[Flashcoders] Sitepal, Security Sandbox, and AS3.0
Aloha Everyone, I'm having problems getting SitePal to work with AS 3.0 code. It works fine in 2.0 code with loadmovie. In 3.0 I used the standard urlRequest and loader and did the security domain stuff like 2.0. However I end up with nothing though I do see its contacting the server. Just and empty space no character. So I figured what if I created a container swf in 2.0 code then loaded that into 2.0. Then I get errors about the security context although I set both the 2.0 swf container and the 3.0 code to allow the remote domain. It works when I'm loading any simple 2.0 swf. But I think the heavy scripting of the sitepal is doesn't something funy. What am I doing wrong? Has anyone got this to work? Below is what I get when I load a sitepal character from a 2.0 script running inside a 3.0 script. Again, I get no errors when loading it directly from the 3.0 script but it doesn't work. *** Security Sandbox Violation *** SecurityDomain 'http://vhost.oddcast.com/vhsssecure.php?doc=http%3A%2F%2Fvhost.oddcast.com% 2Fgetshow.php%3Facc%3D33458%26ss%3D61d2%26sl%3D0%26embedid%3sdbb5705sdbd72f6 90caae922a28882cedit=0acc=33458loading=1bgcolor=0xFFFfirstslide=1' tried to access incompatible context 'file:///C|/Documents%20and%20Settings/Administrator/My%20Documents/Flex%20B uilder%202/ColorFun/ColorFun.swf' I know there are issues with cross scripting from 2.0 to 3.0. What I'm not clear on is if this includes swfs which are 2.0 that are loading 2.0 but are included in 3.0 are included in this category. But by the results I'm pretty certain thats the case and I can't use Sitepal in any way shape or form with AS3.0. :( Help? Thanks, Kalani ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Mouseclick on disabled button....
Hi, First of all, sorry for my english. When you say the button are disabled you refer like this: button.enabled = false; Or you just talk about visibiliti: button._visible = false; Please confirm that. Regards! 2007/1/25, Arindam Dhar [EMAIL PROTECTED]: hi, I have a movie loaded with many animations(not scripted). And there are few buttons on stage to control them.Now,when the buttons are disabled, continueously clicking on them makes the animations slower and sometimes jerky. Why is that happening? When button is disabled no code execution happens so, what consumes the CPU? its a fact that multiple processing makes flash animations slower, but never thought clicking disabled buttons would consume CPU and make animations slower.. Any explanation is highly appreciated.. thanks, Arindam - Real people. Real questions. Real answers. Share what you know. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Re: flash on osx thru parallels/bootcamp
The Mac version of Sepy has been buggier for me than the PC version. Wow, and I thought the Windows version of Sepy was already really buggy... Jason Merrill Bank of America Learning Organizational Effectiveness ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Would you be interested?
Hello all! My name is Jayme DiSaverio and I work for Design Strategy Corporation. I was wondering if any of you would be interested in a right-to-hire job opportunity for a Flash Developer that I have based in Boonton, NJ. My client is looking for a mid-level developer, someone who has between three (3) and five (5) years of experience working with Flash and Action Script 1.0 and 2.0. If you are, or you know of anyone who would be interested in learning more about this position, kindly send me an e-mail to [EMAIL PROTECTED] or feel free to give me a call at my toll free office number which is 888-425-2404 x306 and just ask to speak with Jayme DiSaverio. I truly appreciate you all taking the time to read this and I hope that I may be of service to any of you who might be currently seeking employment. Thanks a lot and have a great day! Regards, Jayme DiSaverio DESIGN STRATEGY CORPORATION Technical Recruiter 908-709-9800 X306 (office) 1-888-425-2404 (toll free) ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Mouseclick on disabled button....
its button.enabled = false; Lois IN [EMAIL PROTECTED] wrote: Hi, First of all, sorry for my english. When you say the button are disabled you refer like this: button.enabled = false; Or you just talk about visibiliti: button._visible = false; Please confirm that. Regards! 2007/1/25, Arindam Dhar : hi, I have a movie loaded with many animations(not scripted). And there are few buttons on stage to control them.Now,when the buttons are disabled, continueously clicking on them makes the animations slower and sometimes jerky. Why is that happening? When button is disabled no code execution happens so, what consumes the CPU? its a fact that multiple processing makes flash animations slower, but never thought clicking disabled buttons would consume CPU and make animations slower.. Any explanation is highly appreciated.. thanks, Arindam - Real people. Real questions. Real answers. Share what you know. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com - Real people. Real questions. Real answers. Share what you know. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Mouseclick on disabled button....
Maybe you have a lot of onEnterFrame, or somthing like this and your movie was to heavy. Paste your code to see what's happend. 2007/1/25, Arindam Dhar [EMAIL PROTECTED]: its button.enabled = false; Lois IN [EMAIL PROTECTED] wrote: Hi, First of all, sorry for my english. When you say the button are disabled you refer like this: button.enabled = false; Or you just talk about visibiliti: button._visible = false; Please confirm that. Regards! 2007/1/25, Arindam Dhar : hi, I have a movie loaded with many animations(not scripted). And there are few buttons on stage to control them.Now,when the buttons are disabled, continueously clicking on them makes the animations slower and sometimes jerky. Why is that happening? When button is disabled no code execution happens so, what consumes the CPU? its a fact that multiple processing makes flash animations slower, but never thought clicking disabled buttons would consume CPU and make animations slower.. Any explanation is highly appreciated.. thanks, Arindam - Real people. Real questions. Real answers. Share what you know. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com - Real people. Real questions. Real answers. Share what you know. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Re: flash on osx thru parallels/bootcamp
SEPY is *horrible* on OSX/Intel - at least it was last time I tried it. Buggy to the point of unusable :( Interesting that you get decent response in the Windows IDE in Parallels - I'll have to give that a try. Though surely you're dealing with an emulation layer either way, either Rosetta to emulate PowerPC or Parallels to virtualise Winows? My Mac/Intel workflow at the moment is Eclipse/MTASC/test in browser (with Intel native Flash Player installed) - no need even to go near the IDE. That's on a good day though, a lot of the time I have to go into the IDE to fiddle with graphics/MCs/library/whatever and it's just *horrid* Roll on native OSX/Intel IDE! h. On 25/01/07, Merrill, Jason [EMAIL PROTECTED] wrote: The Mac version of Sepy has been buggier for me than the PC version. Wow, and I thought the Windows version of Sepy was already really buggy... Jason Merrill Bank of America Learning Organizational Effectiveness ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] problem passing url variables to flash
look guys thanks but it seems not to work , the problem is when it loads the movie launch the movie clip which is not supposed to be until I click on the link in the text file. the code in the swf object is var so = new SWFObject(container.swf, sotester, 100%, 100%, 8, #FF6600); so.addParam(scale, noscale); so.addVariable(video, getQueryParamValue(video)); so.write(flashcontent); in the action script is : var video1= nbc6; var video = _root.video; if (video1 == video){ this.videoLoader.gotoAndPlay(2); } and the link is fullpage.html?video=nbc6 so far the event launch by itself without using the link. and this is in the second movie ( I mean the script) it should've done in the main container?...I neep help guys any ideas Gustavo Duenas Creative Director LEFT AND RIGHT SOLUTIONS LLC 1225 w. Beaver St. suite 119 Jacksonville, FL 32204 904 . 2650330 www.leftandrightsolutions.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Demystify the Flash player installation updating for me
When I was having problems getting Flash installed I also had to manually delete the OCX file I referenced earlier. For some reason even after using the uninstaller it wouldn't fully uninstall, and I couldn't get the new version to install correctly until I removed the OCX file. That might be worth trying too (though it's probably better to move it somewhere as a backup at first instead of just deleting it). -Andy On 1/24/07, Merrill, Jason [EMAIL PROTECTED] wrote: Thanks John, that makes sense. Appreciate the info. Jason Merrill Bank of America Learning Organizational Effectiveness -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of John Dowdell Sent: Wednesday, January 24, 2007 4:24 PM To: Flashcoders mailing list Subject: Re: [Flashcoders] Demystify the Flash player installation updating for me Merrill, Jason wrote: How does the Flash autoupdate work? Never quite understood that. I ran the uninstaller, went to a Web page with the adobe player, and it seems to instantly have the Flash player installed back in again - so I assumed it was the autoupdater - unless the uninstaller I ran silently failed or something... If you're in Internet Explorer, then you may need to restart the system to actually complete the removal of an ActiveX Control... that's the way the Microsoft architecture works, and this might be the cause of this part of the description. The update mechanism itself is a notification service -- just lets you know that a new version is available -- doesn't install without your express permission. http://www.macromedia.com/support/documentation/en/flashplayer /help/help10.html I cannot see my Flash player 9 object like my co-worker can by going to Internet Explorer 6:Tools Settings Internet Options View Objects. I'm not good on this part, sorry... I keep Internet Explorer installed but I'm not sure what they expose where, or how different installations might show things in different interfaces. Maybe someone else has a hypothesis on this part...? jd -- John Dowdell . Adobe Developer Support . San Francisco CA USA Weblog: http://weblogs.macromedia.com/jd Aggregator: http://weblogs.macromedia.com/mxna Technotes: http://www.macromedia.com/support/ Spam killed my private email -- public record is best, thanks. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Sitepal, Security Sandbox, and AS3.0
If you are not already locked into the SitePal characters you might consider using the www.mediasemantics.com characters instead. With MediaSemantics you purchase the character, serve it yourself and you have total programming control of the character. The output can be a .swf file that is easily incorporated into your own flash project. Take a look at our home page at www.challenging-our-minds.com Odie ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] problem passing url variables to flash
var video1= nbc6; Did you mean to type: var video1 = nbc6; James O'Reilly — Consultant Adobe Certified Flash Expert http://www.jamesor.com Design • Code • Train Gustavo Duenas wrote: look guys thanks but it seems not to work , the problem is when it loads the movie launch the movie clip which is not supposed to be until I click on the link in the text file. the code in the swf object is var so = new SWFObject(container.swf, sotester, 100%, 100%, 8, #FF6600); so.addParam(scale, noscale); so.addVariable(video, getQueryParamValue(video)); so.write(flashcontent); in the action script is : var video1= nbc6; var video = _root.video; if (video1 == video){ this.videoLoader.gotoAndPlay(2); } and the link is fullpage.html?video=nbc6 so far the event launch by itself without using the link. and this is in the second movie ( I mean the script) it should've done in the main container?...I neep help guys any ideas Gustavo Duenas Creative Director LEFT AND RIGHT SOLUTIONS LLC 1225 w. Beaver St. suite 119 Jacksonville, FL 32204 904 . 2650330 www.leftandrightsolutions.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Mouseclick on disabled button....
no onEnterframe() , just plain movieclip timeline animations, little heavy though, and some buttons comtrolling them which are disabled when animations are running. Lois IN [EMAIL PROTECTED] wrote: Maybe you have a lot of onEnterFrame, or somthing like this and your movie was to heavy. Paste your code to see what's happend. 2007/1/25, Arindam Dhar : its button.enabled = false; Lois IN wrote: Hi, First of all, sorry for my english. When you say the button are disabled you refer like this: button.enabled = false; Or you just talk about visibiliti: button._visible = false; Please confirm that. Regards! 2007/1/25, Arindam Dhar : hi, I have a movie loaded with many animations(not scripted). And there are few buttons on stage to control them.Now,when the buttons are disabled, continueously clicking on them makes the animations slower and sometimes jerky. Why is that happening? When button is disabled no code execution happens so, what consumes the CPU? its a fact that multiple processing makes flash animations slower, but never thought clicking disabled buttons would consume CPU and make animations slower.. Any explanation is highly appreciated.. thanks, Arindam - Real people. Real questions. Real answers. Share what you know. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com - Real people. Real questions. Real answers. Share what you know. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com - Yahoo! Movies - Search movie info and celeb profiles and photos. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Sitepal, Security Sandbox, and AS3.0
ok I fixed, but it still doesn't work. var video1 = nbc6; var video = URL; if (video1 == video){ tellTarget(this.videoLoader){ gotoAndPlay(2);} } my link is fullpage.html?video=nbc6 my swfObject said: var so = new SWFObject(container.swf, sotester, 100%, 100%, 8, #FF6600); so.addParam(scale, noscale); so.addParam(video, fullPage.html?%=Request.QueryString()%); so.addVariable(video, getQueryParamValue(video)); so.write(flashcontent); I need some help here. On Jan 25, 2007, at 9:39 AM, Odie Bracy wrote: If you are not already locked into the SitePal characters you might consider using the www.mediasemantics.com characters instead. With MediaSemantics you purchase the character, serve it yourself and you have total programming control of the character. The output can be a .swf file that is easily incorporated into your own flash project. Take a look at our home page at www.challenging-our-minds.com Odie ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com Gustavo Duenas Creative Director LEFT AND RIGHT SOLUTIONS LLC 1225 w. Beaver St. suite 119 Jacksonville, FL 32204 904 . 2650330 www.leftandrightsolutions.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Mouseclick on disabled button....
Are you sure the slowdown is only when clicking on the buttons? Does it slow down when you click other places? At 06:51 AM 1/25/2007, you wrote: no onEnterframe() , just plain movieclip timeline animations, little heavy though, and some buttons comtrolling them which are disabled when animations are running. Lois IN [EMAIL PROTECTED] wrote: Maybe you have a lot of onEnterFrame, or somthing like this and your movie was to heavy. Paste your code to see what's happend. 2007/1/25, Arindam Dhar : its button.enabled = false; Lois IN wrote: Hi, First of all, sorry for my english. When you say the button are disabled you refer like this: button.enabled = false; Or you just talk about visibiliti: button._visible = false; Please confirm that. Regards! 2007/1/25, Arindam Dhar : hi, I have a movie loaded with many animations(not scripted). And there are few buttons on stage to control them.Now,when the buttons are disabled, continueously clicking on them makes the animations slower and sometimes jerky. Why is that happening? When button is disabled no code execution happens so, what consumes the CPU? its a fact that multiple processing makes flash animations slower, but never thought clicking disabled buttons would consume CPU and make animations slower.. Any explanation is highly appreciated.. thanks, Arindam - Real people. Real questions. Real answers. Share what you know. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com - Real people. Real questions. Real answers. Share what you know. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com - Yahoo! Movies - Search movie info and celeb profiles and photos. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Mouseclick on disabled button....
Can you upload your swf to see what's going on? I don't know what can be with your info; maybe you have photos in hight definition, a lot of sounds, etc... Your swf is bigger than 300kb?? 2007/1/25, Arindam Dhar [EMAIL PROTECTED]: no onEnterframe() , just plain movieclip timeline animations, little heavy though, and some buttons comtrolling them which are disabled when animations are running. Lois IN [EMAIL PROTECTED] wrote: Maybe you have a lot of onEnterFrame, or somthing like this and your movie was to heavy. Paste your code to see what's happend. 2007/1/25, Arindam Dhar : its button.enabled = false; Lois IN wrote: Hi, First of all, sorry for my english. When you say the button are disabled you refer like this: button.enabled = false; Or you just talk about visibiliti: button._visible = false; Please confirm that. Regards! 2007/1/25, Arindam Dhar : hi, I have a movie loaded with many animations(not scripted). And there are few buttons on stage to control them.Now,when the buttons are disabled, continueously clicking on them makes the animations slower and sometimes jerky. Why is that happening? When button is disabled no code execution happens so, what consumes the CPU? its a fact that multiple processing makes flash animations slower, but never thought clicking disabled buttons would consume CPU and make animations slower.. Any explanation is highly appreciated.. thanks, Arindam - Real people. Real questions. Real answers. Share what you know. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com - Real people. Real questions. Real answers. Share what you know. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com - Yahoo! Movies - Search movie info and celeb profiles and photos. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] ASDoc issue
I am trying to use ASDoc, an AS3 documentation generator provided at Adobe labs. It requires that Flex Builder be installed. It also comes with two examples that *should* work when you run their respective batch files. By work I mean it would genereate docs for the provided examples. The best that I can tell I have followed the instructions, but I cannot get the provided examples to generate. The output directories that should house the docs *is* created during the process, but it stays empty. There is an error that appears on the console. It is this: - Error: flex2.compiler.API.compileSwc(Lflex2/compiler/FileSpec;Ljava/util/Collect ion;Lflex2/compiler/SourcePath;Lflex2/compiler/ResourceContainer;Lflex2/compiler /ResourceBundlePath;Lflex2/compiler/CompilerSwcContext;Lflex2/compiler/common/Co nfiguration;[Lflex2/compiler/Compiler;Lflex2/compiler/PreLink;Ljava/util/Map;)Lj ava/util/List; - To tell you the truth, I don't know why 'compileSwc' would even be attempted in a documentation generation tool. If someone could lend some helpful advice I would appreciate that. Thanks Jobe Makar http://www.electrotank.com http://www.electro-server.com phone: 252-627-8026 mobile: 919-609-0408 fax: 919-341-8104 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Mouseclick on disabled button....
I am not sure if slowdown happens when other areas are clicked, in fact this problem was reported by someone else and i just saw him clickng only the disabled buttons. Later,may be after a month of reporting, I could not reproduce the same problem and still trying. But whats for sure is, i have seen the problem happening.So i was just wondering how it could it happen earlier and not happening now. But i have observed that clicking a disabled button rapidly, does consume a little CPU... Marc Hoffman [EMAIL PROTECTED] wrote: Are you sure the slowdown is only when clicking on the buttons? Does it slow down when you click other places? At 06:51 AM 1/25/2007, you wrote: no onEnterframe() , just plain movieclip timeline animations, little heavy though, and some buttons comtrolling them which are disabled when animations are running. Lois IN wrote: Maybe you have a lot of onEnterFrame, or somthing like this and your movie was to heavy. Paste your code to see what's happend. 2007/1/25, Arindam Dhar : its button.enabled = false; Lois IN wrote: Hi, First of all, sorry for my english. When you say the button are disabled you refer like this: button.enabled = false; Or you just talk about visibiliti: button._visible = false; Please confirm that. Regards! 2007/1/25, Arindam Dhar : hi, I have a movie loaded with many animations(not scripted). And there are few buttons on stage to control them.Now,when the buttons are disabled, continueously clicking on them makes the animations slower and sometimes jerky. Why is that happening? When button is disabled no code execution happens so, what consumes the CPU? its a fact that multiple processing makes flash animations slower, but never thought clicking disabled buttons would consume CPU and make animations slower.. Any explanation is highly appreciated.. thanks, Arindam - Real people. Real questions. Real answers. Share what you know. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com - Real people. Real questions. Real answers. Share what you know. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com - Yahoo! Movies - Search movie info and celeb profiles and photos. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com - Meet your soulmate! Yahoo! Asia presents Meetic - where millions of singles gather ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Mouseclick on disabled button....
uploading it beyond scope as of now, no high definition photos, just complex vector images animated, and I am not sure of exact filesize but definitely not more than 250 kb Lois IN [EMAIL PROTECTED] wrote: Can you upload your swf to see what's going on? I don't know what can be with your info; maybe you have photos in hight definition, a lot of sounds, etc... Your swf is bigger than 300kb?? 2007/1/25, Arindam Dhar : no onEnterframe() , just plain movieclip timeline animations, little heavy though, and some buttons comtrolling them which are disabled when animations are running. Lois IN wrote: Maybe you have a lot of onEnterFrame, or somthing like this and your movie was to heavy. Paste your code to see what's happend. 2007/1/25, Arindam Dhar : its button.enabled = false; Lois IN wrote: Hi, First of all, sorry for my english. When you say the button are disabled you refer like this: button.enabled = false; Or you just talk about visibiliti: button._visible = false; Please confirm that. Regards! 2007/1/25, Arindam Dhar : hi, I have a movie loaded with many animations(not scripted). And there are few buttons on stage to control them.Now,when the buttons are disabled, continueously clicking on them makes the animations slower and sometimes jerky. Why is that happening? When button is disabled no code execution happens so, what consumes the CPU? its a fact that multiple processing makes flash animations slower, but never thought clicking disabled buttons would consume CPU and make animations slower.. Any explanation is highly appreciated.. thanks, Arindam - Real people. Real questions. Real answers. Share what you know. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com - Real people. Real questions. Real answers. Share what you know. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com - Yahoo! Movies - Search movie info and celeb profiles and photos. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com - Yahoo! Movies - Search movie info and celeb profiles and photos. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Mouseclick on disabled button....
Well, I don't know what can be, but if you don't paste your code or upload the swf is difficult to know the problem. I'm sorry but it can be a lot of thinks; maybe a flashplayer bug too?? 2007/1/25, Arindam Dhar [EMAIL PROTECTED]: uploading it beyond scope as of now, no high definition photos, just complex vector images animated, and I am not sure of exact filesize but definitely not more than 250 kb Lois IN [EMAIL PROTECTED] wrote: Can you upload your swf to see what's going on? I don't know what can be with your info; maybe you have photos in hight definition, a lot of sounds, etc... Your swf is bigger than 300kb?? 2007/1/25, Arindam Dhar : no onEnterframe() , just plain movieclip timeline animations, little heavy though, and some buttons comtrolling them which are disabled when animations are running. Lois IN wrote: Maybe you have a lot of onEnterFrame, or somthing like this and your movie was to heavy. Paste your code to see what's happend. 2007/1/25, Arindam Dhar : its button.enabled = false; Lois IN wrote: Hi, First of all, sorry for my english. When you say the button are disabled you refer like this: button.enabled = false; Or you just talk about visibiliti: button._visible = false; Please confirm that. Regards! 2007/1/25, Arindam Dhar : hi, I have a movie loaded with many animations(not scripted). And there are few buttons on stage to control them.Now,when the buttons are disabled, continueously clicking on them makes the animations slower and sometimes jerky. Why is that happening? When button is disabled no code execution happens so, what consumes the CPU? its a fact that multiple processing makes flash animations slower, but never thought clicking disabled buttons would consume CPU and make animations slower.. Any explanation is highly appreciated.. thanks, Arindam - Real people. Real questions. Real answers. Share what you know. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com - Real people. Real questions. Real answers. Share what you know. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com - Yahoo! Movies - Search movie info and celeb profiles and photos. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com - Yahoo! Movies - Search movie info and celeb profiles and photos. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] AS 2 Logging Library
I'm looking for a good logging library compatible with Flash 7 along the lines of log4j. I found this one, which looks exactly like what I want: http://code.audiofarm.de/Logger/ but it won't build with MTASC (works fine in the FlashIDE though). Does anyone know if there's a version of it that works with MTASC, or other similar libraries that do? I saw log4f, which is an extension of the one I found, but it looks like the extensions were all for Flex, which I don't use. What do you all use for logging? Up till now I had my own simple logging classes written, but I keep finding myself extending it, and I've gotten to the point where it would be better to find a full logging solution instead of continuing to work on mine (originally mine was really simple, but keeps getting more and more complicated). -Andy ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Last Chance: FlexManiacs 2007 Call for Speakers
Just two days left to submit topics for the FlexManiacs 2007 Conference in Washington, DC June 25-26! We want to hear from the best brightest in the Flex community! Note that we are paying for hotel, coach airfare, and conference admission for selected speakers. Please submit a topic to http://flex2conference.figleaf.com/sessions/callforpapers.cfm We're received some great submissions so far and will announce selected topics on Jan 29th. We are currently projecting that there will be 5 tracks containing a total of 24 lectures and 18 hands-on presentations falling into the following broad categories: -Intro to Flex -Advanced Flex -Designing for Flex -Server-Side Flex -Apollo Regards, Steve Drucker CEO Fig Leaf Software www.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] AS 2 Logging Library
i use a custom-built logging thing at work, at home i use ALCON - and have just started looking at xRay On 1/25/07, Andy Herrman [EMAIL PROTECTED] wrote: I'm looking for a good logging library compatible with Flash 7 along the lines of log4j. I found this one, which looks exactly like what I want: http://code.audiofarm.de/Logger/ but it won't build with MTASC (works fine in the FlashIDE though). Does anyone know if there's a version of it that works with MTASC, or other similar libraries that do? I saw log4f, which is an extension of the one I found, but it looks like the extensions were all for Flex, which I don't use. What do you all use for logging? Up till now I had my own simple logging classes written, but I keep finding myself extending it, and I've gotten to the point where it would be better to find a full logging solution instead of continuing to work on mine (originally mine was really simple, but keeps getting more and more complicated). -Andy ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] AS 2 Logging Library
Hello :) you can use my openSource framework VEGAS : http://vegas.riaforge.org/ the AS2 logging tool in the vegas.logging package is based on the mx.loggingAS3 framework :) You can try the examples in the AS2/trunk/bin/test/vegas/logging directory of the Subversion. My framework is MTASC and FDT compatible. EKA+ :) 2007/1/25, Andy Herrman [EMAIL PROTECTED]: I'm looking for a good logging library compatible with Flash 7 along the lines of log4j. I found this one, which looks exactly like what I want: http://code.audiofarm.de/Logger/ but it won't build with MTASC (works fine in the FlashIDE though). Does anyone know if there's a version of it that works with MTASC, or other similar libraries that do? I saw log4f, which is an extension of the one I found, but it looks like the extensions were all for Flex, which I don't use. What do you all use for logging? Up till now I had my own simple logging classes written, but I keep finding myself extending it, and I've gotten to the point where it would be better to find a full logging solution instead of continuing to work on mine (originally mine was really simple, but keeps getting more and more complicated). -Andy ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Mouseclick on disabled button....
It is typical that a movie that is highly taxing to the processor will slow down when rapid mouse motion or clicks are occurring. I would guess that the reason you can't replicate your user's experience is that your computer is more powerful or you've upgraded the Flash player. I doubt that it makes a difference whether you click over a disabled button or over another area of the Flash screen, but you would need to use a fps detector to achieve a reliable test, unless the difference was extreme. Marc Hoffman At 08:16 AM 1/25/2007, you wrote: I am not sure if slowdown happens when other areas are clicked, in fact this problem was reported by someone else and i just saw him clickng only the disabled buttons. Later,may be after a month of reporting, I could not reproduce the same problem and still trying. But whats for sure is, i have seen the problem happening.So i was just wondering how it could it happen earlier and not happening now. But i have observed that clicking a disabled button rapidly, does consume a little CPU... Marc Hoffman [EMAIL PROTECTED] wrote: Are you sure the slowdown is only when clicking on the buttons? Does it slow down when you click other places? At 06:51 AM 1/25/2007, you wrote: no onEnterframe() , just plain movieclip timeline animations, little heavy though, and some buttons comtrolling them which are disabled when animations are running. Lois IN wrote: Maybe you have a lot of onEnterFrame, or somthing like this and your movie was to heavy. Paste your code to see what's happend. 2007/1/25, Arindam Dhar : its button.enabled = false; Lois IN wrote: Hi, First of all, sorry for my english. When you say the button are disabled you refer like this: button.enabled = false; Or you just talk about visibiliti: button._visible = false; Please confirm that. Regards! 2007/1/25, Arindam Dhar : hi, I have a movie loaded with many animations(not scripted). And there are few buttons on stage to control them.Now,when the buttons are disabled, continueously clicking on them makes the animations slower and sometimes jerky. Why is that happening? When button is disabled no code execution happens so, what consumes the CPU? its a fact that multiple processing makes flash animations slower, but never thought clicking disabled buttons would consume CPU and make animations slower.. Any explanation is highly appreciated.. thanks, Arindam - Real people. Real questions. Real answers. Share what you know. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com - Real people. Real questions. Real answers. Share what you know. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com - Yahoo! Movies - Search movie info and celeb profiles and photos. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com - Meet your soulmate! Yahoo! Asia presents
Re: [Flashcoders] AS 2 Logging Library
So, the stuff I've written myself is fairly close to what ALCON does (I was playing around with that earlier today). That's not really what I'm looking for though. I'm looking for something more along the lines of log4j, where you can have multiple loggers, formatters, and handlers. My own logging stuff has the beginnings of the multiple formatters/handlers, but making the jump from that to the flexibility of log4j would take a lot of time I don't really have. -Andy On 1/25/07, Trevor Burton [EMAIL PROTECTED] wrote: i use a custom-built logging thing at work, at home i use ALCON - and have just started looking at xRay On 1/25/07, Andy Herrman [EMAIL PROTECTED] wrote: I'm looking for a good logging library compatible with Flash 7 along the lines of log4j. I found this one, which looks exactly like what I want: http://code.audiofarm.de/Logger/ but it won't build with MTASC (works fine in the FlashIDE though). Does anyone know if there's a version of it that works with MTASC, or other similar libraries that do? I saw log4f, which is an extension of the one I found, but it looks like the extensions were all for Flex, which I don't use. What do you all use for logging? Up till now I had my own simple logging classes written, but I keep finding myself extending it, and I've gotten to the point where it would be better to find a full logging solution instead of continuing to work on mine (originally mine was really simple, but keeps getting more and more complicated). -Andy ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] AS 2 Logging Library
I looked at VEGAS actually, but wasn't sure whether I could use it. I'm not really clear on how the Mozilla license handles linking. Specifically, if I don't modify any of the VEGAS code and simply use its classes and such in my own code, does my code have to fall under the MPL? I couldn't really tell from reading the license. If it will require my code to be MPL (or any other open source license) I won't be able to use it, as the company isn't going to allow that. -Andy On 1/25/07, eka [EMAIL PROTECTED] wrote: Hello :) you can use my openSource framework VEGAS : http://vegas.riaforge.org/ the AS2 logging tool in the vegas.logging package is based on the mx.loggingAS3 framework :) You can try the examples in the AS2/trunk/bin/test/vegas/logging directory of the Subversion. My framework is MTASC and FDT compatible. EKA+ :) 2007/1/25, Andy Herrman [EMAIL PROTECTED]: I'm looking for a good logging library compatible with Flash 7 along the lines of log4j. I found this one, which looks exactly like what I want: http://code.audiofarm.de/Logger/ but it won't build with MTASC (works fine in the FlashIDE though). Does anyone know if there's a version of it that works with MTASC, or other similar libraries that do? I saw log4f, which is an extension of the one I found, but it looks like the extensions were all for Flex, which I don't use. What do you all use for logging? Up till now I had my own simple logging classes written, but I keep finding myself extending it, and I've gotten to the point where it would be better to find a full logging solution instead of continuing to work on mine (originally mine was really simple, but keeps getting more and more complicated). -Andy ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] AS 2 Logging Library
Hello :) With my licence you can do commercial, free application etc. You can use an other licence with my framework and your work keep this licence ;) For me openSource if open ... the objective is to considerate my work and the time passed to implement the libraries :) No problem to use VEGAS in your applications ;) EKA+ :) 2007/1/25, Andy Herrman [EMAIL PROTECTED]: I looked at VEGAS actually, but wasn't sure whether I could use it. I'm not really clear on how the Mozilla license handles linking. Specifically, if I don't modify any of the VEGAS code and simply use its classes and such in my own code, does my code have to fall under the MPL? I couldn't really tell from reading the license. If it will require my code to be MPL (or any other open source license) I won't be able to use it, as the company isn't going to allow that. -Andy On 1/25/07, eka [EMAIL PROTECTED] wrote: Hello :) you can use my openSource framework VEGAS : http://vegas.riaforge.org/ the AS2 logging tool in the vegas.logging package is based on the mx.loggingAS3 framework :) You can try the examples in the AS2/trunk/bin/test/vegas/logging directory of the Subversion. My framework is MTASC and FDT compatible. EKA+ :) 2007/1/25, Andy Herrman [EMAIL PROTECTED]: I'm looking for a good logging library compatible with Flash 7 along the lines of log4j. I found this one, which looks exactly like what I want: http://code.audiofarm.de/Logger/ but it won't build with MTASC (works fine in the FlashIDE though). Does anyone know if there's a version of it that works with MTASC, or other similar libraries that do? I saw log4f, which is an extension of the one I found, but it looks like the extensions were all for Flex, which I don't use. What do you all use for logging? Up till now I had my own simple logging classes written, but I keep finding myself extending it, and I've gotten to the point where it would be better to find a full logging solution instead of continuing to work on mine (originally mine was really simple, but keeps getting more and more complicated). -Andy ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] AS 2 Logging Library
Hi, you might want to take a look at xflas2, at osflash.org/xflas2 It says alpha, but I've used it (and wrote it) for the last year and haven't found any problems. It comes with a bunch of examples. What I like most about it, is the flexibililty and the filter options. Basicly if you use: Logger.log (foo); it will print: Classname-methodname says:foo Take a look if you like. Flash IDE and Mtasc compatible, no differences in usage or functionality. greetz JC On 1/25/07, eka [EMAIL PROTECTED] wrote: Hello :) With my licence you can do commercial, free application etc. You can use an other licence with my framework and your work keep this licence ;) For me openSource if open ... the objective is to considerate my work and the time passed to implement the libraries :) No problem to use VEGAS in your applications ;) EKA+ :) 2007/1/25, Andy Herrman [EMAIL PROTECTED]: I looked at VEGAS actually, but wasn't sure whether I could use it. I'm not really clear on how the Mozilla license handles linking. Specifically, if I don't modify any of the VEGAS code and simply use its classes and such in my own code, does my code have to fall under the MPL? I couldn't really tell from reading the license. If it will require my code to be MPL (or any other open source license) I won't be able to use it, as the company isn't going to allow that. -Andy On 1/25/07, eka [EMAIL PROTECTED] wrote: Hello :) you can use my openSource framework VEGAS : http://vegas.riaforge.org/ the AS2 logging tool in the vegas.logging package is based on the mx.loggingAS3 framework :) You can try the examples in the AS2/trunk/bin/test/vegas/logging directory of the Subversion. My framework is MTASC and FDT compatible. EKA+ :) 2007/1/25, Andy Herrman [EMAIL PROTECTED]: I'm looking for a good logging library compatible with Flash 7 along the lines of log4j. I found this one, which looks exactly like what I want: http://code.audiofarm.de/Logger/ but it won't build with MTASC (works fine in the FlashIDE though). Does anyone know if there's a version of it that works with MTASC, or other similar libraries that do? I saw log4f, which is an extension of the one I found, but it looks like the extensions were all for Flex, which I don't use. What do you all use for logging? Up till now I had my own simple logging classes written, but I keep finding myself extending it, and I've gotten to the point where it would be better to find a full logging solution instead of continuing to work on mine (originally mine was really simple, but keeps getting more and more complicated). -Andy ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] AS 2 Logging Library
You might also want to look at zeroi: http://osflash.org/zeroi Works with mtasc and trace-replacements and has is compatible with Luminix, Xray, SOS and could be extended easily. Cheers, Sönke -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andy Herrman Sent: Thursday, January 25, 2007 5:43 PM To: Flashcoders Subject: [Flashcoders] AS 2 Logging Library I'm looking for a good logging library compatible with Flash 7 along the lines of log4j. I found this one, which looks exactly like what I want: http://code.audiofarm.de/Logger/ but it won't build with MTASC (works fine in the FlashIDE though). Does anyone know if there's a version of it that works with MTASC, or other similar libraries that do? I saw log4f, which is an extension of the one I found, but it looks like the extensions were all for Flex, which I don't use. What do you all use for logging? Up till now I had my own simple logging classes written, but I keep finding myself extending it, and I've gotten to the point where it would be better to find a full logging solution instead of continuing to work on mine (originally mine was really simple, but keeps getting more and more complicated). -Andy ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] AS 2 Logging Library
ps with respect to the multiple logger thing, in xflas2 you dont create different loggers for a class, you simply create one logger and control the output for a class with filters etc. This allows you for example to: - print only output from certain classes - specify the detail for separate classes - print only info from certain methods in certain classes, ignoring others - print info from a method a maximum amount per time unit, eg onEnterFrame in a 120 fps movie, only output a log msg once every second All settings can be controlled through an XML file although that part hasnt fully been fleshed out. Serialisation and deserialisation of the loggers configuration to xml is operational, however the loading of the xml is not yet part of the logging framework. On 1/25/07, Hans Wichman [EMAIL PROTECTED] wrote: Hi, you might want to take a look at xflas2, at osflash.org/xflas2 It says alpha, but I've used it (and wrote it) for the last year and haven't found any problems. It comes with a bunch of examples. What I like most about it, is the flexibililty and the filter options. Basicly if you use: Logger.log (foo); it will print: Classname-methodname says:foo Take a look if you like. Flash IDE and Mtasc compatible, no differences in usage or functionality. greetz JC On 1/25/07, eka [EMAIL PROTECTED] wrote: Hello :) With my licence you can do commercial, free application etc. You can use an other licence with my framework and your work keep this licence ;) For me openSource if open ... the objective is to considerate my work and the time passed to implement the libraries :) No problem to use VEGAS in your applications ;) EKA+ :) 2007/1/25, Andy Herrman [EMAIL PROTECTED]: I looked at VEGAS actually, but wasn't sure whether I could use it. I'm not really clear on how the Mozilla license handles linking. Specifically, if I don't modify any of the VEGAS code and simply use its classes and such in my own code, does my code have to fall under the MPL? I couldn't really tell from reading the license. If it will require my code to be MPL (or any other open source license) I won't be able to use it, as the company isn't going to allow that. -Andy On 1/25/07, eka [EMAIL PROTECTED] wrote: Hello :) you can use my openSource framework VEGAS : http://vegas.riaforge.org/ the AS2 logging tool in the vegas.logging package is based on the mx.loggingAS3 framework :) You can try the examples in the AS2/trunk/bin/test/vegas/logging directory of the Subversion. My framework is MTASC and FDT compatible. EKA+ :) 2007/1/25, Andy Herrman [EMAIL PROTECTED]: I'm looking for a good logging library compatible with Flash 7 along the lines of log4j. I found this one, which looks exactly like what I want: http://code.audiofarm.de/Logger/ but it won't build with MTASC (works fine in the FlashIDE though). Does anyone know if there's a version of it that works with MTASC, or other similar libraries that do? I saw log4f, which is an extension of the one I found, but it looks like the extensions were all for Flex, which I don't use. What do you all use for logging? Up till now I had my own simple logging classes written, but I keep finding myself extending it, and I've gotten to the point where it would be better to find a full logging solution instead of continuing to work on mine (originally mine was really simple, but keeps getting more and more complicated). -Andy ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com
Re: [Flashcoders] AS 2 Logging Library
i added to ALCON some bits and bobs to make it stamp the log with the classname - it prepends a timestamp, too... but obviously not enough for you needs... On 1/25/07, Hans Wichman [EMAIL PROTECTED] wrote: Hi, you might want to take a look at xflas2, at osflash.org/xflas2 It says alpha, but I've used it (and wrote it) for the last year and haven't found any problems. It comes with a bunch of examples. What I like most about it, is the flexibililty and the filter options. Basicly if you use: Logger.log (foo); it will print: Classname-methodname says:foo Take a look if you like. Flash IDE and Mtasc compatible, no differences in usage or functionality. greetz JC On 1/25/07, eka [EMAIL PROTECTED] wrote: Hello :) With my licence you can do commercial, free application etc. You can use an other licence with my framework and your work keep this licence ;) For me openSource if open ... the objective is to considerate my work and the time passed to implement the libraries :) No problem to use VEGAS in your applications ;) EKA+ :) 2007/1/25, Andy Herrman [EMAIL PROTECTED]: I looked at VEGAS actually, but wasn't sure whether I could use it. I'm not really clear on how the Mozilla license handles linking. Specifically, if I don't modify any of the VEGAS code and simply use its classes and such in my own code, does my code have to fall under the MPL? I couldn't really tell from reading the license. If it will require my code to be MPL (or any other open source license) I won't be able to use it, as the company isn't going to allow that. -Andy On 1/25/07, eka [EMAIL PROTECTED] wrote: Hello :) you can use my openSource framework VEGAS : http://vegas.riaforge.org/ the AS2 logging tool in the vegas.logging package is based on the mx.loggingAS3 framework :) You can try the examples in the AS2/trunk/bin/test/vegas/logging directory of the Subversion. My framework is MTASC and FDT compatible. EKA+ :) 2007/1/25, Andy Herrman [EMAIL PROTECTED]: I'm looking for a good logging library compatible with Flash 7 along the lines of log4j. I found this one, which looks exactly like what I want: http://code.audiofarm.de/Logger/ but it won't build with MTASC (works fine in the FlashIDE though). Does anyone know if there's a version of it that works with MTASC, or other similar libraries that do? I saw log4f, which is an extension of the one I found, but it looks like the extensions were all for Flex, which I don't use. What do you all use for logging? Up till now I had my own simple logging classes written, but I keep finding myself extending it, and I've gotten to the point where it would be better to find a full logging solution instead of continuing to work on mine (originally mine was really simple, but keeps getting more and more complicated). -Andy ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized
[Flashcoders] Does your agency rely on Fuse?
Flash coders who use Fuse: A pretty significant 2.1 release is right around the corner now, should be live within a few days to a week. Question, Does the agency you work for have five or more flash developers? Is the Fuse Kit an integral part of your company's core libraries? If yes, please write to me * off list, * I have a question for you. [fuse at mosessupposes.com] Thanks Fusers! Moses ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Mouseclick on disabled button....
Marc, computers are all same, but i am sure when the problem occured the player was either 6 or 7 is user's machine, and i have upgraded to 9. anyway, thanks for the hints, let me dig deeper ino it... regards, Arindam Marc Hoffman [EMAIL PROTECTED] wrote: It is typical that a movie that is highly taxing to the processor will slow down when rapid mouse motion or clicks are occurring. I would guess that the reason you can't replicate your user's experience is that your computer is more powerful or you've upgraded the Flash player. I doubt that it makes a difference whether you click over a disabled button or over another area of the Flash screen, but you would need to use a fps detector to achieve a reliable test, unless the difference was extreme. Marc Hoffman At 08:16 AM 1/25/2007, you wrote: I am not sure if slowdown happens when other areas are clicked, in fact this problem was reported by someone else and i just saw him clickng only the disabled buttons. Later,may be after a month of reporting, I could not reproduce the same problem and still trying. But whats for sure is, i have seen the problem happening.So i was just wondering how it could it happen earlier and not happening now. But i have observed that clicking a disabled button rapidly, does consume a little CPU... Marc Hoffman wrote: Are you sure the slowdown is only when clicking on the buttons? Does it slow down when you click other places? At 06:51 AM 1/25/2007, you wrote: no onEnterframe() , just plain movieclip timeline animations, little heavy though, and some buttons comtrolling them which are disabled when animations are running. Lois IN wrote: Maybe you have a lot of onEnterFrame, or somthing like this and your movie was to heavy. Paste your code to see what's happend. 2007/1/25, Arindam Dhar : its button.enabled = false; Lois IN wrote: Hi, First of all, sorry for my english. When you say the button are disabled you refer like this: button.enabled = false; Or you just talk about visibiliti: button._visible = false; Please confirm that. Regards! 2007/1/25, Arindam Dhar : hi, I have a movie loaded with many animations(not scripted). And there are few buttons on stage to control them.Now,when the buttons are disabled, continueously clicking on them makes the animations slower and sometimes jerky. Why is that happening? When button is disabled no code execution happens so, what consumes the CPU? its a fact that multiple processing makes flash animations slower, but never thought clicking disabled buttons would consume CPU and make animations slower.. Any explanation is highly appreciated.. thanks, Arindam - Real people. Real questions. Real answers. Share what you know. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com - Real people. Real questions. Real answers. Share what you know. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com - Yahoo! Movies - Search movie info and celeb profiles and photos. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Mouseclick on disabled button....
may be a flash player bug, and it was tasted on either flash player 6 or 7. Anyway, i will dig deeper into it... thanks for ur response. :-) Lois IN [EMAIL PROTECTED] wrote: Well, I don't know what can be, but if you don't paste your code or upload the swf is difficult to know the problem. I'm sorry but it can be a lot of thinks; maybe a flashplayer bug too?? 2007/1/25, Arindam Dhar : uploading it beyond scope as of now, no high definition photos, just complex vector images animated, and I am not sure of exact filesize but definitely not more than 250 kb Lois IN wrote: Can you upload your swf to see what's going on? I don't know what can be with your info; maybe you have photos in hight definition, a lot of sounds, etc... Your swf is bigger than 300kb?? 2007/1/25, Arindam Dhar : no onEnterframe() , just plain movieclip timeline animations, little heavy though, and some buttons comtrolling them which are disabled when animations are running. Lois IN wrote: Maybe you have a lot of onEnterFrame, or somthing like this and your movie was to heavy. Paste your code to see what's happend. 2007/1/25, Arindam Dhar : its button.enabled = false; Lois IN wrote: Hi, First of all, sorry for my english. When you say the button are disabled you refer like this: button.enabled = false; Or you just talk about visibiliti: button._visible = false; Please confirm that. Regards! 2007/1/25, Arindam Dhar : hi, I have a movie loaded with many animations(not scripted). And there are few buttons on stage to control them.Now,when the buttons are disabled, continueously clicking on them makes the animations slower and sometimes jerky. Why is that happening? When button is disabled no code execution happens so, what consumes the CPU? its a fact that multiple processing makes flash animations slower, but never thought clicking disabled buttons would consume CPU and make animations slower.. Any explanation is highly appreciated.. thanks, Arindam - Real people. Real questions. Real answers. Share what you know. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com - Real people. Real questions. Real answers. Share what you know. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com - Yahoo! Movies - Search movie info and celeb profiles and photos. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com - Yahoo! Movies - Search movie info and celeb profiles and photos. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf
Re: [Flashcoders] AS3 embedded assets and preloading?
Keith Peters has posted the solution in his blog, and it works perfectly. http://www.bit-101.com/blog/?p=946 Basically it involves using the [Frame] metatag to tell MXMLC to use your preloader class as the factoryClass, moving your Main class (and it's assets) to frame 2. Once everything is loaded, have the preloader init your main class via an indirect reference (getDefinitionByName). The indirect reference prevents the Main class (and all its assets) from being required by the preloader, otherwise everything would get dumped onto the preloader's frame and break the whole process. -- andy makely On 1/18/07, Sascha [EMAIL PROTECTED] wrote: Can somebody enlighten me? How do you use AS3 embedded assets with a preloader (without the Flash IDE)? In AS2/Flash8 and below we could put a preloader on frame1 of the main timeline and put all the heavy assets from the library on frame2 or beyond. In AS3 I wrote a custom Preloader class that extends MovieClip so if it's done loading it can proceed to frame2 but how do I get the embedded assets into frame2? I guess it doesn't work like that in AS3 anymore?! But in Flex the preloader works and it seems it does it without using frames (the Preloader class extends Sprite). Are there any tricks to get this done in an AS3 project and without using Flash IDE? Thanks in advance, Sascha ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Mouseclick on disabled button....
oops, tested not tasted :-) Arindam Dhar [EMAIL PROTECTED] wrote: may be a flash player bug, and it was tasted on either flash player 6 or 7. Anyway, i will dig deeper into it... thanks for ur response. :-) Lois IN wrote: Well, I don't know what can be, but if you don't paste your code or upload the swf is difficult to know the problem. I'm sorry but it can be a lot of thinks; maybe a flashplayer bug too?? 2007/1/25, Arindam Dhar : uploading it beyond scope as of now, no high definition photos, just complex vector images animated, and I am not sure of exact filesize but definitely not more than 250 kb Lois IN wrote: Can you upload your swf to see what's going on? I don't know what can be with your info; maybe you have photos in hight definition, a lot of sounds, etc... Your swf is bigger than 300kb?? 2007/1/25, Arindam Dhar : no onEnterframe() , just plain movieclip timeline animations, little heavy though, and some buttons comtrolling them which are disabled when animations are running. Lois IN wrote: Maybe you have a lot of onEnterFrame, or somthing like this and your movie was to heavy. Paste your code to see what's happend. 2007/1/25, Arindam Dhar : its button.enabled = false; Lois IN wrote: Hi, First of all, sorry for my english. When you say the button are disabled you refer like this: button.enabled = false; Or you just talk about visibiliti: button._visible = false; Please confirm that. Regards! 2007/1/25, Arindam Dhar : hi, I have a movie loaded with many animations(not scripted). And there are few buttons on stage to control them.Now,when the buttons are disabled, continueously clicking on them makes the animations slower and sometimes jerky. Why is that happening? When button is disabled no code execution happens so, what consumes the CPU? its a fact that multiple processing makes flash animations slower, but never thought clicking disabled buttons would consume CPU and make animations slower.. Any explanation is highly appreciated.. thanks, Arindam - Real people. Real questions. Real answers. Share what you know. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com - Real people. Real questions. Real answers. Share what you know. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com - Yahoo! Movies - Search movie info and celeb profiles and photos. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com - Yahoo! Movies - Search movie info and celeb profiles and photos. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive:
Re: [Flashcoders] AS 2 Logging Library
Thanks for all the suggestions! I'll go play around with them a bit. -Andy On 1/25/07, Trevor Burton [EMAIL PROTECTED] wrote: i added to ALCON some bits and bobs to make it stamp the log with the classname - it prepends a timestamp, too... but obviously not enough for you needs... On 1/25/07, Hans Wichman [EMAIL PROTECTED] wrote: Hi, you might want to take a look at xflas2, at osflash.org/xflas2 It says alpha, but I've used it (and wrote it) for the last year and haven't found any problems. It comes with a bunch of examples. What I like most about it, is the flexibililty and the filter options. Basicly if you use: Logger.log (foo); it will print: Classname-methodname says:foo Take a look if you like. Flash IDE and Mtasc compatible, no differences in usage or functionality. greetz JC On 1/25/07, eka [EMAIL PROTECTED] wrote: Hello :) With my licence you can do commercial, free application etc. You can use an other licence with my framework and your work keep this licence ;) For me openSource if open ... the objective is to considerate my work and the time passed to implement the libraries :) No problem to use VEGAS in your applications ;) EKA+ :) 2007/1/25, Andy Herrman [EMAIL PROTECTED]: I looked at VEGAS actually, but wasn't sure whether I could use it. I'm not really clear on how the Mozilla license handles linking. Specifically, if I don't modify any of the VEGAS code and simply use its classes and such in my own code, does my code have to fall under the MPL? I couldn't really tell from reading the license. If it will require my code to be MPL (or any other open source license) I won't be able to use it, as the company isn't going to allow that. -Andy On 1/25/07, eka [EMAIL PROTECTED] wrote: Hello :) you can use my openSource framework VEGAS : http://vegas.riaforge.org/ the AS2 logging tool in the vegas.logging package is based on the mx.loggingAS3 framework :) You can try the examples in the AS2/trunk/bin/test/vegas/logging directory of the Subversion. My framework is MTASC and FDT compatible. EKA+ :) 2007/1/25, Andy Herrman [EMAIL PROTECTED]: I'm looking for a good logging library compatible with Flash 7 along the lines of log4j. I found this one, which looks exactly like what I want: http://code.audiofarm.de/Logger/ but it won't build with MTASC (works fine in the FlashIDE though). Does anyone know if there's a version of it that works with MTASC, or other similar libraries that do? I saw log4f, which is an extension of the one I found, but it looks like the extensions were all for Flex, which I don't use. What do you all use for logging? Up till now I had my own simple logging classes written, but I keep finding myself extending it, and I've gotten to the point where it would be better to find a full logging solution instead of continuing to work on mine (originally mine was really simple, but keeps getting more and more complicated). -Andy ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com
[Flashcoders] Flash wish: Omit comments on publish
I've always wondered why there is no option to omit comments when publishing a SWF. We all try comment our code as much as possible and at times it can double (or more) the number of lines of code in an application. This would especially make sense when using other people's classes or extensions (which are normally highly commented for everyone to understand). Am I wrong in thinking that comments are included in a SWF when it's published? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Flash wish: Omit comments on publish
Darn! I usually catch my stupidity before I send out the email. Pretend I never said anything. ben Mick G wrote: I've always wondered why there is no option to omit comments when publishing a SWF. We all try comment our code as much as possible and at times it can double (or more) the number of lines of code in an application. This would especially make sense when using other people's classes or extensions (which are normally highly commented for everyone to understand). Am I wrong in thinking that comments are included in a SWF when it's published? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Flash wish: Omit comments on publish
Hi, I don't think the comments are included in the swf. greetz JC On 1/25/07, ben gomez farrell [EMAIL PROTECTED] wrote: U.I could be wrong, but doesn't omit trace actions in the publish settings do this? ben Mick G wrote: I've always wondered why there is no option to omit comments when publishing a SWF. We all try comment our code as much as possible and at times it can double (or more) the number of lines of code in an application. This would especially make sense when using other people's classes or extensions (which are normally highly commented for everyone to understand). Am I wrong in thinking that comments are included in a SWF when it's published? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Flash wish: Omit comments on publish
comments arent compiled. dont worry about it. :) Mick G wrote: Am I wrong in thinking that comments are included in a SWF when it's published? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Flash wish: Omit comments on publish
When you decompile a SWF, you can see the comments right? On 1/25/07, Hans Wichman [EMAIL PROTECTED] wrote: Hi, I don't think the comments are included in the swf. greetz JC On 1/25/07, ben gomez farrell [EMAIL PROTECTED] wrote: U.I could be wrong, but doesn't omit trace actions in the publish settings do this? ben Mick G wrote: I've always wondered why there is no option to omit comments when publishing a SWF. We all try comment our code as much as possible and at times it can double (or more) the number of lines of code in an application. This would especially make sense when using other people's classes or extensions (which are normally highly commented for everyone to understand). Am I wrong in thinking that comments are included in a SWF when it's published? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Flash wish: Omit comments on publish
OK - thanks for clarification, I must be going a little mad :) On 1/25/07, Martin Wood-Mitrovski [EMAIL PROTECTED] wrote: comments arent compiled. dont worry about it. :) Mick G wrote: Am I wrong in thinking that comments are included in a SWF when it's published? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Flash wish: Omit comments on publish
Am I wrong in thinking that comments are included in a SWF when it's published? Yes. Comments are not published in the SWF. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mick G Sent: Thursday, January 25, 2007 2:15 PM To: Flashcoders mailing list Subject: [Flashcoders] Flash wish: Omit comments on publish I've always wondered why there is no option to omit comments when publishing a SWF. We all try comment our code as much as possible and at times it can double (or more) the number of lines of code in an application. This would especially make sense when using other people's classes or extensions (which are normally highly commented for everyone to understand). Am I wrong in thinking that comments are included in a SWF when it's published? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Flash wish: Omit comments on publish
Comments are not compiled. If you decompile a swf with commented code, you will not see the comments. If you have tons of comments in your code, you may need to improve your coding practices and naming conventions. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] custom methods for MXML Generated Swfs
Hello If I generate a swf using the MXML compiler, I know that a main class for that swf is created. This main class contains the constructor, properties, and methods for the specific swf class. Is there a way I can add my own custom methods or properties to this class? Thanks, August -- - August Gresens Technical Director Black Hammer Productions, NYC [EMAIL PROTECTED] - ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Flash wish: Omit comments on publish
Mick G wrote: I've always wondered why there is no option to omit comments when publishing a SWF. We all try comment our code as much as possible and at times it can double (or more) the number of lines of code in an application. This would especially make sense when using other people's classes or extensions (which are normally highly commented for everyone to understand). Am I wrong in thinking that comments are included in a SWF when it's published? Comments are not included in the output SWF bytecode. You easily verify that this is indeed the case for yourself with a SWF decompiler or by examining the SWF file format specification (available free from Adobe with registration and agreement to the license terms). Trace statements, on the other hand, are included by default, but can be omitted in your publish preferences. Jim ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] AS 2 Logging Library
I like what I see so far for VEGAS, especially the XPanel target. However, I'm getting a weird problem where if I build the SWF using the Flash IDE everything works, but if I use MTASC the logs don't make it to XPanel. XPanel does clear the last set of logs, so it's at least initializing its connection, but the logs themselves don't seem to be making it. And it's all the same code. Here's my test code: -- import vegas.logging.Log; import vegas.logging.LogEventLevel; import vegas.logging.ILogger; import vegas.logging.targets.XPanelTarget; import vegas.logging.targets.TraceTarget; class TestMain { private static var LOG:ILogger; private var i:Number = 0; public static function main(rootMC:MovieClip):Void { Stage.align = LT; Stage.scaleMode = noScale; rootMC.stop(); var target:XPanelTarget = new XPanelTarget(Test); target.includeLines = true; target.includeLevel = true; target.includeTime = true; target.includeCategory = true; target.filters = [*]; target.level = LogEventLevel.ALL; Log.addTarget(target); var traceTarget:TraceTarget = new TraceTarget(); traceTarget.includeLines = true; traceTarget.includeLevel = true; traceTarget.includeTime = true; traceTarget.includeCategory = true; traceTarget.filters = [*]; traceTarget.level = LogEventLevel.ALL; Log.addTarget(traceTarget); LOG = Log.getLogger(TestMain); var t:TestMain = new TestMain(rootMC); } function TestMain(rootMC:MovieClip) { initMovie(); } function initMovie():Void { LOG.info(initMovie); setInterval(this, 'log', 2000); } private function log():Void { LOG.debug(Debug + i); LOG.error(Error + i); LOG.fatal(Fatal + i); LOG.info(Info + i); LOG.warn(Warn + i); LOG.info(Test {0} formatting {1} of {2} doom, true, i, testy); i++; } } -- The FLA has the following on the first frame: -- TestMain.main(this); -- The trace target always works, but the XPanel target only works when built from the Flash IDE. To build I'm using FlashDevelop, with code injection turned on, UseMain turned off, and UseMX turned on. Any idea why this might be happening? -Andy On 1/25/07, eka [EMAIL PROTECTED] wrote: Hello :) With my licence you can do commercial, free application etc. You can use an other licence with my framework and your work keep this licence ;) For me openSource if open ... the objective is to considerate my work and the time passed to implement the libraries :) No problem to use VEGAS in your applications ;) EKA+ :) 2007/1/25, Andy Herrman [EMAIL PROTECTED]: I looked at VEGAS actually, but wasn't sure whether I could use it. I'm not really clear on how the Mozilla license handles linking. Specifically, if I don't modify any of the VEGAS code and simply use its classes and such in my own code, does my code have to fall under the MPL? I couldn't really tell from reading the license. If it will require my code to be MPL (or any other open source license) I won't be able to use it, as the company isn't going to allow that. -Andy On 1/25/07, eka [EMAIL PROTECTED] wrote: Hello :) you can use my openSource framework VEGAS : http://vegas.riaforge.org/ the AS2 logging tool in the vegas.logging package is based on the mx.loggingAS3 framework :) You can try the examples in the AS2/trunk/bin/test/vegas/logging directory of the Subversion. My framework is MTASC and FDT compatible. EKA+ :) 2007/1/25, Andy Herrman [EMAIL PROTECTED]: I'm looking for a good logging library compatible with Flash 7 along the lines of log4j. I found this one, which looks exactly like what I want: http://code.audiofarm.de/Logger/ but it won't build with MTASC (works fine in the FlashIDE though). Does anyone know if there's a version of it that works with MTASC, or other similar libraries that do? I saw log4f, which is an extension of the one I found, but it looks like the extensions were all for Flex, which I don't use. What do you all use for logging? Up till now I had my own simple logging classes written, but I keep finding myself extending it, and I've gotten to the point where it would be better to find a full logging solution instead of continuing to work on mine (originally mine was really simple, but keeps getting more and more complicated). -Andy ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive:
Re: [Flashcoders] moving functions one scope up
Yea, Delegate would probably work (assuming I'm understanding correctly): import mx.utils.Delegate; // I think that's the right path // STUFF var myVariable:Number = 10; myButton.onRelease = Delegate.create(this, function() { this.myAction(); }); // I think this line would work too, but I'm not certain: //myButton.onRelease = Delegate.create(this, myAction); private function myAction() { trace(myVariable) } -Andy On 1/25/07, Helmut Granda [EMAIL PROTECTED] wrote: Hello all, I was looking for some recomendations into moving functions one level up. Let me show you a piece of code to explain what I am trying to accomplish: //This code is within a Class var myVariable:Number = 10; myButton.onRelease = myAction; private function myAction() { trace(_parent.myVariable) } --- Now, I would love to be able to move my code one level up so I could do the following: var myVariable:Number = 10; myButton.onRelease = myAction; private function myAction() { //Notice the change from _root.myVariable to: trace(myVariable) } Delegeate? TIA ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Invisible re-draw
Hello. True or false: A Flash banner will not re-draw on the screen, via browser for example, if there is no animation happening? If above is true, is it possible to make flash re-draw even without animation happening? Sorry if silly question... just trying to trouble-shoot some web probs. :) TIA, Cheers, Micky -- Wishlist: http://snipurl.com/vrs9 Switch: http://browsehappy.com/ BCC?: http://snipurl.com/w6f8 My: http://del.icio.us/mhulse ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Q:Preloader when TOTAL size of assets not known
Hi Using a XML config file to load in a number of image assets. i was wondering what approach is best taken when you want to create some type of a 'percent loaded' display, not knowing the combined total size of all assets... Is there an easy solution to this without 'faking' it or hardcoding the total size? Perhaps using PHP on the back end? Thanks [e] jbach at bitstream.ca [c] 416.668.0034 [w] www.bitstream.ca ...all improvisation is life in search of a style. - Bruce Mau,'LifeStyle' ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] AS 2 Logging Library
Hello :) yes the unit tests of the XPanelTarget (and the vegas.logging package) are in progress... for the moment the XPanel bug in MTASC ! :( Sorry for this problem :) I want clear this bug in the class this next week-end PS : i have add a new target little time ago with the FireBugTarget and you can test now this target with the FireBug extension ( https://addons.mozilla.org/firefox/1843/) For the moment in my projects i use in windows the SOS console and in other system the FlashInspector... The Xpanel is a good panel but i must search the problem of my target in MTASC ! My objective is to do my personal console with Apollo when apollo will be in this beta or final version ! 2007/1/25, Andy Herrman [EMAIL PROTECTED]: I like what I see so far for VEGAS, especially the XPanel target. However, I'm getting a weird problem where if I build the SWF using the Flash IDE everything works, but if I use MTASC the logs don't make it to XPanel. XPanel does clear the last set of logs, so it's at least initializing its connection, but the logs themselves don't seem to be making it. And it's all the same code. Here's my test code: -- import vegas.logging.Log; import vegas.logging.LogEventLevel; import vegas.logging.ILogger; import vegas.logging.targets.XPanelTarget; import vegas.logging.targets.TraceTarget; class TestMain { private static var LOG:ILogger; private var i:Number = 0; public static function main(rootMC:MovieClip):Void { Stage.align = LT; Stage.scaleMode = noScale; rootMC.stop(); var target:XPanelTarget = new XPanelTarget(Test); target.includeLines = true; target.includeLevel = true; target.includeTime = true; target.includeCategory = true; target.filters = [*]; target.level = LogEventLevel.ALL; Log.addTarget(target); var traceTarget:TraceTarget = new TraceTarget(); traceTarget.includeLines = true; traceTarget.includeLevel = true; traceTarget.includeTime = true; traceTarget.includeCategory = true; traceTarget.filters = [*]; traceTarget.level = LogEventLevel.ALL; Log.addTarget(traceTarget); LOG = Log.getLogger(TestMain); var t:TestMain = new TestMain(rootMC); } function TestMain(rootMC:MovieClip) { initMovie(); } function initMovie():Void { LOG.info(initMovie); setInterval(this, 'log', 2000); } private function log():Void { LOG.debug(Debug + i); LOG.error(Error + i); LOG.fatal(Fatal + i); LOG.info(Info + i); LOG.warn(Warn + i); LOG.info(Test {0} formatting {1} of {2} doom, true, i, testy); i++; } } -- The FLA has the following on the first frame: -- TestMain.main(this); -- The trace target always works, but the XPanel target only works when built from the Flash IDE. To build I'm using FlashDevelop, with code injection turned on, UseMain turned off, and UseMX turned on. Any idea why this might be happening? -Andy On 1/25/07, eka [EMAIL PROTECTED] wrote: Hello :) With my licence you can do commercial, free application etc. You can use an other licence with my framework and your work keep this licence ;) For me openSource if open ... the objective is to considerate my work and the time passed to implement the libraries :) No problem to use VEGAS in your applications ;) EKA+ :) 2007/1/25, Andy Herrman [EMAIL PROTECTED]: I looked at VEGAS actually, but wasn't sure whether I could use it. I'm not really clear on how the Mozilla license handles linking. Specifically, if I don't modify any of the VEGAS code and simply use its classes and such in my own code, does my code have to fall under the MPL? I couldn't really tell from reading the license. If it will require my code to be MPL (or any other open source license) I won't be able to use it, as the company isn't going to allow that. -Andy On 1/25/07, eka [EMAIL PROTECTED] wrote: Hello :) you can use my openSource framework VEGAS : http://vegas.riaforge.org/ the AS2 logging tool in the vegas.logging package is based on the mx.loggingAS3 framework :) You can try the examples in the AS2/trunk/bin/test/vegas/logging directory of the Subversion. My framework is MTASC and FDT compatible. EKA+ :) 2007/1/25, Andy Herrman [EMAIL PROTECTED]: I'm looking for a good logging library compatible with Flash 7 along the lines of log4j. I found this one, which looks exactly like what I want: http://code.audiofarm.de/Logger/ but it won't build with MTASC (works fine in the FlashIDE though). Does anyone know if there's a version of it that works with MTASC, or other similar libraries that do? I saw log4f, which is an extension of the one I found, but it looks like the extensions were all for Flex, which I don't use. What do you all use for logging? Up till now I had my own simple logging classes written, but I
Re: [Flashcoders] AS 2 Logging Library
I found it to be pretty trivial to add a target for Alcon: http://fgpwiki.corewatch.net/wiki/Alcon and that's what I'm using right now. Though XPanel is a lot lighter weight (if you ignore the .NET requirement), so it would be nicer to use that if possible. I tried to look briefly through the code to figure out what the problem was, but couldn't narrow it down. One thing that I did run into with MTASC doing something different than the FlashIDE is if you have a function in your class called 'trace'. I had put a trace() statement in my class, and the FlashIDE resolved this as the trace that displays to the output window, but MTASC resolved it as `this.trace()`. That's probably not the problem you're having, but I figured I'd mention it just in case. :) -Andy On 1/25/07, eka [EMAIL PROTECTED] wrote: Hello :) yes the unit tests of the XPanelTarget (and the vegas.logging package) are in progress... for the moment the XPanel bug in MTASC ! :( Sorry for this problem :) I want clear this bug in the class this next week-end PS : i have add a new target little time ago with the FireBugTarget and you can test now this target with the FireBug extension ( https://addons.mozilla.org/firefox/1843/) For the moment in my projects i use in windows the SOS console and in other system the FlashInspector... The Xpanel is a good panel but i must search the problem of my target in MTASC ! My objective is to do my personal console with Apollo when apollo will be in this beta or final version ! 2007/1/25, Andy Herrman [EMAIL PROTECTED]: I like what I see so far for VEGAS, especially the XPanel target. However, I'm getting a weird problem where if I build the SWF using the Flash IDE everything works, but if I use MTASC the logs don't make it to XPanel. XPanel does clear the last set of logs, so it's at least initializing its connection, but the logs themselves don't seem to be making it. And it's all the same code. Here's my test code: -- import vegas.logging.Log; import vegas.logging.LogEventLevel; import vegas.logging.ILogger; import vegas.logging.targets.XPanelTarget; import vegas.logging.targets.TraceTarget; class TestMain { private static var LOG:ILogger; private var i:Number = 0; public static function main(rootMC:MovieClip):Void { Stage.align = LT; Stage.scaleMode = noScale; rootMC.stop(); var target:XPanelTarget = new XPanelTarget(Test); target.includeLines = true; target.includeLevel = true; target.includeTime = true; target.includeCategory = true; target.filters = [*]; target.level = LogEventLevel.ALL; Log.addTarget(target); var traceTarget:TraceTarget = new TraceTarget(); traceTarget.includeLines = true; traceTarget.includeLevel = true; traceTarget.includeTime = true; traceTarget.includeCategory = true; traceTarget.filters = [*]; traceTarget.level = LogEventLevel.ALL; Log.addTarget(traceTarget); LOG = Log.getLogger(TestMain); var t:TestMain = new TestMain(rootMC); } function TestMain(rootMC:MovieClip) { initMovie(); } function initMovie():Void { LOG.info(initMovie); setInterval(this, 'log', 2000); } private function log():Void { LOG.debug(Debug + i); LOG.error(Error + i); LOG.fatal(Fatal + i); LOG.info(Info + i); LOG.warn(Warn + i); LOG.info(Test {0} formatting {1} of {2} doom, true, i, testy); i++; } } -- The FLA has the following on the first frame: -- TestMain.main(this); -- The trace target always works, but the XPanel target only works when built from the Flash IDE. To build I'm using FlashDevelop, with code injection turned on, UseMain turned off, and UseMX turned on. Any idea why this might be happening? -Andy On 1/25/07, eka [EMAIL PROTECTED] wrote: Hello :) With my licence you can do commercial, free application etc. You can use an other licence with my framework and your work keep this licence ;) For me openSource if open ... the objective is to considerate my work and the time passed to implement the libraries :) No problem to use VEGAS in your applications ;) EKA+ :) 2007/1/25, Andy Herrman [EMAIL PROTECTED]: I looked at VEGAS actually, but wasn't sure whether I could use it. I'm not really clear on how the Mozilla license handles linking. Specifically, if I don't modify any of the VEGAS code and simply use its classes and such in my own code, does my code have to fall under the MPL? I couldn't really tell from reading the license. If it will require my code to be MPL (or any other open source license) I won't be able to use it, as the company isn't going to allow that. -Andy On 1/25/07, eka [EMAIL PROTECTED] wrote: Hello :) you can use my openSource framework VEGAS : http://vegas.riaforge.org/ the AS2 logging tool in
Re: [Flashcoders] Q:Preloader when TOTAL size of assets not known
You might also use a double percentage: e.g. one view showing loading for each file as a % (if you wanted) and the other simply showing a % of the number of files. Depending on you setup it also shouldn't be too difficult to write something server side to do something like scan the XML and insert file sizes into it (or report them via a second channel). [EMAIL PROTECTED] wrote: Hi Using a XML config file to load in a number of image assets. i was wondering what approach is best taken when you want to create some type of a 'percent loaded' display, not knowing the combined total size of all assets... Is there an easy solution to this without 'faking' it or hardcoding the total size? Perhaps using PHP on the back end? Thanks [e] jbach at bitstream.ca [c] 416.668.0034 [w] www.bitstream.ca ...all improvisation is life in search of a style. - Bruce Mau,'LifeStyle' ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Robert r. Sanders Chief Technologist iPOV (334) 821-5412 www.ipov.net ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Q:Preloader when TOTAL size of assets not known
What I'd probably do with this is not worry about total amount loaded over total amount. Instead, I might worry about percentage loaded for each image, then average all the percentages. --- [EMAIL PROTECTED] wrote: Hi Using a XML config file to load in a number of image assets. i was wondering what approach is best taken when you want to create some type of a 'percent loaded' display, not knowing the combined total size of all assets... Is there an easy solution to this without 'faking' it or hardcoding the total size? Perhaps using PHP on the back end? Thanks [e] jbach at bitstream.ca [c] 416.668.0034 [w] www.bitstream.ca ...all improvisation is life in search of a style. - Bruce Mau,'LifeStyle' ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com Be a PS3 game guru. Get your game face on with the latest PS3 news and previews at Yahoo! Games. http://videogames.yahoo.com/platform?platform=120121 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Preserve sort order in Flash Datagrid when repopulating
Hello, I am looking for a way to preserve the sort order when a datagrid repopulates. Any help would be great. Shannon ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Invisible re-draw
Will updateafterevent() help? http://www.webpronews.com/webdevelopment/webapplications/wpn-27-20040521updateAfterEventExplained.html On 1/25/07, Micky Hulse [EMAIL PROTECTED] wrote: Hello. True or false: A Flash banner will not re-draw on the screen, via browser for example, if there is no animation happening? If above is true, is it possible to make flash re-draw even without animation happening? Sorry if silly question... just trying to trouble-shoot some web probs. :) TIA, Cheers, Micky -- Wishlist: http://snipurl.com/vrs9 Switch: http://browsehappy.com/ BCC?: http://snipurl.com/w6f8 My: http://del.icio.us/mhulse ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Q:Preloader when TOTAL size of assets not known
You can use my PreloadAssetManager class for this sort of thing: http://www.greensock.com/actionscript/preloadassetmanager/ Basically, it reads in just enough of each asset to figure out the total size then dumps it and moves onto the next one until it has the total size of all of the assets (could be images, SWFs, or FLVs), then loads each of them completely. All you've gotta do is create an instance, tell it the URLs of the assets to preload, and then you can poll its percentLoaded_num property to update your progress bar on screen. There's some brief documentation at the url above. Hope it helps. Jack Doyle -Original Message- Date: Thu, 25 Jan 2007 13:15:48 -0800 From: [EMAIL PROTECTED] Subject: [Flashcoders] Q:Preloader when TOTAL size of assets not known To: flashcoders@chattyfig.figleaf.com Message-ID: [EMAIL PROTECTED] Content-Type: text/plain; charset=ISO-8859-1 Hi Using a XML config file to load in a number of image assets. i was wondering what approach is best taken when you want to create some type of a 'percent loaded' display, not knowing the combined total size of all assets... Is there an easy solution to this without 'faking' it or hardcoding the total size? Perhaps using PHP on the back end? Thanks [e] jbach at bitstream.ca [c] 416.668.0034 [w] www.bitstream.ca ...all improvisation is life in search of a style. - Bruce Mau,'LifeStyle' ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Invisible re-draw
Mick G wrote: Will updateafterevent() help? http://www.webpronews.com/webdevelopment/webapplications/wpn-27-20040521updateAfterEventExplained.html Oooh, this looks interesting. :) Thanks Mick! ;) Cheers, Micky -- Wishlist: http://snipurl.com/vrs9 Switch: http://browsehappy.com/ BCC?: http://snipurl.com/w6f8 My: http://del.icio.us/mhulse ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Fonts on a Mac not working in Flash
So, I copied them to the system library and even enable them in font book but the font will now show up in my font drop down... It works fine in photoshop. I tried restarting the flash IDE over and over and even rebooting my Mac like 6 times! it's an open type font (.otf). Has anyone ever had this problem? Thanks in advance! Chris Never miss an email again! Yahoo! Toolbar alerts you the instant new Mail arrives. http://tools.search.yahoo.com/toolbar/features/mail/ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Invisible re-draw
But I feel the Flash redraw itself all the time. your FPS decides how many times it redraw regardless of any changes. On 1/26/07, Micky Hulse [EMAIL PROTECTED] wrote: Mick G wrote: Will updateafterevent() help? http://www.webpronews.com/webdevelopment/webapplications/wpn-27-20040521updateAfterEventExplained.html Oooh, this looks interesting. :) Thanks Mick! ;) Cheers, Micky -- Wishlist: http://snipurl.com/vrs9 Switch: http://browsehappy.com/ BCC?: http://snipurl.com/w6f8 My: http://del.icio.us/mhulse ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- /* Bored, sometimes. */ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Cannot use ns.bytesLoaded and ns.bytesTotal when streaming?
Hi, I heard that ns.bytesLoaded and ns.bytesTotal only work if the flv is progressively downloaded and not streamed. I would like to confirm if this is really the case. I've tried using ns.bytesLoaded and ns.bytesTotal in my streaming flv player but both values are always 0. So I believe what I heard is true but I just want to confirm this from some of the experts here. Thx in advance. Sam ___ YM - 離線訊息 就算你沒有上網,你的朋友仍可以留下訊息給你,當你上網時就能立即看到,任何說話都冇走失。 http://messenger.yahoo.com.hk ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Invisible re-draw
Shang wrote: But I feel the Flash redraw itself all the time. your FPS decides how many times it redraw regardless of any changes. Ah, really? Even if timeline has hit a stop action and/or no animation is happening? Interesting... hmm, re-thinking my thinking here. Thanks for reply Shang, much appreciated. :) Cheers, Micky -- Wishlist: http://snipurl.com/vrs9 Switch: http://browsehappy.com/ BCC?: http://snipurl.com/w6f8 My: http://del.icio.us/mhulse ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] how to tell if you're running in the ide
Is there a way for a SWF to know if it's running in the test movie environment vs the browser or standalone players? I often have a need to compile in different settings in test-movie than I do for deployment, and have to manually remember to take them out before shipping a build. Or is there a more elegant way to handle that sort of thing? -josh ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] how to tell if you're running in the ide
check the help docs. for as2, look for System.capabilities.playerType. for as3 check flash.system.Capabilities.playerType. On 1/25/07, Josh Santangelo [EMAIL PROTECTED] wrote: Is there a way for a SWF to know if it's running in the test movie environment vs the browser or standalone players? I often have a need to compile in different settings in test-movie than I do for deployment, and have to manually remember to take them out before shipping a build. Or is there a more elegant way to handle that sort of thing? -josh ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- John Van Horn [EMAIL PROTECTED] ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com