Hi Vivek
I didnt understand much about your problem from the explanations. But as for
my understanding
these might be the issues.. I guess the transitions clip might be heavy . so
only when resizing it doesnt play at normal speed what u expected. I guess
you can try out some way of transitions
Hi Durairaj,
Thanks for looking into the problem. Let me try to rephrase it once again.
I have a flash player in which user can play slideshow (e.g.
http://www.authorstream.com) now in this player as you can see the dimension
of the player is around 400x300 approx. But the slides being loaded
Hi there,
Is there a good explanation about how co-ordinates work with Stage Align?
I'm building a Flexible UI and all works fine is I use Stage.align to
the top left, and set teh scalemode to noscale, but if I want to align
it to the center things start going a little hay-wire.
I'm trying to
Maybe this will help:
http://muzakdeezign.com/flashcoders/stage_align.html
regards,
Muzak
- Original Message -
From: Kevin Cannon [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Sent: Tuesday, May 22, 2007 12:43 PM
Subject: [Flashcoders] Coordinates and Stage align in Flexible
Dear all,
We are trying to use Flash 8's FileReference API to upload the big media
files in our web app.
In our application we upload big media file first to some transient server
and then immediately in the same uploading process we start moving this file
to Amazon S3 file storage server.
The
Hi,
That looks very useful. I've one question though. How is the 'border
to stage position' information worked out? Is the some kind of
absolute top/left co-ordinates you can find?
- Kevin
On 22/05/07, Muzak [EMAIL PROTECTED] wrote:
Maybe this will help:
Thanks Hans
That really helped me :)
Best wishes
Johnny
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Hi,
I have a weird problem with a site (http://www.2pestudio.com/). The client
said that one person tried to see it, but loaded only a green i (on
top-right) and the address (just beside the i) and the loader keeps on
screen, forever. Weird cause the site has a preloader and only shows those
if
Hi,
I went to your site and it loaded fine. I didn't have any problems
with it.
My guess is either:
a) your swf is Flash 9 and the client does not have the Flash 9 player
b) your client does not have a current version of the Flash player
loaded.
I have had clients in the past tell me
Curious issue that I ran into.
I have this small flash app meant to run locally. It basically shows the
current webcame stream and when a user hits a button, it takes a snapshot
(copy over the video to bitmap object) and then later the user can print it.
Works fine.
Except when I change the
Hi Elaine,
The swf is version 8, and the client has player 9 installed.
And it loads the swf, reaches the last frame, but failes to show background
and menu itens.
But loads xml, css, and everything.
I don´t have any idea of what can be happening.
Thanks for the tips!
Any other idea, let me
you should think about those of us with widescreen monitors at high
resolution. i can see where the right edge of your background images end.
- eric
On 5/22/07, Helios Pregioni Bayma [EMAIL PROTECTED] wrote:
Hi Elaine,
The swf is version 8, and the client has player 9 installed.
And it
I hope you guys could help me on this one. Flash 8, AS2, ASP3.
I have a simple flash form, content form textboxes should be loaded in an
asp file. The ASP part is working fine. But flash don't.
I have this action in the submit form:
on (release) {
loadVariables(Load.asp, 0, POST);
}
But
hi guys
i'm looking for a way of removing duplicate items in an array
i've done this so far
//sort array so all items of the same content are grouped together
myArray.sort();
//loop through items, removing any sitting next to a duplicate
for (var i:Number = 0; i myArray.length; i++) {
Don't you think that you should take into consideration that the
length of the array can change during the loop?
Attila
ABER //loop through items, removing any sitting next to a duplicate
ABER for (var i:Number = 0; i myArray.length; i++) {
ABER if (myArray[i] == myArray[i+1]) {
ABER
You could prevent duplicates from being placed into the array in the first
place. Or
http://proto.layer51.com/d.aspx?f=1196
You could rewrite a prototype as a regular function that takes the array as
an argument.
- eric
On 5/22/07, Allandt Bik-Elliott (Receptacle) [EMAIL PROTECTED]
wrote:
hi
- Original Message -
From: Kevin Cannon [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Sent: Tuesday, May 22, 2007 3:11 PM
Subject: Re: [Flashcoders] Coordinates and Stage align in Flexible UIs
Hi,
That looks very useful. I've one question though. How is the 'border
to
Your function is fine if you want to only remove the 1st occurance of a repeat.
However, 3 in a row will be only reduced to 2. I'm guessing that's what's
happening to you.
In other words, [1,1,2,3,3,4] will properly reduce to [1,2,3,4] with your
function. However, [1,1,1,2,3,3,4] will only
From my XArray mixin class (all 3 are needed).
/**
* Returns a new array by removing duplicate values in Array.
*/
Array.prototype.uniq = function()
{
var r = [];
var l = this.length;
for (var a = 0; a l; a++) {
if (!r.has(this[a])) r.push(this[a]);
yeh - i started trying to do that but just got myself into a moody
bluddle - i'll prolly go back and try to rewrite it a bit cleaner
when i'm happy i'll hit deadline
here's what i ended up with -
var myTempArray:Array = [];
8o
thankyou
On 22 May 2007, at 18:56, Steven Sacks wrote:
From my XArray mixin class (all 3 are needed).
/**
* Returns a new array by removing duplicate values in Array.
*/
Array.prototype.uniq = function()
{
var r = [];
var l = this.length;
for (var a = 0; a l;
i could barely read that - it looks ammmaaazing :D
thanks eric - when's the next super samurai book coming out? :)
On 22 May 2007, at 18:18, eric e. dolecki wrote:
You could prevent duplicates from being placed into the array in
the first
place. Or
http://proto.layer51.com/d.aspx?f=1196
I'm trying to create and animate diagonal slices from a bitmap object.
The easiest way to create slices from Bitmaps is via the Rectangle class, but I
need diagonal slices.
Can this be done via a matrix transform of my bitmap BEFORE I create my slices,
or si there an easier way that involves
Hello..
The present Email is for asking help about a source code I have downloaded from
http://www.adobe.com/devnet/flash/articles/video_player.html
I have been trying to add some .flv I converted from some of my movies, and I
cant find the way in the very all chances I tried, that the
Hi, I'm creating buttons dinamycally using a xml file, this is my
code:
stop();
menus = new XML();
menus.ignoreWhite = true;
menus.onLoad = function(success) {
//portfolioTag = this.firstChild;
titleMenus = this.firstChild.childNodes.length;
menuContent =
holy wow - super samurai ;)
I didn't know many even saw that one...
On 5/22/07, Allandt Bik-Elliott (Receptacle) [EMAIL PROTECTED]
wrote:
i could barely read that - it looks ammmaaazing :D
thanks eric - when's the next super samurai book coming out? :)
On 22 May 2007, at 18:18, eric e.
i had to order it from the states - it was great
On 22 May 2007, at 19:58, eric e. dolecki wrote:
holy wow - super samurai ;)
I didn't know many even saw that one...
On 5/22/07, Allandt Bik-Elliott (Receptacle)
[EMAIL PROTECTED]
wrote:
i could barely read that - it looks ammmaaazing :D
are the rest of them dissappearing off the top of the movie
(this.buttonsMenu._y=-10*i;)? try using a positive number just to see
if they appear
On 22 May 2007, at 19:41, Gustavo Duenas wrote:
Hi, I'm creating buttons dinamycally using a xml file, this is my
code:
stop();
menus
I've just resolved this, It was in the this.getNextHighestDepth(); .
I use the , 10+1 instead of, and voila!!! it works
On May 22, 2007, at 2:41 PM, Gustavo Duenas wrote:
Hi, I'm creating buttons dinamycally using a xml file, this is my
code:
stop();
menus = new XML();
I have a flash projector i use to download files, with help i figured out
how to get the system too see if it was online and then download the
appropraite file, the actionscript is
var result_lv:LoadVars = new LoadVars();
result_lv.onLoad = function(success:Boolean) {
if (success) {
Hi coders, this is thread is the second part of the other.
well I have the buttons created and I have this onRelease behavior
attached to a every single button,
but when I tried to read into a text field part of the xml(text) this
one only reads one, not the others and when I traced them ,
Your problem might be that your buttons are sharing the same scope when
attempting to access individual variables. When you do something like:
_root.screenTxt.myText_txt1.text=menuTitle+:+textMenu; each button points
to the last variable you created in the loop.
By attaching the data to the
Hi,
I saw something in Colin Moock's book Essential ActionScript 2.0 and I was
wondering if someone could explain it.
In Chapter 11, he outlines an OOP application framework. In the part where
he sets up the timeline in the .fla file, he attaches actions on frames 1, 5
and 15 (these frames are
Has anyone been able to get the indexer working by extending Array
class?
Like
Myclass extends Array
{
... Constructor and Other needed elements
}
!!! Usage I am looking for:
Myclass[index]
One of the properties of the prototype is length. It actually gets set
on Myclass during
Hey Everyone,
I've been trying to use the FLVPlayback component and our video server
provider is Limelight. Has anyone else had issues? Can you point me in
the right direction for fix this?
THANKS!
Lori-
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Flashcoders@chattyfig.figleaf.com
Lori,
I don't use Limelight and I'm not sure what issues you're having, but if
they're running FCS, then these notes that I got from Muzak back when I
was trying to get the flvplayback component working with FCS might be
helpful:
Another important thing to get the FLVPlayback component to
-
In your bit of code:
Myclass extends Array {
... Constructor and Other needed elements
}
Myclass[index]
I don't think you could ever do that with an array without actually making a
new Array (); so to be able to access the array elements that way, try
Thanks Helen, but i have all that stuff setup correctly. At least i
think so...
I have an app folder named test and my videos are in
test/streams/_definst_ As well as the main.asc file sitting in the
test folder.
I've been able to use the Flash Component with FMS before with this
setup
Hello,
I'm having a problem with one of my class files. I've created a
class to control the animation of a 3D plane, but I am unable to use
multiple instances at the same time. I'm not sure what it is that is
conflicting. Any ideas would be appreciated.
I've attached the class file.
Hello,
Looks like the attachment did not go out. I've pasted the
Actionscript into this e-mail.
Cheers,
- Bill
/*
Simple 3D Plane - v1.0
Created : January 24, 2007
Last Updated :
Looks like you're attaching your plane to the same MovieClip instance, thus
destroying any/all objects that was previously on that MovieClip instance.
Depends on how you're instantiating your creationObject. BTW, just a comment
on your implementation: I would use a custom class to set properties
This is how I am instantiating the creationObject (below). I believe
that if I am passing a different name to the myName property it
should create more than one MovieClip instance.
I'd love to hear more about your suggestion to use a custom class to
set properties instead of a generic
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