April 18, 2006 3:19 PM
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Testing ExternalInterface on Windows for  
me.



I get the same as you.  I looked at the external interface code that I
have and the only difference I can see is I have swLiveConnect set to
true but I don't think that is it.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Aaron
Smith
Sent: Tuesday, April 18, 2006 12:46 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Testing ExternalInterface on Windows for  
me.


Yes I tried it out on yours and my server. works just fine. Now have
a look at this. on Firefox and IE: ( http://www.smithaaronlee.net/
jstest/ImgScrollerTEST.html )

It works in firefox like it should. But in IE it doesn't work
completely.  I'm having troubles figuring out what is wrong in IE, IE
throws errors when you click on a step button. Just viewsource to see
the JS.

this is what it is supposed to do:

when you click a 'step' button it reloads different thumbnails in the
scroller piece. when you click on a thumbnail it communicates through
js to the other flash piece to load a larger img.



On Apr 18, 2006, at 11:29 AM, Ryan Potter wrote:


I tested it and it works.  It is the testing locally issue.  Here is
your code on a server:

http://www.thoughtwillrise.com/flash/exttest/



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Aaron
Smith
Sent: Tuesday, April 18, 2006 12:22 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Testing ExternalInterface on Windows for
me.

ok, yeah I wonder if thats the issue (local). I was just testing it
locally. I'll try it on a server.




On Apr 18, 2006, at 11:17 AM, Ryan Potter wrote:


Did you upload it to a server and test it or just do it locally?

It doesn't work for me if it is local but it works like a champ when
uploaded and I am on windows too.

I will look at your source.



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of  
Aaron

Smith
Sent: Tuesday, April 18, 2006 12:12 PM
To: Flashcoders mailing list
Subject: [Flashcoders] Testing ExternalInterface on Windows for me.

I am at work right now. And we only have one windows machine. We are
using some ExternalInterface functionality in one of our projects.
It's not working on out windows 

Re: [Flashcoders] RE:Flashcoders] Extending Array Question

2006-04-18 Thread Fumio Nonaka

Another solution:

// ActionScript 2.0 Class Definition: com/ArrayExtension.as
dynamic class com.ArrayExtension extends Array {
function ArrayExtension() {
if (arguments.length == 1  !isNaN(arguments[0])) {
this.length = arguments[0];
} else {
this.push.apply(this, arguments);
}
}
}

// fla for Testing
// Frame Action
import com.ArrayExtension;
var arEx0:ArrayExtension = new ArrayExtension(one, two, three);
trace([arEx0.length, arEx0]);  // Output: 3,one,two,three
var arEx1:ArrayExtension = new ArrayExtension(3);
trace([arEx1.length, arEx1]);  // Output: 3,undefined,undefined,undefined

// [Debug]  [List Variables]:
Variable _level0.arEx0 = [Object #3] [
0:one,
1:two,
2:three
  ]
Variable _level0.arEx1 = [Object #4] []
_
Mike Britton wrote:

class com.ArrayExtension extends Array
{

   public function ArrayExtension()
   {
   super()
var argString = arguments[0].split(,);

   for(var i=0; i argString.length; i++)
   push(argString[i]);

   }

}

Usage:

var arEx = new ArrayExtension(one,two,three);
trace(arEx.length);


Good luck,

Fumio Nonaka
mailto:[EMAIL PROTECTED]
http://www.FumioNonaka.com/
My bookshttp://www.FumioNonaka.com/Books/index.html
Flash communityhttp://F-site.org/

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[Flashcoders] images not loading on japanese site

2006-04-18 Thread Rich Rodecker
check out these two urls:

http://steve.buzznet.com/user/syndflash/  - US site (works)
http://steve.buzznet.jp/user/syndflash/  - Japanese Site (doesn't work)

the sites are pulling in an rss feed,

http://steve.buzznet.com/user/rss10.xml
http://steve.buzznet.jp/user/rss10.xml


I added the domain to the System.security.allowDomain() list but it
didn't seem to help it.  The cross domain file is allowing all
domains.

Here's wat i have for the system.security call:
System.security.allowDomain(img.buzznet.com, *.buzznet.com,
buzznet.com,*.buzznet.jp,buzznet.jp);

im not actually compiling the swfs and uplaoding on this one, so im
not getting a chance to really see whats going on, but so far it looks
like the rss feed is not being read in on the japanese site.  anyone
know why this would be, if both domains are set up exctly the same?
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